Player Matchup

Amaterasu
Amaterasu
Brudda_Killer41n
Amaterasu
Level 107
God Stats
2W - 0L
1,485 SR
Queue Stats
128W - 145L
1,410 Elo+
Party 2
Thor
Thor
HitmanHowey
Thor
Level 124
God Stats
2W - 4L
1,435 SR
Queue Stats
369W - 421L
1,497 Elo+
Solo
Ra
Ra
SirDeezIII
Ra
Level 104
God Stats
3W - 6L
1,299 SR
Queue Stats
171W - 170L
1,518 Elo+
Party 2
Team Averages
Level 112
1,407 SR
1,475 Elo+

VS

Team Averages
Level 51
1,548 SR
1,496 Elo+
King Arthur
King Arthur
AllenSoul
King Arthur
Level 17
God Stats
1W - 2L
1,425 SR
Queue Stats
13W - 19L
1,457 Elo+
Solo
Hera
Hera
ContradictinLion
Hera
Level 67
God Stats
2W - 3L
1,570 SR
Queue Stats
151W - 143L
1,529 Elo+
Party 1
Fenrir
Fenrir
HOLLOW_KING24
Fenrir
Level 70
God Stats
0W - 1L
1,649 SR
Queue Stats
74W - 73L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
3 / 2 / 6
7,104
710
4,005
5,842
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 1 / 5
7,825
783
7,349
6,393
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 9
7,277
728
4,690
8,063
3,773
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllenSoul
King Arthur
9
1 / 2 / 2
6,109
611
4,040
8,102
4,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 5 / 2
5,872
587
7,386
5,091
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 1
7,270
727
3,376
8,218
3,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllenSoul
King Arthur
1
2
2
1
W
Amaterasu
3
2
6
3
L
0
5
2
0.2
L
3
5
1
0.7
W
7
1
5
9.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
14,802
20,298
Taken
21,411
11,237
Mitigated
9,815
7,138
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllenSoul
King Arthur
4,040
246
340
2,283
8,102
4,580
0
1,598
5,964
0
16,520
W
Amaterasu
4,005
1,346
0
812
5,842
4,083
120
1,585
4,257
0
9,378
L
7,386
1,105
0
0
5,091
1,532
0
1,040
3,748
22,293
0
L
3,376
673
200
886
8,218
3,703
0
2,446
5,382
0
8,527
W
7,349
1,568
0
1,758
6,393
3,381
390
3,226
3,167
0
16,712
W
4,690
1,043
1,232
3,336
8,063
3,773
383
3,074
4,989
34,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,206
Gold Earned
19,251
106
Minions Killed
76
7
Camps Cleared
2
563,218
Distance Traveled
496,502
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,109
611
27
3
1
167,523
0
W
Amaterasu
7,104
710
25
3
1
171,213
3
L
Hera
5,872
587
37
4
1
162,953
2
L
Fenrir
7,270
727
12
1
0
166,026
2
W
Thor
7,825
783
24
2
2
189,223
0
W
Ra
7,277
728
57
6
4
202,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role