Player Matchup

Thor
Thor
Andrewsif
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 72L
1,500 Elo+
Party 3
Ymir
Ymir
BreadCrumb7
Ymir
Level 5
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 2
Pele
Pele
ElionXhoni
Pele
Level 65
God Stats
9W - 6L
1,601 SR
Queue Stats
262W - 293L
1,594 Elo+
Party 3
Neith
Neith
SmokedLoud
Neith
Level 4
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 2
Hades
Hades
TOTTA98
Hades
Level 23
God Stats
8W - 4L
1,573 SR
Queue Stats
63W - 60L
1,495 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,488 Elo+

VS

Team Averages
Level 23
1,452 SR
1,366 Elo+
Bacchus
Bacchus
AtrCam
Bacchus
Level 24
God Stats
1W - 3L
1,430 SR
Queue Stats
27W - 35L
1,377 Elo+
Party 4
Danzaburou
Danzaburou
AtrMays
Danzaburou
Level 7
God Stats
3W - 3L
1,279 SR
Queue Stats
16W - 10L
1,340 Elo+
Party 4
Horus
Horus
MwGzWho
Horus
Level 29
God Stats
0W - 1L
1,547 SR
Queue Stats
173W - 200L
1,394 Elo+
Party 1
Vamana
Vamana
NBATop
Vamana
Level 27
God Stats
3W - 4L
1,296 SR
Queue Stats
273W - 317L
1,332 Elo+
Party 1
Fenrir
Fenrir
QuesoteJr
Fenrir
Level 28
God Stats
5W - 6L
1,709 SR
Queue Stats
137W - 156L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 5 / 6
13,393
478
8,810
21,275
11,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 6
12,886
460
15,350
20,115
14,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
21 / 7 / 3
17,625
629
35,126
24,135
14,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
20
4 / 5 / 8
12,625
451
15,795
14,501
5,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
TOTTA98
Hades
20
7 / 8 / 4
13,616
486
24,862
27,749
18,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AtrCam
Bacchus
18
3 / 4 / 11
13,679
489
11,085
24,652
33,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
AtrMays
Danzaburou
20
9 / 10 / 5
17,145
612
14,225
22,719
8,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
MwGzWho
Horus
20
3 / 11 / 3
13,660
488
11,122
29,966
27,300
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
NBATop
Vamana
20
9 / 7 / 4
15,472
553
17,520
26,378
23,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
QuesoteJr
Fenrir
20
5 / 8 / 8
14,441
516
18,128
28,000
24,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
60
40
Kills
29
30
Deaths
40
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
2
5
6
1
L
Bacchus
AtrCam
Bacchus
3
4
11
2.13
L
Danzaburou
AtrMays
Danzaburou
9
10
5
1.15
W
6
5
6
1.8
W
21
7
3
3.21
L
Horus
MwGzWho
Horus
3
11
3
0.41
L
Vamana
NBATop
Vamana
9
7
4
1.57
L
Fenrir
QuesoteJr
Fenrir
5
8
8
1.13
W
Neith
4
5
8
1.6
W
Hades
TOTTA98
Hades
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,943
Damage
72,080
107,775
Taken
131,715
63,980
Mitigated
117,064
23,907
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,810
2,254
0
478
21,275
11,025
542
2,380
18,895
0
80,196
L
Bacchus
AtrCam
Bacchus
11,085
2,021
0
845
24,652
33,257
0
6,059
18,593
34,270
0
L
Danzaburou
AtrMays
Danzaburou
14,225
5,635
0
6,398
22,719
8,659
3,204
7,088
15,631
0
129,431
W
15,350
2,939
0
500
20,115
14,695
384
4,080
16,035
94,027
0
W
35,126
10,255
134
3,733
24,135
14,271
2,097
2,029
22,106
0
128,048
L
Horus
MwGzWho
Horus
11,122
7,250
147
2,742
29,966
27,300
1,235
13,995
15,971
0
84,929
L
Vamana
NBATop
Vamana
17,520
7,780
0
4,423
26,378
23,714
3,739
4,724
21,654
3,786
82,395
L
Fenrir
QuesoteJr
Fenrir
18,128
4,142
0
990
28,000
24,134
854
8,416
19,584
810
86,508
W
Neith
15,795
8,806
0
6,106
14,501
5,413
1,283
3,347
11,154
0
72,816
W
Hades
TOTTA98
Hades
24,862
3,091
170
12,786
27,749
18,576
1,878
1,333
26,416
89,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,145
Gold Earned
74,397
637
Minions Killed
642
0
Camps Cleared
0
2,295,729
Distance Traveled
2,365,477
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,393
478
130
5
0
483,227
0
L
Bacchus
13,679
489
32
1
0
511,339
12
L
Danzaburou
17,145
612
208
7
0
467,896
1
W
Ymir
12,886
460
116
4
0
471,048
0
W
Pele
17,625
629
168
6
0
472,520
0
L
Horus
13,660
488
134
5
0
378,137
0
L
Vamana
15,472
553
149
5
0
496,584
0
L
Fenrir
14,441
516
119
4
0
511,521
2
W
Neith
12,625
451
87
3
0
474,924
0
W
Hades
13,616
486
136
5
0
394,010
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role