Player Matchup

Thanatos
Thanatos
Avrai
Thanatos
Level 109
God Stats
2W - 3L
1,748 SR
Queue Stats
207W - 215L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Humonggous
Jormungandr
Level 55
God Stats
6W - 4L
1,521 SR
Queue Stats
94W - 79L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
Stonesaber
Aphrodite
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 173L
1,539 Elo+
Solo
Ah Puch
Ah Puch
WesselW
Ah Puch
Level 64
God Stats
0W - 2L
1,296 SR
Queue Stats
49W - 36L
1,620 Elo+
Party 2
Achilles
Achilles
delaweed50
Achilles
Level 154
God Stats
7W - 5L
1,579 SR
Queue Stats
702W - 707L
1,544 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,558 Elo+

VS

Team Averages
Level 103
1,523 SR
1,528 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bagins156
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
DuBmiUM
Jormungandr
Level 107
God Stats
3W - 0L
1,811 SR
Queue Stats
259W - 203L
1,527 Elo+
Party 3
Nox
Nox
NotSlyZee
Nox
Level 37
God Stats
2W - 0L
1,434 SR
Queue Stats
23W - 15L
1,502 Elo+
Party 3
Ra
Ra
Pipin11
Ra
Level 146
God Stats
1W - 1L
1,370 SR
Queue Stats
114W - 99L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avrai
Thanatos
18
8 / 9 / 8
11,731
733
12,691
18,249
8,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Humonggous
Jormungandr
20
8 / 4 / 18
12,900
806
24,852
23,638
21,087
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Stonesaber
Aphrodite
20
3 / 6 / 13
11,448
716
16,366
22,986
17,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
WesselW
Ah Puch
18
4 / 7 / 17
11,545
722
22,816
19,720
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
delaweed50
Achilles
18
4 / 8 / 14
11,508
719
7,050
28,491
48,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 4 / 13
14,200
888
47,240
21,749
10,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Bagins156
Ao Kuang
19
11 / 7 / 7
12,797
800
10,598
16,581
7,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DuBmiUM
Jormungandr
19
1 / 7 / 22
11,773
736
15,425
24,409
25,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 20
11,455
716
8,789
18,470
19,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 17
12,743
796
16,233
16,294
9,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
113
27
Kills
34
34
Deaths
27
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
4
13
4.38
L
Thanatos
Avrai
Thanatos
8
9
8
1.33
W
Ao Kuang
Bagins156
Ao Kuang
11
7
7
2.07
W
Jormungandr
DuBmiUM
Jormungandr
1
7
22
1.71
L
Jormungandr
Humonggous
Jormungandr
8
4
18
4.25
W
4
4
20
3.5
W
7
5
17
3.1
L
Aphrodite
Stonesaber
Aphrodite
3
6
13
1.58
L
Ah Puch
WesselW
Ah Puch
4
7
17
1.79
L
Achilles
delaweed50
Achilles
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,775
Damage
98,285
113,084
Taken
97,503
104,351
Mitigated
71,190
52,606
Healing
46,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
47,240
24,263
1,511
5,676
21,749
10,227
2,512
17,195
4,554
0
76,419
L
Thanatos
Avrai
Thanatos
12,691
2,137
0
7,010
18,249
8,989
0
7,005
11,244
0
14,728
W
Ao Kuang
Bagins156
Ao Kuang
10,598
2,975
559
2,440
16,581
7,250
1,293
10,602
5,979
12,041
0
W
Jormungandr
DuBmiUM
Jormungandr
15,425
3,297
2,987
3,898
24,409
25,310
511
14,485
9,924
36,108
0
L
Jormungandr
Humonggous
Jormungandr
24,852
2,980
761
2,482
23,638
21,087
985
8,964
14,674
54,404
0
W
8,789
1,198
1,255
2,719
18,470
19,260
0
10,027
8,443
18,970
0
W
16,233
1,483
18,332
7,432
16,294
9,143
787
11,725
4,569
38,810
0
L
Aphrodite
Stonesaber
Aphrodite
16,366
1,487
13,573
12,132
22,986
17,139
611
12,030
10,956
31,674
0
L
Ah Puch
WesselW
Ah Puch
22,816
754
1,392
5,451
19,720
8,964
2,516
9,276
10,444
43,771
0
L
Achilles
delaweed50
Achilles
7,050
1,518
3,583
6,222
28,491
48,172
318
13,770
14,721
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,132
Gold Earned
62,968
156
Minions Killed
196
0
Camps Cleared
0
1,412,182
Distance Traveled
1,393,104
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,200
888
73
5
0
264,134
1
L
Thanatos
11,731
733
1
0
0
295,948
0
W
Ao Kuang
12,797
800
3
0
0
300,537
0
W
Jormungandr
11,773
736
36
2
0
272,892
1
L
Jormungandr
12,900
806
67
4
0
278,180
1
W
Nox
11,455
716
25
2
0
286,677
0
W
Ra
12,743
796
59
4
0
268,864
1
L
Aphrodite
11,448
716
39
2
0
289,975
0
L
Ah Puch
11,545
722
45
3
0
284,216
6
L
Achilles
11,508
719
4
0
0
263,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role