Player Matchup

Neith
Neith
BabySlush20
Neith
Level 16
God Stats
12W - 20L
1,405 SR
Queue Stats
19W - 27L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Math1500
Kukulkan
Level 16
God Stats
5W - 11L
1,261 SR
Queue Stats
14W - 26L
1,135 Elo+
Solo
Kuzenbo
Kuzenbo
ProYoussef76
Kuzenbo
Level 17
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 16L
1,099 Elo+
Solo
Charybdis
Charybdis
Rav3n6436
Charybdis
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kazi-Berky
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,306 Elo+

VS

Team Averages
Level 7
1,298 SR
1,110 Elo+
Cthulhu
Cthulhu
MADM4XG0TSKILLZ
Cthulhu
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 13L
1,091 Elo+
Party 1
Anhur
Anhur
MrUndertaker31
Anhur
Level 4
God Stats
2W - 2L
1,226 SR
Queue Stats
12W - 18L
1,091 Elo+
Party 1
Set
Set
SkilIman
Set
Level 6
God Stats
2W - 4L
1,147 SR
Queue Stats
30W - 34L
1,091 Elo+
Party 1
Merlin
Merlin
THEKlNGYOUNG
Merlin
Level 18
God Stats
17W - 15L
1,391 SR
Queue Stats
66W - 87L
1,187 Elo+
Party 1
Vamana
Vamana
The_Son_G
Vamana
Level 4
God Stats
3W - 4L
1,226 SR
Queue Stats
3W - 6L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,097
436
3,483
6,449
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Math1500
Kukulkan
2
0 / 1 / 0
4,305
308
32
502
88
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ProYoussef76
Kuzenbo
9
1 / 6 / 1
6,006
429
1,591
8,521
4,679
Charybdis
Rav3n6436
Charybdis
12
3 / 1 / 0
7,443
532
8,641
7,627
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
kazi-Berky
Cthulhu
5
0 / 7 / 0
4,652
332
1,445
7,020
3,271
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
6,328
452
2,908
7,235
4,901
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 1 / 5
5,811
415
2,132
5,957
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 2 / 5
7,523
537
3,583
7,755
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
7 / 3 / 3
7,491
535
8,685
9,009
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
The_Son_G
Vamana
9
2 / 0 / 3
6,586
470
2,268
5,696
4,378
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
18
20
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
6
6
L
Kukulkan
Math1500
Kukulkan
0
1
0
0
W
1
1
5
3.5
L
Kuzenbo
ProYoussef76
Kuzenbo
1
6
1
0.25
L
Charybdis
Rav3n6436
Charybdis
3
1
0
3
W
5
2
5
3.75
W
Merlin
7
3
3
2.83
W
Vamana
The_Son_G
Vamana
2
0
3
3.5
L
Cthulhu
kazi-Berky
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
19,576
30,119
Taken
35,652
12,260
Mitigated
18,594
4,233
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
1,286
0
774
6,449
1,882
905
4,899
1,550
0
28,745
W
2,908
954
0
666
7,235
4,901
0
982
6,253
22,073
0
L
Kukulkan
Math1500
Kukulkan
32
32
0
0
502
88
92
0
502
808
0
W
2,132
838
0
1,111
5,957
2,296
0
84
5,873
0
15,841
L
Kuzenbo
ProYoussef76
Kuzenbo
1,591
645
0
0
8,521
4,679
521
1,454
7,067
8,290
0
L
Charybdis
Rav3n6436
Charybdis
8,641
5,260
45
3,246
7,627
2,340
1,310
2,324
5,027
0
48,581
W
3,583
2,004
0
375
7,755
2,731
725
876
6,879
0
44,758
W
Merlin
8,685
1,312
75
1,994
9,009
4,288
675
508
8,501
41,006
0
W
Vamana
The_Son_G
Vamana
2,268
990
0
902
5,696
4,378
329
618
5,078
0
18,852
L
Cthulhu
kazi-Berky
Cthulhu
1,445
628
0
168
7,020
3,271
150
3,077
3,710
4,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
33,739
157
Minions Killed
236
0
Camps Cleared
0
909,638
Distance Traveled
1,312,470
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,097
436
61
4
0
213,527
0
W
Cthulhu
6,328
452
29
2
0
266,550
0
L
Kukulkan
4,305
308
2
0
0
27,816
0
W
Anhur
5,811
415
25
2
0
267,038
0
L
Kuzenbo
6,006
429
15
1
0
235,415
0
L
Charybdis
7,443
532
76
5
0
246,586
5
W
Set
7,523
537
81
6
0
268,832
0
W
Merlin
7,491
535
66
5
0
231,650
0
W
Vamana
6,586
470
35
3
0
278,400
0
L
Cthulhu
4,652
332
3
0
0
186,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role