Player Matchup

Guan Yu
Guan Yu
Bastercita09
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,596 Elo+
Solo
Cabrakan
Cabrakan
DouDiData
Cabrakan
Level 18
God Stats
6W - 4L
1,571 SR
Queue Stats
34W - 22L
1,649 Elo+
Solo
Fenrir
Fenrir
GrannyBuster911
Fenrir
Level 27
God Stats
4W - 1L
1,508 SR
Queue Stats
131W - 103L
1,698 Elo+
Solo
Apollo
Apollo
HowBoutNooo
Apollo
Level 29
God Stats
5W - 8L
1,509 SR
Queue Stats
135W - 127L
1,566 Elo+
Solo
Zeus
Zeus
PiXeLpIgMe
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,589 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,620 Elo+

VS

Team Averages
Level 20
1,667 SR
1,621 Elo+
Janus
Janus
Makakokingo
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
NaraNomad
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,623 Elo+
Solo
Artemis
Artemis
Rägnäröck
Artemis
Level 20
God Stats
12W - 14L
1,495 SR
Queue Stats
132W - 141L
1,623 Elo+
Solo
Ymir
Ymir
skinnynerd30kg
Ymir
Level 26
God Stats
5W - 1L
1,831 SR
Queue Stats
96W - 95L
1,518 Elo+
Solo
Thanatos
Thanatos
trollornottroll
Thanatos
Level 13
God Stats
10W - 4L
2,006 SR
Queue Stats
23W - 13L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bastercita09
Guan Yu
11
3 / 0 / 2
6,235
624
4,132
5,797
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
DouDiData
Cabrakan
9
3 / 0 / 2
5,989
599
3,514
4,401
2,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 1 / 2
6,557
656
5,333
7,520
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
9
2 / 0 / 1
5,610
561
1,498
2,852
819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 1
4,825
483
625
4,152
1,063
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,344
534
2,936
4,229
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NaraNomad
Gilgamesh
8
0 / 4 / 1
4,758
476
2,182
7,059
2,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Rägnäröck
Artemis
9
0 / 0 / 0
4,663
466
1,627
2,357
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 4 / 0
4,154
415
1,832
6,710
2,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
4 / 3 / 0
5,743
574
3,774
5,641
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
5
5
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bastercita09
Guan Yu
3
0
2
4
W
Cabrakan
DouDiData
Cabrakan
3
0
2
4
W
5
1
2
6
W
Apollo
2
0
1
2.5
L
1
2
0
0.5
L
Gilgamesh
NaraNomad
Gilgamesh
0
4
1
0.13
W
0
4
1
0.13
L
Artemis
Rägnäröck
Artemis
0
0
0
0
L
0
4
0
0
L
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
12,351
24,722
Taken
25,996
8,960
Mitigated
8,372
9,781
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bastercita09
Guan Yu
4,132
605
50
3,296
5,797
2,375
0
549
5,158
0
33,056
W
Cabrakan
DouDiData
Cabrakan
3,514
568
0
1,794
4,401
2,119
0
1,136
3,216
21,748
0
W
5,333
3,332
0
3,617
7,520
2,584
602
945
6,575
0
29,934
W
Apollo
1,498
1,077
0
1,024
2,852
819
766
636
2,176
0
30,458
L
2,936
220
0
320
4,229
1,122
256
1,657
2,572
26,695
0
L
Gilgamesh
NaraNomad
Gilgamesh
2,182
1,109
0
1,478
7,059
2,225
0
0
7,059
0
18,423
W
625
174
0
0
4,152
1,063
272
1,245
2,775
13,808
0
L
Artemis
Rägnäröck
Artemis
1,627
939
0
1,699
2,357
662
0
242
2,115
0
20,750
L
1,832
699
0
370
6,710
2,259
0
1,228
5,482
10,295
0
L
Thanatos
3,774
1,161
0
3,907
5,641
2,104
0
1,012
4,629
0
27,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
24,662
272
Minions Killed
207
0
Camps Cleared
0
901,299
Distance Traveled
867,548
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,235
624
72
7
0
193,175
4
W
Cabrakan
5,989
599
34
3
0
195,292
3
W
Fenrir
6,557
656
66
7
0
193,973
2
W
Apollo
5,610
561
73
7
0
186,127
3
L
Janus
5,344
534
57
6
0
181,927
4
L
Gilgamesh
4,758
476
39
4
0
175,769
0
W
Zeus
4,825
483
27
3
0
132,732
2
L
Artemis
4,663
466
41
4
0
153,535
3
L
Ymir
4,154
415
17
2
0
180,106
1
L
Thanatos
5,743
574
53
5
0
176,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role