Player Matchup

Tiamat
Tiamat
ClassicLegend99
Tiamat
Level 67
God Stats
31W - 36L
1,411 SR
Queue Stats
173W - 210L
1,311 Elo+
Solo
Neith
Neith
CreamyFries
Neith
Level 69
God Stats
3W - 5L
1,475 SR
Queue Stats
95W - 83L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
keab0Ntruckin
Ah Muzen Cab
Level 81
God Stats
1W - 2L
1,254 SR
Queue Stats
31W - 28L
1,477 Elo+
Party 1
Team Averages
Level 72
1,380 SR
1,423 Elo+

VS

Team Averages
Level 46
1,263 SR
1,203 Elo+
Sylvanus
Sylvanus
Tac0Mane
Sylvanus
Level 17
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 10L
1,111 Elo+
Solo
Ah Puch
Ah Puch
ewwwric
Ah Puch
Level 62
God Stats
9W - 18L
1,355 SR
Queue Stats
232W - 458L
1,243 Elo+
Party 2
Jing Wei
Jing Wei
rhapoo
Jing Wei
Level 58
God Stats
4W - 18L
1,208 SR
Queue Stats
198W - 394L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 15
10,597
706
10,455
9,997
7,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 10
11,241
749
21,108
10,384
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
keab0Ntruckin
Ah Muzen Cab
15
7 / 0 / 10
10,828
722
16,155
9,495
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tac0Mane
Sylvanus
12
0 / 7 / 2
7,909
527
4,500
19,768
18,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
ewwwric
Ah Puch
12
2 / 6 / 0
8,611
574
11,301
15,441
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
rhapoo
Jing Wei
10
0 / 7 / 2
7,800
520
5,161
17,973
7,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
W
9
2
10
7
L
Sylvanus
Tac0Mane
Sylvanus
0
7
2
0.14
L
Ah Puch
ewwwric
Ah Puch
2
6
0
0.33
W
Ah Muzen Cab
keab0Ntruckin
Ah Muzen Cab
7
0
10
12
L
Jing Wei
rhapoo
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
20,962
29,876
Taken
53,182
15,023
Mitigated
32,195
12,094
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,455
710
0
4,335
9,997
7,857
310
3,806
6,191
44,139
0
W
21,108
7,116
0
3,678
10,384
3,774
2,176
7,010
3,374
0
44,672
L
Sylvanus
Tac0Mane
Sylvanus
4,500
925
1,673
3,272
19,768
18,634
0
3,265
16,503
13,837
0
L
Ah Puch
ewwwric
Ah Puch
11,301
234
0
2,698
15,441
6,125
0
3,933
11,508
45,611
0
W
Ah Muzen Cab
keab0Ntruckin
Ah Muzen Cab
16,155
5,610
502
3,579
9,495
3,392
117
5,252
4,243
0
43,020
L
Jing Wei
rhapoo
Jing Wei
5,161
4,116
0
2,728
17,973
7,436
0
3,529
14,444
0
17,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
24,320
247
Minions Killed
129
5
Camps Cleared
3
774,737
Distance Traveled
698,685
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,597
706
67
4
4
255,807
1
W
Neith
11,241
749
72
5
0
258,070
2
L
Sylvanus
7,909
527
29
2
1
213,863
0
L
Ah Puch
8,611
574
59
4
2
231,256
1
W
Ah Muzen Cab
10,828
722
108
7
1
260,860
0
L
Jing Wei
7,800
520
41
3
0
253,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role