Player Matchup

Thor
Thor
DasToxic
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo
Izanami
Izanami
NBA2KLABMATT
Izanami
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
49W - 39L
1,417 Elo+
Solo
Xing Tian
Xing Tian
WellDressedBaby
Xing Tian
Level 29
God Stats
0W - 2L
1,658 SR
Queue Stats
35W - 45L
1,416 Elo+
Solo
The Morrigan
The Morrigan
endersgirl
The Morrigan
Level 26
God Stats
0W - 4L
1,171 SR
Queue Stats
1W - 10L
1,090 Elo+
Solo
Merlin
Merlin
marceleeno
Merlin
Level 14
God Stats
8W - 10L
1,588 SR
Queue Stats
25W - 24L
1,332 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,290 Elo+

VS

Team Averages
Level 20
1,443 SR
1,301 Elo+
Nemesis
Nemesis
Abbernath
Nemesis
Level 27
God Stats
6W - 4L
1,321 SR
Queue Stats
59W - 55L
1,319 Elo+
Solo
Discordia
Discordia
Majorme7262
Discordia
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,083 Elo+
Party 1
Guan Yu
Guan Yu
MelSmitesU
Guan Yu
Level 15
God Stats
33W - 19L
1,427 SR
Queue Stats
124W - 110L
1,318 Elo+
Party 2
Chaac
Chaac
hiurdead0910
Chaac
Level 35
God Stats
2W - 0L
1,525 SR
Queue Stats
29W - 32L
1,471 Elo+
Party 1
Ymir
Ymir
yonnycage
Ymir
Level 16
God Stats
13W - 8L
1,441 SR
Queue Stats
130W - 118L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
1 / 19 / 10
13,800
986
15,582
27,155
10,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
NBA2KLABMATT
Izanami
20
9 / 6 / 9
16,013
1,144
57,335
20,995
7,647
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
WellDressedBaby
Xing Tian
20
2 / 5 / 6
12,939
924
7,155
20,252
14,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
endersgirl
The Morrigan
20
5 / 4 / 10
14,735
1,053
12,799
10,305
4,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
marceleeno
Merlin
20
6 / 8 / 9
14,877
1,063
31,089
20,629
7,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abbernath
Nemesis
20
14 / 7 / 13
15,511
1,108
20,319
30,140
13,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Majorme7262
Discordia
20
4 / 7 / 16
13,436
960
9,413
12,895
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
MelSmitesU
Guan Yu
20
3 / 3 / 25
14,172
1,012
13,889
33,031
47,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 3 / 19
15,125
1,080
31,646
27,296
35,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
20
7 / 3 / 28
15,250
1,089
15,798
29,809
44,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
143
23
Kills
42
42
Deaths
23
44
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abbernath
Nemesis
14
7
13
2.93
L
Thor
1
19
10
0.32
W
Discordia
Majorme7262
Discordia
4
7
16
1.71
W
Guan Yu
MelSmitesU
Guan Yu
3
3
25
5.17
L
Izanami
NBA2KLABMATT
Izanami
9
6
9
2.25
L
Xing Tian
WellDressedBaby
Xing Tian
2
5
6
1
L
The Morrigan
endersgirl
The Morrigan
5
4
10
2.5
W
14
3
19
7.83
L
Merlin
marceleeno
Merlin
6
8
9
1.31
W
Ymir
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,960
Damage
91,065
99,336
Taken
133,171
44,923
Mitigated
147,609
5,496
Healing
28,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abbernath
Nemesis
20,319
10,472
0
2,396
30,140
13,767
0
12,703
17,437
0
39,395
L
Thor
15,582
6,502
0
476
27,155
10,197
0
7,528
19,627
0
40,364
W
Discordia
Majorme7262
Discordia
9,413
1,522
0
0
12,895
6,330
0
5,632
7,263
35,653
0
W
Guan Yu
MelSmitesU
Guan Yu
13,889
1,252
5,458
7,332
33,031
47,621
0
11,738
21,293
0
38,264
L
Izanami
NBA2KLABMATT
Izanami
57,335
47,169
0
4,264
20,995
7,647
0
4,817
16,178
0
94,330
L
Xing Tian
WellDressedBaby
Xing Tian
7,155
461
0
68
20,252
14,770
0
7,045
13,207
16,634
0
L
The Morrigan
endersgirl
The Morrigan
12,799
3,544
235
453
10,305
4,544
0
1,759
8,424
45,865
912
W
31,646
6,942
402
11,218
27,296
35,141
0
9,721
17,575
0
64,412
L
Merlin
marceleeno
Merlin
31,089
1,587
0
0
20,629
7,765
0
4,062
16,567
59,712
0
W
Ymir
15,798
2,324
0
2,166
29,809
44,750
0
10,337
19,472
41,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,364
Gold Earned
73,494
282
Minions Killed
265
18
Camps Cleared
3
1,142,523
Distance Traveled
1,310,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,511
1,108
35
3
1
290,820
0
L
Thor
13,800
986
43
3
12
211,433
1
W
Discordia
13,436
960
51
4
0
199,011
0
W
Guan Yu
14,172
1,012
62
4
1
288,033
0
L
Izanami
16,013
1,144
86
6
3
244,973
0
L
Xing Tian
12,939
924
24
2
3
194,957
0
L
The Morrigan
14,735
1,053
77
6
0
240,944
0
W
Chaac
15,125
1,080
64
5
1
274,037
0
L
Merlin
14,877
1,063
52
4
0
250,216
0
W
Ymir
15,250
1,089
53
4
0
259,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role