Player Matchup

Cerberus
Cerberus
ElNico71
Cerberus
Level 89
God Stats
5W - 5L
1,512 SR
Queue Stats
38W - 35L
1,454 Elo+
Solo
Pele
Pele
JFlanagan19
Pele
Level 129
God Stats
1W - 2L
1,337 SR
Queue Stats
60W - 73L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
MysTicVibeZz17
Kukulkan
Level 29
God Stats
79W - 87L
1,453 SR
Queue Stats
94W - 115L
1,349 Elo+
Party 2
Team Averages
Level 82
1,434 SR
1,391 Elo+

VS

Team Averages
Level 128
1,544 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
Joska777
Kumbhakarna
Level 118
God Stats
8W - 8L
1,563 SR
Queue Stats
170W - 137L
1,586 Elo+
Party 1
Cupid
Cupid
StaRDuSt NL9623
Cupid
Level 145
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
craisi
Zeus
Level 121
God Stats
8W - 7L
1,453 SR
Queue Stats
184W - 165L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElNico71
Cerberus
13
6 / 6 / 5
10,447
696
7,269
21,845
27,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 6 / 7
11,839
789
14,822
17,144
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
13
2 / 7 / 9
9,790
653
12,218
10,898
4,236
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Joska777
Kumbhakarna
14
3 / 3 / 14
11,185
746
8,495
16,832
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 6 / 12
10,710
714
15,827
14,210
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
craisi
Zeus
16
12 / 7 / 5
12,419
828
19,716
13,130
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
19
19
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElNico71
Cerberus
6
6
5
1.42
L
8
6
7
1.92
W
Kumbhakarna
Joska777
Kumbhakarna
3
3
14
3.33
L
Kukulkan
2
7
9
0.93
W
4
6
12
1.67
W
Zeus
craisi
Zeus
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
44,038
49,887
Taken
44,172
39,184
Mitigated
29,769
11,495
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElNico71
Cerberus
7,269
635
0
3,813
21,845
27,249
0
10,074
11,619
20,841
0
L
14,822
3,174
0
6,096
17,144
7,699
0
11,248
5,896
0
50,551
W
Kumbhakarna
Joska777
Kumbhakarna
8,495
1,166
158
3,420
16,832
19,978
0
7,336
9,496
23,519
0
L
Kukulkan
12,218
1,436
490
1,096
10,898
4,236
0
7,634
3,264
26,657
0
W
15,827
7,404
557
2,200
14,210
5,372
1,607
5,863
8,347
0
44,792
W
Zeus
craisi
Zeus
19,716
4,669
0
2,183
13,130
4,419
375
6,679
6,451
56,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
34,314
153
Minions Killed
175
4
Camps Cleared
8
682,859
Distance Traveled
694,079
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,447
696
46
3
0
242,688
2
L
Pele
11,839
789
69
5
4
232,143
7
W
Kumbhakarna
11,185
746
32
2
0
236,751
5
L
Kukulkan
9,790
653
38
3
0
208,028
3
W
Cupid
10,710
714
65
4
3
233,720
2
W
Zeus
12,419
828
78
5
5
223,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role