Player Matchup

Fafnir
Fafnir
Dinogabe117
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,503 Elo+
Solo
Tiamat
Tiamat
FrogrimReturns
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,525 Elo+
Solo
Artemis
Artemis
Ph4edra
Artemis
Level 27
God Stats
58W - 29L
1,714 SR
Queue Stats
160W - 107L
1,546 Elo+
Solo
Horus
Horus
dominio-nomada
Horus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,498 Elo+
Solo
Merlin
Merlin
pipboy101
Merlin
Level 28
God Stats
1W - 4L
1,402 SR
Queue Stats
67W - 68L
1,531 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,521 Elo+

VS

Team Averages
Level 21
1,599 SR
1,521 Elo+
Kali
Kali
AchinBacon
Kali
Level 26
God Stats
3W - 8L
1,492 SR
Queue Stats
254W - 259L
1,555 Elo+
Solo
Artemis
Artemis
Basterclass
Artemis
Level 25
God Stats
52W - 29L
1,733 SR
Queue Stats
107W - 94L
1,570 Elo+
Solo
Apollo
Apollo
OoM1SCHK3oO
Apollo
Level 6
God Stats
19W - 16L
1,595 SR
Queue Stats
19W - 21L
1,524 Elo+
Solo
Ra
Ra
fromze
Ra
Level 28
God Stats
5W - 1L
1,679 SR
Queue Stats
149W - 140L
1,513 Elo+
Solo
Ares
Ares
genial-ghost0
Ares
Level 18
God Stats
47W - 40L
1,497 SR
Queue Stats
168W - 155L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 2 / 1
9,943
904
8,156
15,791
20,477
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 5 / 0
8,667
788
1,783
11,669
6,048
Artemis
Ph4edra
Artemis
16
2 / 1 / 2
10,288
935
20,212
8,534
3,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 1
9,131
830
3,843
25,180
18,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
pipboy101
Merlin
16
1 / 4 / 2
10,348
941
11,587
10,644
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

170

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,423
948
11,940
11,664
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Basterclass
Artemis
18
7 / 1 / 10
11,208
1,019
19,339
8,878
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
17
3 / 1 / 9
10,070
915
11,146
7,938
3,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
5 / 0 / 9
10,818
983
14,194
7,660
3,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 12
10,542
958
9,637
14,555
15,505
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
21
21
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Artemis
Basterclass
Artemis
7
1
10
12
L
Fafnir
2
2
1
1.25
L
0
5
0
0
W
Apollo
3
1
9
7.5
L
Artemis
Ph4edra
Artemis
2
1
2
3
L
0
9
1
0.06
W
Ra
5
0
9
9.5
W
2
1
12
8
L
Merlin
pipboy101
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
66,256
71,818
Taken
50,695
53,588
Mitigated
32,570
7,289
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,940
6,495
0
3,085
11,664
5,865
0
3,503
8,161
0
28,146
W
Artemis
Basterclass
Artemis
19,339
11,140
0
1,400
8,878
4,179
0
3,678
5,200
0
41,214
L
Fafnir
8,156
2,979
0
1,776
15,791
20,477
0
5,512
10,279
15,439
0
L
1,783
450
45
696
11,669
6,048
0
5,076
6,593
5,058
0
W
Apollo
11,146
8,340
0
1,491
7,938
3,539
0
3,192
4,746
0
25,215
L
Artemis
Ph4edra
Artemis
20,212
10,590
0
808
8,534
3,864
0
3,966
4,568
0
45,603
L
3,843
2,019
264
3,303
25,180
18,909
0
5,929
19,251
652
17,471
W
Ra
14,194
1,276
874
2,853
7,660
3,482
0
3,407
4,253
42,536
0
W
9,637
642
0
0
14,555
15,505
0
7,960
6,595
22,696
0
L
Merlin
pipboy101
Merlin
11,587
313
0
397
10,644
4,290
0
3,348
7,296
61,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
53,061
207
Minions Killed
219
6
Camps Cleared
12
920,380
Distance Traveled
994,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,423
948
26
2
7
215,418
0
W
Artemis
11,208
1,019
38
3
2
186,156
1
L
Fafnir
9,943
904
12
1
3
201,606
1
L
Tiamat
8,667
788
6
1
0
153,575
0
W
Apollo
10,070
915
34
3
3
179,977
0
L
Artemis
10,288
935
53
5
2
206,771
1
L
Horus
9,131
830
23
2
1
161,345
0
W
Ra
10,818
983
91
8
0
207,347
0
W
Ares
10,542
958
30
3
0
205,402
0
L
Merlin
10,348
941
113
10
0
197,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role