Player Matchup

Cernunnos
Cernunnos
DukePuppy
Cernunnos
Level 18
God Stats
2W - 1L
1,764 SR
Queue Stats
14W - 4L
1,775 Elo+
Party 1
Da Ji
Da Ji
HellEagle134
Da Ji
Level 11
God Stats
1W - 1L
1,355 SR
Queue Stats
5W - 7L
1,521 Elo+
Solo
Ymir
Ymir
Stronghenry
Ymir
Level 6
God Stats
3W - 1L
1,729 SR
Queue Stats
9W - 5L
1,582 Elo+
Party 1
Achilles
Achilles
panchopanchev
Achilles
Level 8
God Stats
2W - 1L
1,706 SR
Queue Stats
7W - 8L
1,586 Elo+
Solo
Chang'e
Chang'e
powsyslayer69
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,619 Elo+
Party 1
Team Averages
Level 12
1,611 SR
1,617 Elo+

VS

Team Averages
Level 26
1,728 SR
1,601 Elo+
Apollo
Apollo
Frostydogg33
Apollo
Level 23
God Stats
4W - 3L
1,903 SR
Queue Stats
99W - 106L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
Salturion
Gilgamesh
Level 29
God Stats
5W - 3L
1,831 SR
Queue Stats
64W - 41L
1,673 Elo+
Solo
Kukulkan
Kukulkan
xH4T3Dx
Kukulkan
Level 13
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 2L
1,569 Elo+
Solo
Athena
Athena
xXxDJONIxXx
Athena
Level 60
God Stats
1W - 1L
1,739 SR
Queue Stats
7W - 8L
1,670 Elo+
Party 2
Nemesis
Nemesis
xXxVALIDOLxXx
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DukePuppy
Cernunnos
11
5 / 3 / 1
6,157
684
5,742
5,496
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 3 / 0
4,869
541
1,504
5,977
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 6
5,415
602
2,889
3,967
1,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
panchopanchev
Achilles
7
0 / 3 / 0
4,541
505
1,391
4,789
2,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
12
4 / 0 / 1
6,592
732
4,004
6,179
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
3 / 4 / 1
4,986
554
3,646
6,904
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Salturion
Gilgamesh
9
4 / 0 / 0
5,965
663
4,558
3,856
845
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
xH4T3Dx
Kukulkan
8
1 / 5 / 0
4,767
530
1,922
5,116
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
5
1 / 2 / 1
3,859
429
999
3,529
1,336
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
4
0 / 2 / 0
3,789
421
769
2,386
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
9
9
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DukePuppy
Cernunnos
5
3
1
1.83
L
Apollo
3
4
1
0.88
W
2
3
0
0.67
L
Gilgamesh
Salturion
Gilgamesh
4
0
0
4
W
2
0
6
5
W
Achilles
panchopanchev
Achilles
0
3
0
0
W
Chang'e
4
0
1
4.5
L
Kukulkan
xH4T3Dx
Kukulkan
1
5
0
0.2
L
Athena
1
2
1
0.75
L
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
11,894
26,408
Taken
21,791
10,214
Mitigated
5,851
6,786
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DukePuppy
Cernunnos
5,742
2,376
0
1,348
5,496
2,076
1,403
716
4,772
0
39,485
L
Apollo
3,646
2,091
0
210
6,904
1,301
0
1,380
5,524
0
15,851
W
1,504
380
0
640
5,977
2,352
0
40
5,937
0
22,461
L
Gilgamesh
Salturion
Gilgamesh
4,558
1,877
0
1,360
3,856
845
308
0
3,856
0
24,372
W
2,889
723
0
140
3,967
1,645
208
806
3,129
10,995
0
W
Achilles
panchopanchev
Achilles
1,391
692
0
1,187
4,789
2,287
0
0
4,789
0
12,757
W
Chang'e
4,004
378
54
3,417
6,179
1,854
632
1,217
4,860
44,894
0
L
Kukulkan
xH4T3Dx
Kukulkan
1,922
663
0
169
5,116
1,650
0
4,023
1,093
18,482
0
L
Athena
999
442
0
256
3,529
1,336
0
1,096
2,433
3,351
0
L
Nemesis
769
451
0
490
2,386
719
0
394
1,992
0
9,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
23,366
267
Minions Killed
154
0
Camps Cleared
0
902,322
Distance Traveled
696,623
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,157
684
74
8
0
169,625
0
L
Apollo
4,986
554
30
3
0
174,442
1
W
Da Ji
4,869
541
46
5
0
189,097
1
L
Gilgamesh
5,965
663
59
7
0
181,251
0
W
Ymir
5,415
602
28
3
0
182,192
3
W
Achilles
4,541
505
34
4
0
169,373
0
W
Chang'e
6,592
732
85
9
0
192,035
1
L
Kukulkan
4,767
530
38
4
0
157,473
0
L
Athena
3,859
429
3
0
0
87,639
0
L
Nemesis
3,789
421
24
3
0
95,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role