Player Matchup

Hel
Hel
ElGutti7
Hel
Level 28
God Stats
7W - 11L
1,192 SR
Queue Stats
135W - 200L
1,345 Elo+
Party 1
Skadi
Skadi
ShadowDC015
Skadi
Level 65
God Stats
6W - 2L
1,466 SR
Queue Stats
271W - 271L
1,429 Elo+
Party 1
Bellona
Bellona
sebasthor32
Bellona
Level 47
God Stats
1W - 4L
1,115 SR
Queue Stats
179W - 228L
1,364 Elo+
Party 1
Team Averages
Level 47
1,258 SR
1,379 Elo+

VS

Team Averages
Level 67
1,585 SR
1,423 Elo+
Chang'e
Chang'e
Big_Chief2004
Chang'e
Level 82
God Stats
1W - 2L
1,455 SR
Queue Stats
101W - 112L
1,478 Elo+
Solo
Ares
Ares
MinisterYoda
Ares
Level 27
God Stats
2W - 3L
1,799 SR
Queue Stats
129W - 144L
1,353 Elo+
Solo
Charybdis
Charybdis
TonyTuryaki
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 9
11,061
790
12,636
12,083
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 14
10,242
732
20,704
14,105
6,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
sebasthor32
Bellona
13
5 / 3 / 13
9,857
704
12,342
17,709
17,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
5 / 4 / 4
9,715
694
13,865
17,961
15,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 3
8,334
595
8,108
21,193
19,208
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
TonyTuryaki
Charybdis
11
1 / 9 / 2
8,506
608
8,289
12,067
4,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
8
9
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
4
4
1.75
W
10
4
9
3.63
L
2
7
3
0.5
W
5
2
14
6
L
Charybdis
TonyTuryaki
Charybdis
1
9
2
0.22
W
Bellona
sebasthor32
Bellona
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
30,262
43,897
Taken
51,221
30,191
Mitigated
39,744
20,262
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
13,865
1,351
3,181
7,531
17,961
15,617
462
4,885
12,726
41,303
0
W
12,636
1,159
10,867
7,215
12,083
5,870
307
6,480
5,603
23,888
0
L
8,108
122
792
2,757
21,193
19,208
0
4,936
15,758
20,051
0
W
20,704
9,225
0
1,180
14,105
6,767
1,832
8,364
5,741
0
60,899
L
Charybdis
TonyTuryaki
Charybdis
8,289
2,932
603
395
12,067
4,919
180
2,183
9,726
0
19,453
W
Bellona
sebasthor32
Bellona
12,342
1,670
170
830
17,709
17,554
321
7,675
10,034
0
27,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
26,555
146
Minions Killed
121
8
Camps Cleared
5
764,385
Distance Traveled
624,186
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,715
694
61
4
3
239,358
3
W
Hel
11,061
790
22
2
2
258,962
0
L
Ares
8,334
595
33
2
1
213,274
5
W
Skadi
10,242
732
98
7
4
229,004
1
L
Charybdis
8,506
608
27
2
1
171,554
2
W
Bellona
9,857
704
26
2
2
276,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role