Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Humonggous
Medusa
Level 55
God Stats
1W - 1L
1,273 SR
Queue Stats
94W - 79L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
Racusha
Ao Kuang
Level 109
God Stats
2W - 0L
1,714 SR
Queue Stats
212W - 190L
1,547 Elo+
Party 1
Apollo
Apollo
RazielRo
Apollo
Level 128
God Stats
2W - 1L
1,457 SR
Queue Stats
47W - 39L
1,521 Elo+
Solo
Khepri
Khepri
WesselW
Khepri
Level 64
God Stats
1W - 0L
1,670 SR
Queue Stats
49W - 36L
1,600 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,554 Elo+

VS

Team Averages
Level 135
1,619 SR
1,528 Elo+
Sobek
Sobek
Avrai
Sobek
Level 109
God Stats
2W - 3L
1,632 SR
Queue Stats
207W - 215L
1,484 Elo+
Solo
Artemis
Artemis
EuroUltras
Artemis
Level 151
God Stats
1W - 1L
1,476 SR
Queue Stats
26W - 25L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
KoziriBezi
Gilgamesh
Level 132
God Stats
0W - 1L
1,708 SR
Queue Stats
98W - 90L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Miqava
Hun Batz
Level 127
God Stats
0W - 1L
1,540 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
WarrStep
Sun Wukong
Level 155
God Stats
0W - 1L
1,739 SR
Queue Stats
40W - 37L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 1 / 19
8,695
966
9,498
13,079
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Humonggous
Medusa
14
5 / 2 / 11
8,361
929
8,972
7,831
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Racusha
Ao Kuang
14
5 / 3 / 10
8,530
948
5,299
7,168
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
RazielRo
Apollo
15
6 / 2 / 13
8,869
985
13,617
6,977
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
WesselW
Khepri
15
3 / 1 / 14
8,615
957
4,311
7,868
9,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avrai
Sobek
13
2 / 5 / 5
7,632
848
5,054
13,227
16,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
EuroUltras
Artemis
8
0 / 3 / 3
6,042
671
4,073
3,202
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KoziriBezi
Gilgamesh
14
3 / 4 / 5
8,027
892
9,522
10,633
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Miqava
Hun Batz
13
2 / 3 / 3
7,516
835
3,476
5,445
2,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
WarrStep
Sun Wukong
13
2 / 5 / 4
7,489
832
7,683
14,376
9,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
20
Kills
9
9
Deaths
20
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
19
10.5
L
Sobek
Avrai
Sobek
2
5
5
0.9
L
Artemis
EuroUltras
Artemis
0
3
3
0.5
W
Medusa
Humonggous
Medusa
5
2
11
5.25
L
Gilgamesh
KoziriBezi
Gilgamesh
3
4
5
1.38
L
Hun Batz
Miqava
Hun Batz
2
3
3
1.17
W
Ao Kuang
Racusha
Ao Kuang
5
3
10
3.33
W
Apollo
RazielRo
Apollo
6
2
13
6.25
L
Sun Wukong
WarrStep
Sun Wukong
2
5
4
0.8
W
Khepri
WesselW
Khepri
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
29,808
42,923
Taken
46,883
41,440
Mitigated
39,123
12,524
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,498
148
662
2,252
13,079
16,264
210
1,094
11,550
14,635
0
L
Sobek
Avrai
Sobek
5,054
326
962
2,187
13,227
16,302
216
4,768
8,459
7,242
0
L
Artemis
EuroUltras
Artemis
4,073
1,481
235
153
3,202
1,099
0
685
2,517
0
6,462
W
Medusa
Humonggous
Medusa
8,972
4,486
763
2,015
7,831
4,889
2,037
1,100
6,425
0
22,059
L
Gilgamesh
KoziriBezi
Gilgamesh
9,522
1,565
1,361
2,122
10,633
9,467
179
5,538
5,095
0
18,326
L
Hun Batz
Miqava
Hun Batz
3,476
552
45
245
5,445
2,373
1,005
2,645
2,800
0
13,613
W
Ao Kuang
Racusha
Ao Kuang
5,299
991
358
1,437
7,168
6,281
1,063
901
6,004
11,541
0
W
Apollo
RazielRo
Apollo
13,617
5,945
920
988
6,977
4,236
1,242
1,099
5,487
0
32,972
L
Sun Wukong
WarrStep
Sun Wukong
7,683
1,268
778
2,765
14,376
9,882
256
5,472
8,904
0
16,121
W
Khepri
WesselW
Khepri
4,311
376
2,132
997
7,868
9,770
557
860
6,851
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
36,706
98
Minions Killed
60
0
Camps Cleared
0
831,396
Distance Traveled
726,079
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,695
966
4
0
0
157,481
3
L
Sobek
7,632
848
6
1
0
141,498
0
L
Artemis
6,042
671
3
0
0
61,438
0
W
Medusa
8,361
929
27
3
0
185,530
1
L
Gilgamesh
8,027
892
18
2
0
173,049
0
L
Hun Batz
7,516
835
19
2
0
183,357
2
W
Ao Kuang
8,530
948
14
2
0
153,147
0
W
Apollo
8,869
985
40
4
0
168,418
0
L
Sun Wukong
7,489
832
14
2
0
166,737
1
W
Khepri
8,615
957
13
1
0
166,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role