Player Matchup

Kuzenbo
Kuzenbo
LordRTJ
Kuzenbo
Level 125
God Stats
2W - 2L
1,556 SR
Queue Stats
91W - 89L
1,508 Elo+
Party 2
Fafnir
Fafnir
NotBxndzz
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,412 Elo+
Party 2
Charybdis
Charybdis
Rekuri
Charybdis
Level 160
God Stats
10W - 8L
1,929 SR
Queue Stats
574W - 262L
1,792 Elo+
Party 2
Baron Samedi
Baron Samedi
SlyShadoe
Baron Samedi
Level 66
God Stats
3W - 0L
1,965 SR
Queue Stats
588W - 153L
1,717 Elo+
Party 2
Arachne
Arachne
StyreaTheKing
Arachne
Level 106
God Stats
27W - 16L
1,668 SR
Queue Stats
369W - 248L
1,669 Elo+
Party 2
Team Averages
Level 96
1,724 SR
1,619 Elo+

VS

Team Averages
Level 65
1,456 SR
1,391 Elo+
Charybdis
Charybdis
LeviathanOtta
Charybdis
Level 96
God Stats
1W - 7L
1,526 SR
Queue Stats
447W - 374L
1,612 Elo+
Party 3
Bacchus
Bacchus
Panduh4
Bacchus
Level 121
God Stats
0W - 4L
1,338 SR
Queue Stats
332W - 328L
1,145 Elo+
Party 1
Tiamat
Tiamat
Plasmarocket
Tiamat
Level 34
God Stats
2W - 6L
1,300 SR
Queue Stats
25W - 31L
1,309 Elo+
Party 1
Aphrodite
Aphrodite
SharedCrab2
Aphrodite
Level 26
God Stats
3W - 2L
1,618 SR
Queue Stats
259W - 236L
1,559 Elo+
Party 3
Awilix
Awilix
moemcownage
Awilix
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 67L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LordRTJ
Kuzenbo
15
3 / 1 / 3
9,251
578
8,072
11,187
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
NotBxndzz
Fafnir
13
0 / 2 / 7
8,416
526
1,344
8,275
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Rekuri
Charybdis
16
5 / 1 / 3
10,095
631
12,545
10,522
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SlyShadoe
Baron Samedi
16
3 / 1 / 6
9,959
622
9,672
10,425
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
16
14 / 2 / 3
10,597
662
12,885
13,984
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeviathanOtta
Charybdis
14
3 / 3 / 2
8,830
552
5,440
11,080
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Panduh4
Bacchus
10
1 / 5 / 3
7,145
447
4,075
11,847
9,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
12
1 / 3 / 0
7,545
472
3,987
11,312
6,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
SharedCrab2
Aphrodite
14
0 / 6 / 2
7,893
493
5,054
13,339
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
2 / 8 / 2
8,139
509
5,035
13,432
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
25
Kills
7
7
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
LeviathanOtta
Charybdis
3
3
2
1.33
W
Kuzenbo
LordRTJ
Kuzenbo
3
1
3
4.5
W
Fafnir
NotBxndzz
Fafnir
0
2
7
1.75
L
Bacchus
Panduh4
Bacchus
1
5
3
0.5
L
Tiamat
1
3
0
0.33
W
Charybdis
Rekuri
Charybdis
5
1
3
6.5
L
Aphrodite
SharedCrab2
Aphrodite
0
6
2
0.17
W
Baron Samedi
SlyShadoe
Baron Samedi
3
1
6
6
W
Arachne
14
2
3
7.75
L
Awilix
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
23,591
54,393
Taken
61,010
37,274
Mitigated
26,479
24,496
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
LeviathanOtta
Charybdis
5,440
2,842
0
3,805
11,080
2,319
0
2,164
8,916
0
54,419
W
Kuzenbo
LordRTJ
Kuzenbo
8,072
2,748
0
4,346
11,187
13,502
79
3,980
7,207
38,226
0
W
Fafnir
NotBxndzz
Fafnir
1,344
27
250
1,597
8,275
7,252
18
1,496
6,779
22,366
0
L
Bacchus
Panduh4
Bacchus
4,075
475
0
536
11,847
9,814
0
2,146
9,618
24,377
0
L
Tiamat
3,987
224
0
4,370
11,312
6,924
0
5,101
5,284
39,699
0
W
Charybdis
Rekuri
Charybdis
12,545
8,160
0
5,842
10,522
4,140
1,405
1,717
8,805
0
86,069
L
Aphrodite
SharedCrab2
Aphrodite
5,054
121
1,338
7,225
13,339
3,861
0
5,713
7,626
47,531
0
W
Baron Samedi
SlyShadoe
Baron Samedi
9,672
1,203
529
4,389
10,425
4,754
1,591
3,914
6,511
73,564
0
W
Arachne
12,885
8,814
0
7,543
13,984
7,626
1,776
2,062
11,922
0
75,175
L
Awilix
5,035
1,690
0
3,090
13,432
3,561
0
3,107
10,192
0
39,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
39,552
466
Minions Killed
409
0
Camps Cleared
0
1,569,904
Distance Traveled
1,448,129
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,830
552
113
7
0
275,521
7
W
Kuzenbo
9,251
578
69
4
0
326,254
0
W
Fafnir
8,416
526
28
2
0
293,895
7
L
Bacchus
7,145
447
41
3
0
318,189
1
L
Tiamat
7,545
472
90
6
0
247,072
0
W
Charybdis
10,095
631
142
9
0
292,252
3
L
Aphrodite
7,893
493
97
6
0
306,153
2
W
Baron Samedi
9,959
622
130
8
0
292,934
2
W
Arachne
10,597
662
97
6
0
364,569
1
L
Awilix
8,139
509
68
4
0
301,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role