Player Matchup

Ra
Ra
Generic_Asshat
Ra
Level 6
God Stats
9W - 11L
1,135 SR
Queue Stats
140W - 138L
1,063 Elo+
Party 1
Fenrir
Fenrir
Kristian_W_
Fenrir
Level 9
God Stats
7W - 6L
1,213 SR
Queue Stats
161W - 150L
1,063 Elo+
Party 1
Nu Wa
Nu Wa
Monozozomi
Nu Wa
Level 5
God Stats
3W - 4L
1,404 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Chang'e
Chang'e
SaucySyrup
Chang'e
Level 7
God Stats
8W - 4L
1,686 SR
Queue Stats
12W - 11L
1,410 Elo+
Solo
Cerberus
Cerberus
jawnwickz
Cerberus
Level 11
God Stats
11W - 2L
1,513 SR
Queue Stats
63W - 78L
1,327 Elo+
Solo
Team Averages
Level 8
1,390 SR
1,240 Elo+

VS

Team Averages
Level 10
1,468 SR
1,317 Elo+
Chaac
Chaac
Dboy237
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,273 Elo+
Solo
Awilix
Awilix
Persuazianz
Awilix
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 40L
916 Elo+
Solo
Hel
Hel
RobThaaKing
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,514 Elo+
Solo
Xbalanque
Xbalanque
SSJson24
Xbalanque
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Ymir
Ymir
XD Xarkzy
Ymir
Level 15
God Stats
7W - 5L
1,338 SR
Queue Stats
82W - 65L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 21
13,984
999
27,206
16,561
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
13 / 4 / 18
14,519
1,037
27,904
23,612
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
20
5 / 4 / 19
13,613
972
25,223
13,366
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
SaucySyrup
Chang'e
20
4 / 1 / 25
13,944
996
20,808
20,427
11,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
jawnwickz
Cerberus
20
8 / 0 / 23
13,830
988
16,669
21,760
32,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dboy237
Chaac
19
0 / 9 / 8
12,052
861
12,845
32,452
37,297
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
19
2 / 11 / 4
12,249
875
14,294
26,283
8,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 4 / 7
13,199
943
5,750
19,552
10,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
SSJson24
Xbalanque
19
7 / 10 / 4
14,717
1,051
45,646
28,503
9,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
0 / 4 / 9
12,220
873
10,679
23,032
23,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
37
Kills
11
11
Deaths
38
106
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dboy237
Chaac
0
9
8
0.44
W
7
2
21
8.75
W
Fenrir
13
4
18
5.5
W
Nu Wa
5
4
19
3.63
L
Awilix
2
11
4
0.36
L
2
4
7
1.38
L
Xbalanque
SSJson24
Xbalanque
7
10
4
0.9
W
Chang'e
SaucySyrup
Chang'e
4
1
25
16.5
L
Ymir
0
4
9
1.13
W
Cerberus
jawnwickz
Cerberus
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,810
Damage
89,214
95,726
Taken
129,822
70,997
Mitigated
88,378
27,827
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dboy237
Chaac
12,845
2,198
0
3,265
32,452
37,297
0
18,425
12,829
911
24,012
W
27,206
3,106
2,280
1,337
16,561
6,952
0
3,104
13,457
62,332
0
W
Fenrir
27,904
9,105
0
5,873
23,612
15,828
0
4,643
18,969
0
31,512
W
Nu Wa
25,223
3,820
0
564
13,366
5,004
0
2,243
11,123
40,038
0
L
Awilix
14,294
8,531
0
0
26,283
8,076
0
17,216
8,458
0
37,426
L
5,750
1,324
11,025
7,532
19,552
10,085
0
16,988
2,318
21,201
0
L
Xbalanque
SSJson24
Xbalanque
45,646
13,393
0
2,596
28,503
9,132
0
18,669
9,049
0
102,862
W
Chang'e
SaucySyrup
Chang'e
20,808
1,893
8,231
6,053
20,427
11,166
0
3,130
17,297
37,854
0
L
Ymir
10,679
2,120
0
650
23,032
23,788
0
17,200
5,267
25,893
0
W
Cerberus
jawnwickz
Cerberus
16,669
1,239
0
3,489
21,760
32,047
0
4,146
17,614
28,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,890
Gold Earned
64,437
215
Minions Killed
250
2
Camps Cleared
4
1,354,888
Distance Traveled
1,259,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,052
861
14
1
0
242,671
3
W
Ra
13,984
999
89
6
0
262,641
0
W
Fenrir
14,519
1,037
11
1
0
260,386
0
W
Nu Wa
13,613
972
46
3
1
222,023
0
L
Awilix
12,249
875
40
3
2
283,039
0
L
Hel
13,199
943
37
3
1
221,390
0
L
Xbalanque
14,717
1,051
126
9
1
255,688
0
W
Chang'e
13,944
996
42
3
1
300,977
0
L
Ymir
12,220
873
33
2
0
256,383
0
W
Cerberus
13,830
988
27
2
0
308,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role