Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CrackedBaldy
Heimdallr
Level 29
God Stats
6W - 8L
1,450 SR
Queue Stats
170W - 191L
1,341 Elo+
Solo
Nemesis
Nemesis
LittleBennyGhju
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,293 Elo+
Solo
Olorun
Olorun
PBK CRISTOPHER
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,020 Elo+
Solo
Skadi
Skadi
jxoshpr
Skadi
Level 28
God Stats
14W - 14L
1,462 SR
Queue Stats
132W - 149L
1,239 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,279 Elo+

VS

Team Averages
Level 21
1,450 SR
1,275 Elo+
Bakasura
Bakasura
ArcanineAlex
Bakasura
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 30L
1,275 Elo+
Solo
Hercules
Hercules
Everacklander
Hercules
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,275 Elo+
Solo
Set
Set
Gusesbuses24
Set
Level 29
God Stats
0W - 4L
1,751 SR
Queue Stats
98W - 129L
1,218 Elo+
Solo
Scylla
Scylla
Vintao_Divino
Scylla
Level 17
God Stats
4W - 5L
1,254 SR
Queue Stats
249W - 292L
1,282 Elo+
Solo
Neith
Neith
ZeroFlower26588
Neith
Level 28
God Stats
4W - 9L
1,245 SR
Queue Stats
73W - 64L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 7
12,153
552
8,808
10,137
3,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
CrackedBaldy
Heimdallr
19
13 / 1 / 8
12,810
582
21,265
14,287
6,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 1 / 11
12,359
562
12,989
15,508
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 7
10,136
461
10,015
10,802
3,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
jxoshpr
Skadi
19
11 / 2 / 9
12,503
568
12,464
11,073
4,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArcanineAlex
Bakasura
16
5 / 8 / 1
10,810
491
8,119
19,172
8,909
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Everacklander
Hercules
14
0 / 5 / 1
8,519
387
5,749
16,315
14,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

13
1 / 12 / 1
8,249
375
8,390
16,646
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 11 / 3
10,931
497
14,043
19,698
6,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 2
9,845
448
6,844
13,780
4,479
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
42
Kills
12
12
Deaths
42
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
7
2.5
L
Bakasura
ArcanineAlex
Bakasura
5
8
1
0.69
W
Heimdallr
CrackedBaldy
Heimdallr
13
1
8
17
L
Hercules
Everacklander
Hercules
0
5
1
0.1
L
1
12
1
0.13
W
11
1
11
16.5
W
3
5
7
1.3
L
5
11
3
0.59
L
1
6
2
0.33
W
Skadi
jxoshpr
Skadi
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
43,145
61,807
Taken
85,611
25,004
Mitigated
42,517
19,873
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,808
3,974
0
3,530
10,137
3,404
2,337
1,549
8,023
136
67,525
L
Bakasura
ArcanineAlex
Bakasura
8,119
5,971
0
3,997
19,172
8,909
200
462
18,710
0
54,868
W
Heimdallr
CrackedBaldy
Heimdallr
21,265
9,599
0
4,546
14,287
6,191
6,220
2,000
12,147
0
97,312
L
Hercules
Everacklander
Hercules
5,749
1,715
0
3,513
16,315
14,744
1,429
807
15,508
0
32,382
L
8,390
3,028
0
690
16,646
7,697
0
1,247
15,396
0
34,240
W
12,989
5,642
0
4,222
15,508
7,205
0
1,081
14,247
0
68,329
W
10,015
5,808
1,022
3,180
10,802
3,921
3,238
8,078
2,674
40,004
2,306
L
14,043
2,588
0
331
19,698
6,688
544
6,453
13,245
49,474
0
L
6,844
2,651
0
790
13,780
4,479
2,858
303
13,474
0
64,955
W
Skadi
jxoshpr
Skadi
12,464
5,347
0
3,373
11,073
4,283
3,669
1,335
9,668
0
71,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,961
Gold Earned
48,354
560
Minions Killed
419
0
Camps Cleared
0
1,996,039
Distance Traveled
1,966,188
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,153
552
123
6
0
357,110
8
L
Bakasura
10,810
491
114
5
0
453,257
5
W
Heimdallr
12,810
582
137
6
0
413,916
0
L
Hercules
8,519
387
64
3
0
420,962
1
L
Set
8,249
375
55
3
0
380,156
0
W
Nemesis
12,359
562
108
5
0
498,739
1
W
Olorun
10,136
461
69
3
0
314,098
5
L
Scylla
10,931
497
80
4
0
322,969
0
L
Neith
9,845
448
106
5
0
388,844
0
W
Skadi
12,503
568
123
6
0
412,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role