Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RAMBO215
Nu Wa
Level 26
God Stats
6W - 6L
1,495 SR
Queue Stats
116W - 144L
1,349 Elo+
Party 1
Charybdis
Charybdis
dylamanjaro
Charybdis
Level 69
God Stats
23W - 21L
1,509 SR
Queue Stats
352W - 258L
1,515 Elo+
Solo
Team Averages
Level 55
1,501 SR
1,455 Elo+

VS

Team Averages
Level 56
1,405 SR
1,229 Elo+
Persephone
Persephone
ApocalypseZer0
Persephone
Level 155
God Stats
1W - 2L
1,545 SR
Queue Stats
83W - 47L
1,772 Elo+
Solo
Ymir
Ymir
Misty2211
Ymir
Level 8
God Stats
0W - 7L
1,150 SR
Queue Stats
1W - 18L
952 Elo+
Party 2
Nemesis
Nemesis
NN Sunrise
Nemesis
Level 4
God Stats
0W - 3L
1,519 SR
Queue Stats
0W - 5L
962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 0 / 13
7,703
856
5,858
7,032
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
RAMBO215
Nu Wa
11
4 / 2 / 14
7,525
836
5,464
4,345
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
dylamanjaro
Charybdis
11
10 / 1 / 6
8,403
934
6,609
6,350
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApocalypseZer0
Persephone
9
3 / 1 / 0
7,473
830
3,800
1,796
401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 9 / 0
5,301
589
3,664
10,616
3,768
Nemesis
NN Sunrise
Nemesis
8
0 / 9 / 1
5,533
615
2,384
10,013
2,650
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
3
3
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
13
11.5
L
Persephone
ApocalypseZer0
Persephone
3
1
0
3
L
Ymir
0
9
0
0
L
Nemesis
NN Sunrise
Nemesis
0
9
1
0.06
W
Nu Wa
RAMBO215
Nu Wa
4
2
14
5.5
W
Charybdis
dylamanjaro
Charybdis
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
9,848
17,727
Taken
22,425
6,553
Mitigated
6,819
4,545
Healing
971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,858
1,377
245
1,424
7,032
3,342
586
2,090
4,942
0
17,012
L
Persephone
ApocalypseZer0
Persephone
3,800
78
0
104
1,796
401
0
665
1,082
9,964
0
L
Ymir
3,664
704
0
590
10,616
3,768
0
2,641
7,701
8,657
0
L
Nemesis
NN Sunrise
Nemesis
2,384
832
0
277
10,013
2,650
0
1,920
7,905
0
11,034
W
Nu Wa
RAMBO215
Nu Wa
5,464
1,400
0
65
4,345
1,137
699
2,224
2,121
16,836
0
W
Charybdis
dylamanjaro
Charybdis
6,609
5,225
0
2,811
6,350
2,074
1,133
3,580
2,770
0
27,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
18,307
95
Minions Killed
40
6
Camps Cleared
1
479,063
Distance Traveled
284,913
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,703
856
19
2
2
192,975
0
L
Persephone
7,473
830
11
1
1
68,427
2
L
Ymir
5,301
589
13
1
0
105,478
1
L
Nemesis
5,533
615
16
2
0
111,008
0
W
Nu Wa
7,525
836
28
3
0
136,366
0
W
Charybdis
8,403
934
48
5
4
149,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role