Player Matchup

Cthulhu
Cthulhu
CKdeku
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Nobody56
Geb
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 103L
1,425 Elo+
Solo
Kali
Kali
PopOutSpartan
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Solo
Cabrakan
Cabrakan
UnsaidAsh 066
Cabrakan
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 227L
1,432 Elo+
Solo
Ra
Ra
Yurikko
Ra
Level 128
God Stats
1W - 3L
1,522 SR
Queue Stats
44W - 49L
1,474 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,410 Elo+

VS

Team Averages
Level 119
1,457 SR
1,389 Elo+
Kuzenbo
Kuzenbo
BigTazz66
Kuzenbo
Level 158
God Stats
4W - 3L
1,517 SR
Queue Stats
827W - 861L
1,371 Elo+
Solo
Scylla
Scylla
ColdBratKat
Scylla
Level 109
God Stats
1W - 4L
1,294 SR
Queue Stats
46W - 42L
1,372 Elo+
Solo
Aphrodite
Aphrodite
LSC202
Aphrodite
Level 140
God Stats
1W - 2L
1,448 SR
Queue Stats
132W - 142L
1,381 Elo+
Party 1
Vamana
Vamana
dark1knight
Vamana
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 99L
1,404 Elo+
Party 1
He Bo
He Bo
lolJawuan
He Bo
Level 67
God Stats
1W - 1L
1,526 SR
Queue Stats
33W - 31L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CKdeku
Cthulhu
13
1 / 6 / 2
7,630
763
9,167
12,256
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 5
6,992
699
4,818
10,608
6,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 6 / 2
8,700
870
9,797
15,051
6,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
UnsaidAsh 066
Cabrakan
13
0 / 6 / 6
7,200
720
5,937
13,195
15,001
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 1 / 1
5,664
566
1,097
2,674
1,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigTazz66
Kuzenbo
14
2 / 1 / 15
8,721
872
4,644
10,429
13,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
6 / 3 / 14
9,358
936
13,977
9,751
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
LSC202
Aphrodite
15
3 / 2 / 10
8,886
889
6,149
10,448
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
2 / 2 / 16
8,475
848
7,850
17,241
21,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
lolJawuan
He Bo
16
10 / 4 / 8
9,822
982
13,512
7,393
3,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
23
23
Deaths
12
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigTazz66
Kuzenbo
2
1
15
9.5
L
Cthulhu
CKdeku
Cthulhu
1
6
2
0.33
W
Scylla
6
3
14
4.33
W
Aphrodite
LSC202
Aphrodite
3
2
10
4
L
1
4
5
0.88
L
8
6
2
1.5
L
Cabrakan
UnsaidAsh 066
Cabrakan
0
6
6
0.5
L
0
1
1
0.5
W
Vamana
2
2
16
5
W
He Bo
lolJawuan
He Bo
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
46,132
53,784
Taken
55,262
41,111
Mitigated
49,419
15,995
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigTazz66
Kuzenbo
4,644
2,286
443
690
10,429
13,860
461
3,995
6,434
10,093
0
L
Cthulhu
CKdeku
Cthulhu
9,167
407
814
1,400
12,256
12,187
0
8,962
2,677
21,218
0
W
Scylla
13,977
1,704
742
1,304
9,751
4,304
1,138
4,880
4,871
24,557
0
W
Aphrodite
LSC202
Aphrodite
6,149
845
5,920
5,171
10,448
6,440
1,690
4,441
6,007
17,486
0
L
4,818
380
917
1,043
10,608
6,265
0
8,858
1,665
11,598
0
L
9,797
5,659
595
5,723
15,051
6,554
0
9,602
5,117
74
17,350
L
Cabrakan
UnsaidAsh 066
Cabrakan
5,937
1,005
227
1,784
13,195
15,001
0
8,381
4,214
11,952
0
L
1,097
126
2,214
1,278
2,674
1,104
0
1,988
626
3,023
0
W
Vamana
7,850
1,707
1,302
6,735
17,241
21,439
920
5,063
12,178
0
18,215
W
He Bo
lolJawuan
He Bo
13,512
1,301
0
0
7,393
3,376
897
2,714
4,679
22,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
45,262
63
Minions Killed
94
0
Camps Cleared
0
699,081
Distance Traveled
946,819
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,721
872
17
2
0
197,123
0
L
Cthulhu
7,630
763
22
2
0
166,058
0
W
Scylla
9,358
936
16
2
0
171,573
0
W
Aphrodite
8,886
889
31
3
0
184,202
1
L
Geb
6,992
699
13
1
0
178,500
2
L
Kali
8,700
870
7
1
0
143,365
2
L
Cabrakan
7,200
720
18
2
0
143,453
0
L
Ra
5,664
566
3
0
0
67,705
1
W
Vamana
8,475
848
11
1
0
218,014
2
W
He Bo
9,822
982
19
2
0
175,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role