Player Matchup

Tsukuyomi
Tsukuyomi
Afro Muscle
Tsukuyomi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,553 Elo+
Party 2
Hera
Hera
LoRDZsadeZ
Hera
Level 85
God Stats
12W - 15L
1,397 SR
Queue Stats
761W - 951L
1,473 Elo+
Party 3
Izanami
Izanami
Vivumus
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,459 Elo+
Party 2
King Arthur
King Arthur
Zanthorr
King Arthur
Level 63
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 10L
1,459 Elo+
Party 2
Ra
Ra
kovesh
Ra
Level 124
God Stats
158W - 165L
1,533 SR
Queue Stats
1,300W - 1,456L
1,470 Elo+
Party 3
Team Averages
Level 67
1,444 SR
1,483 Elo+

VS

Team Averages
Level 87
1,924 SR
1,808 Elo+
Rama
Rama
BoOG31
Rama
Level 27
God Stats
94W - 21L
1,870 SR
Queue Stats
298W - 71L
1,829 Elo+
Party 1
Scylla
Scylla
Dragolds
Scylla
Level 154
God Stats
191W - 58L
1,907 SR
Queue Stats
1,358W - 572L
1,784 Elo+
Party 1
Sobek
Sobek
Hugestompa
Sobek
Level 108
God Stats
20W - 3L
2,040 SR
Queue Stats
986W - 304L
1,772 Elo+
Party 1
Da Ji
Da Ji
SoraRiku
Da Ji
Level 117
God Stats
4W - 0L
1,759 SR
Queue Stats
849W - 274L
1,800 Elo+
Party 1
Freya
Freya
bugattiveyron3
Freya
Level 29
God Stats
142W - 16L
2,042 SR
Queue Stats
457W - 75L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Afro Muscle
Tsukuyomi
12
1 / 14 / 1
7,189
899
6,800
17,612
6,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 9 / 1
8,264
1,033
5,584
12,728
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Vivumus
Izanami
12
0 / 11 / 0
6,740
843
4,098
15,209
5,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Zanthorr
King Arthur
13
1 / 9 / 2
7,712
964
6,123
14,214
12,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
14
0 / 16 / 3
8,017
1,002
7,964
23,166
9,043
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BoOG31
Rama
17
9 / 1 / 32
9,761
1,220
13,181
8,512
3,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Dragolds
Scylla
18
24 / 1 / 22
11,709
1,464
21,717
4,371
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
17
3 / 1 / 43
10,052
1,257
10,291
12,502
13,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
SoraRiku
Da Ji
17
13 / 2 / 27
10,381
1,298
13,667
5,837
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 0 / 30
9,896
1,237
15,789
9,040
4,173
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
213
5
Kills
59
59
Deaths
5
7
Assists
154
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Afro Muscle
Tsukuyomi
1
14
1
0.11
W
Rama
BoOG31
Rama
9
1
32
25
W
Scylla
Dragolds
Scylla
24
1
22
35
W
Sobek
3
1
43
24.5
L
3
9
1
0.39
W
Da Ji
SoraRiku
Da Ji
13
2
27
13.25
L
Izanami
Vivumus
Izanami
0
11
0
0
L
King Arthur
Zanthorr
King Arthur
1
9
2
0.22
W
10
0
30
25
L
Ra
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,569
Damage
74,645
82,929
Taken
40,262
37,677
Mitigated
26,139
1,576
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Afro Muscle
Tsukuyomi
6,800
2,431
0
149
17,612
6,359
0
10,439
7,173
0
18,372
W
Rama
BoOG31
Rama
13,181
12,049
0
1,315
8,512
3,699
0
2,542
5,970
0
24,635
W
Scylla
Dragolds
Scylla
21,717
3,266
515
1,619
4,371
1,753
0
2,436
1,935
28,244
0
W
Sobek
10,291
1,929
1,577
2,383
12,502
13,940
0
3,345
9,157
16,559
0
L
5,584
600
0
18
12,728
4,807
0
7,835
4,893
19,925
0
W
Da Ji
SoraRiku
Da Ji
13,667
5,354
0
123
5,837
2,574
0
2,526
3,311
0
23,399
L
Izanami
Vivumus
Izanami
4,098
2,911
0
188
15,209
5,388
0
9,803
5,406
0
12,044
L
King Arthur
Zanthorr
King Arthur
6,123
350
0
83
14,214
12,080
0
8,915
5,299
0
10,880
W
15,789
5,220
0
2,145
9,040
4,173
0
2,699
6,341
30,944
0
L
Ra
7,964
214
206
932
23,166
9,043
0
10,805
12,361
26,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
51,799
103
Minions Killed
98
1
Camps Cleared
7
609,187
Distance Traveled
851,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,189
899
20
3
0
115,529
0
W
Rama
9,761
1,220
22
3
2
167,962
0
W
Scylla
11,709
1,464
15
2
1
165,982
0
W
Sobek
10,052
1,257
6
1
0
174,804
0
L
Hera
8,264
1,033
25
3
1
110,673
0
W
Da Ji
10,381
1,298
13
2
4
157,548
0
L
Izanami
6,740
843
16
2
0
108,569
0
L
King Arthur
7,712
964
9
1
0
141,867
0
W
Freya
9,896
1,237
42
5
0
185,511
1
L
Ra
8,017
1,002
33
4
0
132,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role