Player Matchup

Cerberus
Cerberus
Alpha Apok
Cerberus
Level 29
God Stats
4W - 10L
1,263 SR
Queue Stats
57W - 78L
1,282 Elo+
Party 3
Charybdis
Charybdis
AlphaLemonParty
Charybdis
Level 26
God Stats
9W - 15L
1,601 SR
Queue Stats
69W - 93L
1,284 Elo+
Party 3
Rama
Rama
IMAPAPERCLIP
Rama
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 111L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
SkullyPlaysGames
Cthulhu
Level 4
God Stats
2W - 6L
1,301 SR
Queue Stats
41W - 92L
1,500 Elo+
Party 2
Odin
Odin
Tysonmcnug
Odin
Level 7
God Stats
0W - 2L
1,481 SR
Queue Stats
1W - 9L
1,063 Elo+
Party 2
Team Averages
Level 16
1,429 SR
1,285 Elo+

VS

Team Averages
Level 35
1,597 SR
1,414 Elo+
Apollo
Apollo
Elmatafurros
Apollo
Level 3
God Stats
3W - 1L
1,700 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 1
Hel
Hel
PopularUnicorny
Hel
Level 8
God Stats
3W - 1L
1,803 SR
Queue Stats
12W - 11L
1,396 Elo+
Party 4
Janus
Janus
STOYCKO
Janus
Level 120
God Stats
3W - 2L
1,541 SR
Queue Stats
175W - 216L
1,421 Elo+
Party 1
Arachne
Arachne
iiDIRERAVENii
Arachne
Level 27
God Stats
22W - 15L
1,684 SR
Queue Stats
41W - 34L
1,485 Elo+
Party 4
Gilgamesh
Gilgamesh
ninjabagel24
Gilgamesh
Level 18
God Stats
2W - 1L
1,260 SR
Queue Stats
26W - 29L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha Apok
Cerberus
12
2 / 8 / 5
9,230
369
10,687
26,867
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
AlphaLemonParty
Charybdis
17
9 / 11 / 3
12,199
488
25,116
24,776
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 11 / 6
9,705
388
10,247
18,586
5,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 10 / 3
9,255
370
6,714
20,350
15,692
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 13 / 6
8,363
335
4,850
17,018
4,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 3 / 18
12,000
480
17,998
20,292
8,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 21
11,469
459
4,170
11,802
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
STOYCKO
Janus
19
19 / 6 / 11
14,054
562
30,386
19,423
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
20
16 / 3 / 10
15,106
604
23,812
16,922
12,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ninjabagel24
Gilgamesh
17
10 / 2 / 19
12,414
497
15,201
15,772
16,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
132
14
Kills
53
53
Deaths
15
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha Apok
Cerberus
2
8
5
0.56
L
Charybdis
AlphaLemonParty
Charybdis
9
11
3
0.95
W
Apollo
6
3
18
5
L
2
11
6
0.45
W
2
1
21
12.5
W
Janus
STOYCKO
Janus
19
6
11
4.08
L
1
10
3
0.25
L
0
13
6
0.23
W
Arachne
16
3
10
7
W
Gilgamesh
ninjabagel24
Gilgamesh
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,614
Damage
91,567
107,597
Taken
84,211
51,149
Mitigated
52,341
14,002
Healing
33,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha Apok
Cerberus
10,687
894
0
4,321
26,867
17,126
0
9,927
16,547
29,730
0
L
Charybdis
AlphaLemonParty
Charybdis
25,116
12,956
216
6,298
24,776
8,077
0
7,814
16,634
0
80,388
W
Apollo
17,998
12,861
0
4,939
20,292
8,272
4,904
5,075
15,217
0
69,253
L
10,247
9,530
0
2,454
18,586
5,846
0
5,325
12,994
0
40,689
W
4,170
2,218
10,090
6,324
11,802
7,529
730
5,117
6,685
22,688
0
W
Janus
STOYCKO
Janus
30,386
3,282
497
3,761
19,423
7,636
1,930
2,748
16,675
91,599
0
L
6,714
281
0
713
20,350
15,692
87
4,556
15,480
30,223
0
L
4,850
2,355
0
0
17,018
4,408
102
5,460
11,386
0
16,856
W
Arachne
23,812
17,731
0
6,653
16,922
12,642
6,486
1,886
15,036
0
108,204
W
Gilgamesh
ninjabagel24
Gilgamesh
15,201
5,695
0
899
15,772
16,262
1,690
2,575
13,197
0
45,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
65,043
311
Minions Killed
508
0
Camps Cleared
0
1,949,645
Distance Traveled
2,406,476
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,230
369
41
2
0
484,668
9
L
Charybdis
12,199
488
113
5
0
355,563
0
W
Apollo
12,000
480
106
4
0
464,195
0
L
Rama
9,705
388
80
3
0
366,092
0
W
Hel
11,469
459
37
1
0
435,268
1
W
Janus
14,054
562
137
5
0
461,972
2
L
Cthulhu
9,255
370
46
2
0
410,209
5
L
Odin
8,363
335
31
1
0
333,113
0
W
Arachne
15,106
604
172
7
0
542,586
0
W
Gilgamesh
12,414
497
56
2
0
502,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role