Player Matchup

Discordia
Discordia
Kal3idoscope754
Discordia
Level 26
God Stats
28W - 26L
1,576 SR
Queue Stats
74W - 61L
1,478 Elo+
Solo
Yemoja
Yemoja
betinck
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,549 Elo+
Solo
Neith
Neith
kingkillere1044
Neith
Level 11
God Stats
2W - 0L
1,432 SR
Queue Stats
12W - 11L
1,511 Elo+
Solo
Tiamat
Tiamat
love4HINATA
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
naoho
Gilgamesh
Level 27
God Stats
15W - 4L
1,590 SR
Queue Stats
236W - 170L
1,601 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,516 Elo+

VS

Team Averages
Level 21
1,538 SR
1,506 Elo+
Eset
Eset
Blackkimba
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 113L
1,476 Elo+
Solo
Chaac
Chaac
JTGamerJ
Chaac
Level 19
God Stats
21W - 19L
1,697 SR
Queue Stats
174W - 193L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Probeh
Tsukuyomi
Level 17
God Stats
5W - 10L
1,418 SR
Queue Stats
112W - 123L
1,586 Elo+
Solo
Ares
Ares
evcutt
Ares
Level 15
God Stats
17W - 10L
1,372 SR
Queue Stats
317W - 359L
1,503 Elo+
Solo
Charybdis
Charybdis
zIWolverine
Charybdis
Level 23
God Stats
0W - 2L
1,703 SR
Queue Stats
54W - 47L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kal3idoscope754
Discordia
14
0 / 2 / 6
8,518
532
7,172
7,012
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
betinck
Yemoja
11
0 / 1 / 10
7,531
471
4,376
7,494
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 1 / 2
8,817
551
15,487
8,215
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
12
2 / 6 / 1
7,841
490
2,379
8,808
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
naoho
Gilgamesh
16
9 / 0 / 2
9,808
613
11,414
10,616
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
8,512
532
6,949
11,571
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JTGamerJ
Chaac
14
7 / 2 / 0
8,801
550
9,658
12,964
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Probeh
Tsukuyomi
10
0 / 2 / 0
6,383
399
2,745
8,931
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
evcutt
Ares
10
0 / 3 / 2
6,602
413
3,382
15,276
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
zIWolverine
Charybdis
10
0 / 7 / 1
6,260
391
2,577
10,143
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
10
10
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Chaac
JTGamerJ
Chaac
7
2
0
3.5
W
Discordia
Kal3idoscope754
Discordia
0
2
6
1.5
L
Tsukuyomi
Probeh
Tsukuyomi
0
2
0
0
W
Yemoja
betinck
Yemoja
0
1
10
5
L
Ares
evcutt
Ares
0
3
2
0.33
W
8
1
2
9
W
Tiamat
2
6
1
0.42
W
Gilgamesh
naoho
Gilgamesh
9
0
2
10
L
Charybdis
zIWolverine
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
25,311
42,145
Taken
58,885
21,303
Mitigated
33,025
13,005
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,949
499
0
3,100
11,571
5,150
828
5,531
6,040
58,957
0
L
Chaac
JTGamerJ
Chaac
9,658
2,181
0
6,159
12,964
10,875
123
2,060
10,904
0
44,241
W
Discordia
Kal3idoscope754
Discordia
7,172
418
0
1,208
7,012
2,663
650
4,263
2,749
53,967
0
L
Tsukuyomi
Probeh
Tsukuyomi
2,745
475
0
3,245
8,931
2,883
0
1,078
7,853
0
30,768
W
Yemoja
betinck
Yemoja
4,376
1,393
1,794
272
7,494
5,426
411
2,214
5,235
17,970
0
L
Ares
evcutt
Ares
3,382
91
0
2,370
15,276
11,390
0
3,657
11,619
18,696
0
W
15,487
7,482
768
3,696
8,215
2,989
4,737
1,874
6,296
0
49,914
W
Tiamat
2,379
43
325
1,727
8,808
3,681
961
603
7,462
26,424
0
W
Gilgamesh
naoho
Gilgamesh
11,414
4,385
0
3,215
10,616
6,544
953
1,377
9,065
0
65,679
L
Charybdis
zIWolverine
Charybdis
2,577
1,417
0
656
10,143
2,727
371
1,601
8,542
0
25,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
36,558
342
Minions Killed
327
0
Camps Cleared
0
1,431,798
Distance Traveled
1,425,735
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,512
532
108
7
0
254,495
2
L
Chaac
8,801
550
77
5
0
330,200
0
W
Discordia
8,518
532
102
6
0
306,162
4
L
Tsukuyomi
6,383
399
65
4
0
316,378
4
W
Yemoja
7,531
471
13
1
0
266,042
4
L
Ares
6,602
413
26
2
0
285,501
0
W
Neith
8,817
551
85
5
0
239,871
5
W
Tiamat
7,841
490
48
3
0
269,921
1
W
Gilgamesh
9,808
613
94
6
0
349,802
1
L
Charybdis
6,260
391
51
3
0
239,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role