Player Matchup

Cthulhu
Cthulhu
CelestialOwl
Cthulhu
Level 160
God Stats
4W - 2L
1,559 SR
Queue Stats
56W - 50L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Shade45
Danzaburou
Level 160
God Stats
5W - 6L
1,455 SR
Queue Stats
128W - 108L
1,560 Elo+
Party 2
Hercules
Hercules
Speerx
Hercules
Level 139
God Stats
7W - 5L
1,688 SR
Queue Stats
48W - 38L
1,602 Elo+
Solo
Thoth
Thoth
kaboose3076
Thoth
Level 154
God Stats
12W - 15L
1,525 SR
Queue Stats
495W - 539L
1,581 Elo+
Solo
Ra
Ra
youaroach
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,767 Elo+
Party 2
Team Averages
Level 144
1,545 SR
1,615 Elo+

VS

Team Averages
Level 137
1,516 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CitrusPunch
Ares
Level 143
God Stats
1W - 2L
1,650 SR
Queue Stats
96W - 93L
1,617 Elo+
Party 1
Charybdis
Charybdis
Horror0fTheSea
Charybdis
Level 129
God Stats
2W - 3L
1,356 SR
Queue Stats
37W - 35L
1,575 Elo+
Solo
Sol
Sol
bulldog5842
Sol
Level 125
God Stats
2W - 3L
1,573 SR
Queue Stats
45W - 45L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CelestialOwl
Cthulhu
16
3 / 0 / 11
9,373
1,041
8,896
6,345
7,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Shade45
Danzaburou
15
3 / 1 / 2
8,982
998
6,301
5,185
2,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Speerx
Hercules
16
4 / 1 / 10
10,288
1,143
8,961
7,970
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 8
9,534
1,059
11,863
935
272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 9
8,790
977
5,331
7,161
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 4 / 1
8,294
922
4,577
9,724
4,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
14
0 / 2 / 2
7,402
822
2,932
2,870
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 3
8,010
890
4,563
11,115
12,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Horror0fTheSea
Charybdis
14
0 / 6 / 1
8,269
919
5,169
12,627
5,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 1
8,598
955
6,849
9,549
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
15
Kills
3
3
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Cthulhu
CelestialOwl
Cthulhu
3
0
11
8.5
L
0
0
3
1.5
L
Charybdis
Horror0fTheSea
Charybdis
0
6
1
0.08
W
Danzaburou
Shade45
Danzaburou
3
1
2
4
W
Hercules
Speerx
Hercules
4
1
10
9
L
2
3
1
0.83
W
5
0
8
9
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
24,090
27,596
Taken
45,885
19,699
Mitigated
27,352
9,170
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,577
343
0
3,328
9,724
4,228
0
5,144
4,580
0
15,926
L
Nu Wa
 
Nu Wa
2,932
513
0
0
2,870
1,220
0
1,376
1,494
6,229
0
W
Cthulhu
CelestialOwl
Cthulhu
8,896
247
934
0
6,345
7,332
0
3,218
3,127
16,119
0
L
4,563
129
0
738
11,115
12,654
0
7,403
3,712
8,966
0
L
Charybdis
Horror0fTheSea
Charybdis
5,169
2,643
0
1,070
12,627
5,721
0
7,132
5,495
0
35,902
W
Danzaburou
Shade45
Danzaburou
6,301
1,600
0
650
5,185
2,236
0
2,505
2,680
0
27,278
W
Hercules
Speerx
Hercules
8,961
1,946
0
3,392
7,970
7,251
0
4,365
3,605
0
15,485
L
6,849
1,297
0
1,702
9,549
3,529
0
5,035
4,514
28,542
0
W
11,863
159
0
0
935
272
0
597
338
20,602
0
W
5,331
321
2,200
1,994
7,161
2,608
0
3,659
3,502
38,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
40,573
189
Minions Killed
167
7
Camps Cleared
4
923,182
Distance Traveled
749,104
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,294
922
25
3
3
198,927
2
L
Nu Wa
7,402
822
5
1
0
45,283
0
W
Cthulhu
9,373
1,041
19
2
0
200,545
6
L
Ares
8,010
890
1
0
0
183,435
2
L
Charybdis
8,269
919
76
8
1
146,541
3
W
Danzaburou
8,982
998
55
6
3
165,670
5
W
Hercules
10,288
1,143
18
2
0
180,583
1
L
Sol
8,598
955
60
7
0
174,918
0
W
Thoth
9,534
1,059
12
1
3
183,539
0
W
Ra
8,790
977
85
9
1
192,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role