Player Matchup

Agni
Agni
Silver IV
CripKilla76159
Agni
Silver IV
Level 136
God Stats
1W - 1L
1,142 SR
Queue Stats
10W - 22L
1,352 MMR
Party 2
Sobek
Sobek
Silver IV
RockyBalbonner
Sobek
Silver IV
Level 53
God Stats
7W - 8L
1,314 SR
Queue Stats
16W - 24L
1,363 MMR
Party 2
Medusa
Medusa
Bronze III
spankymonkey2015
Medusa
Bronze III
Level 144
God Stats
6W - 6L
1,984 SR
Queue Stats
30W - 30L
1,356 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,480 SR
1,357 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,500 SR
1,500 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
7,842
871
7,023
5,927
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 10
7,099
789
3,619
9,684
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
14 / 3 / 3
9,405
1,045
14,671
7,823
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneNeithMorgan Le FayZeusAphrodite

VS

Bans
AnubisHou YiNoxDanzaburouOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 5 / 2
7,882
876
5,936
13,652
9,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
 
Chiron
9
1 / 5 / 4
6,213
690
5,704
8,010
2,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
9
1 / 7 / 3
6,069
674
3,764
7,683
2,419
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
6
6
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
2
1
L
Chiron
 
Chiron
1
5
4
0.6
L
Thoth
 
Thoth
1
7
3
0.36
W
3
1
11
8.5
W
0
2
10
2.5
W
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
15,404
23,434
Taken
29,345
11,266
Mitigated
15,074
5,832
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,936
2,647
0
2,956
13,652
9,871
0
3,968
9,684
0
13,491
L
Chiron
 
Chiron
5,704
3,000
146
1,562
8,010
2,784
0
4,103
3,907
0
10,964
L
Thoth
 
Thoth
3,764
213
0
195
7,683
2,419
0
2,960
4,723
14,368
0
W
7,023
796
0
2,782
5,927
2,520
743
793
5,134
26,916
0
W
3,619
76
0
2,563
9,684
6,142
23
2,195
7,489
7,017
0
W
14,671
7,136
0
487
7,823
2,604
1,246
979
6,844
0
42,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
20,164
99
Minions Killed
55
5
Camps Cleared
2
524,426
Distance Traveled
483,410
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,882
876
13
1
0
163,739
3
L
Chiron
6,213
690
17
2
2
153,923
0
L
Thoth
6,069
674
25
3
0
165,748
1
W
Agni
7,842
871
48
5
2
186,205
2
W
Sobek
7,099
789
10
1
0
183,318
2
W
Medusa
9,405
1,045
41
5
3
154,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role