Player Matchup

Khepri
Khepri
AIcremie
Khepri
Level 157
God Stats
3W - 0L
1,811 SR
Queue Stats
385W - 366L
1,602 Elo+
Party 2
Ah Puch
Ah Puch
DunkDaddy91
Ah Puch
Level 13
God Stats
8W - 1L
1,500 SR
Queue Stats
27W - 11L
1,435 Elo+
Party 2
Serqet
Serqet
Kevinlon
Serqet
Level 158
God Stats
4W - 5L
1,617 SR
Queue Stats
411W - 366L
1,579 Elo+
Party 2
Hel
Hel
OrbitCulture
Hel
Level 40
God Stats
2W - 0L
1,682 SR
Queue Stats
116W - 48L
1,682 Elo+
Party 2
Hachiman
Hachiman
RJparty226
Hachiman
Level 146
God Stats
5W - 5L
1,770 SR
Queue Stats
145W - 124L
1,598 Elo+
Party 2
Team Averages
Level 103
1,676 SR
1,579 Elo+

VS

Team Averages
Level 101
1,665 SR
1,638 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ImStuffZ
Heimdallr
Level 47
God Stats
3W - 2L
1,926 SR
Queue Stats
35W - 9L
1,859 Elo+
Party 1
Zhong Kui
Zhong Kui
Jobfighter
Zhong Kui
Level 155
God Stats
2W - 2L
1,735 SR
Queue Stats
298W - 276L
1,612 Elo+
Party 1
Fenrir
Fenrir
KingET
Fenrir
Level 36
God Stats
13W - 14L
1,475 SR
Queue Stats
184W - 174L
1,532 Elo+
Solo
Tyr
Tyr
Tyraumatized
Tyr
Level 137
God Stats
16W - 11L
1,691 SR
Queue Stats
213W - 157L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIcremie
Khepri
12
2 / 1 / 10
7,787
556
4,083
13,181
14,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DunkDaddy91
Ah Puch
16
3 / 1 / 2
9,314
665
8,928
9,204
5,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Kevinlon
Serqet
15
5 / 0 / 6
8,913
637
4,308
10,747
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
8 / 1 / 7
9,177
656
11,419
8,978
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RJparty226
Hachiman
16
4 / 1 / 7
9,278
663
10,248
7,748
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 4 / 1
6,357
454
3,956
11,965
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ImStuffZ
Heimdallr
9
0 / 5 / 1
5,614
401
3,646
7,676
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jobfighter
Zhong Kui
12
2 / 5 / 0
7,140
510
9,802
11,900
9,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KingET
Fenrir
10
0 / 5 / 2
6,444
460
4,743
12,468
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 0
8,184
585
7,095
12,576
8,418
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
22
Kills
4
4
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
1
0.38
W
Khepri
AIcremie
Khepri
2
1
10
7
W
Ah Puch
DunkDaddy91
Ah Puch
3
1
2
4
L
Heimdallr
ImStuffZ
Heimdallr
0
5
1
0.1
L
Zhong Kui
Jobfighter
Zhong Kui
2
5
0
0.4
W
Serqet
Kevinlon
Serqet
5
0
6
8
L
Fenrir
KingET
Fenrir
0
5
2
0.2
W
8
1
7
11.5
W
Hachiman
RJparty226
Hachiman
4
1
7
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
29,242
49,858
Taken
56,585
32,207
Mitigated
32,593
26,689
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,956
563
0
2,202
11,965
7,999
0
5,300
6,665
12,008
0
W
Khepri
AIcremie
Khepri
4,083
479
0
1,981
13,181
14,894
0
4,244
8,937
22,611
0
W
Ah Puch
DunkDaddy91
Ah Puch
8,928
211
0
5,176
9,204
5,703
378
0
9,204
63,811
0
L
Heimdallr
ImStuffZ
Heimdallr
3,646
1,801
0
1,528
7,676
2,092
0
2,436
5,240
0
25,354
L
Zhong Kui
Jobfighter
Zhong Kui
9,802
1,995
0
3,946
11,900
9,463
0
5,066
6,331
53,530
0
W
Serqet
Kevinlon
Serqet
4,308
887
0
3,162
10,747
4,775
296
4,350
6,397
0
48,438
L
Fenrir
KingET
Fenrir
4,743
1,324
0
2,802
12,468
4,621
0
4,405
8,011
0
44,719
W
11,419
753
7,297
6,245
8,978
4,130
0
4,285
4,693
61,771
0
W
Hachiman
RJparty226
Hachiman
10,248
4,659
0
2,828
7,748
2,705
238
947
6,801
0
79,839
L
7,095
943
0
5,692
12,576
8,418
0
7,223
5,301
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,469
Gold Earned
33,739
524
Minions Killed
392
0
Camps Cleared
0
1,552,685
Distance Traveled
1,341,602
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,357
454
6
0
0
269,773
5
W
Khepri
7,787
556
38
3
0
318,655
3
W
Ah Puch
9,314
665
149
11
0
298,765
5
L
Heimdallr
5,614
401
60
4
0
240,470
0
L
Zhong Kui
7,140
510
107
8
0
240,067
4
W
Serqet
8,913
637
101
7
0
342,929
3
L
Fenrir
6,444
460
84
6
0
290,506
6
W
Hel
9,177
656
109
8
0
324,461
3
W
Hachiman
9,278
663
127
9
0
267,875
6
L
Tyr
8,184
585
135
10
0
300,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role