Player Matchup

Sobek
Sobek
Gold V
A-WVLL
Sobek
Gold V
Level 148
God Stats
3W - 3L
1,554 SR
Queue Stats
82W - 85L
1,185 MMR
Party 2
Medusa
Medusa
Platinum II
TheRaginCage
Medusa
Platinum II
Level 158
God Stats
61W - 51L
1,628 SR
Queue Stats
114W - 97L
1,622 MMR
Party 2
Susano
Susano
Silver I
YaBoiPICKLES420
Susano
Silver I
Level 88
God Stats
2W - 2L
1,484 SR
Queue Stats
33W - 35L
1,428 MMR
Solo
Ravana
Ravana
Gold III
YungZoe79
Ravana
Gold III
Level 124
God Stats
14W - 12L
1,630 SR
Queue Stats
729W - 714L
1,420 MMR
Solo
Janus
Janus
Bronze III
ropoooooo
Janus
Bronze III
Level 126
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,558 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,491 SR
1,412 MMR
Cernunnos
Cernunnos
Gold III
BlazingMoons
Cernunnos
Gold III
Level 145
God Stats
11W - 12L
1,489 SR
Queue Stats
234W - 246L
1,508 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
SnailsinSpace
Nu Wa
Gold IV
Level 105
God Stats
1W - 6L
1,349 SR
Queue Stats
73W - 74L
1,385 MMR
Solo
Sylvanus
Sylvanus
Gold V
Solid_Snakez666
Sylvanus
Gold V
Level 108
God Stats
1W - 2L
1,402 SR
Queue Stats
205W - 209L
1,352 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
WarHMMR
Cu Chulainn
Gold V
Level 128
God Stats
2W - 2L
1,566 SR
Queue Stats
11W - 14L
1,405 MMR
Solo
Awilix
Awilix
Gold IV
ferraritrol
Awilix
Gold IV
Level 132
God Stats
5W - 5L
1,649 SR
Queue Stats
72W - 67L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A-WVLL
Sobek
14
2 / 2 / 12
10,376
519
5,620
19,967
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
18
7 / 1 / 7
11,471
574
10,617
14,152
5,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 2 / 8
11,911
596
13,849
16,812
11,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
YungZoe79
Ravana
20
16 / 1 / 4
13,616
681
15,015
15,217
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Janus
ropoooooo
Janus
20
4 / 2 / 12
12,852
643
12,078
13,599
4,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneMorgan Le FaySetAthenaArtemis

VS

Bans
GilgameshCthulhuHeraTiamatCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlazingMoons
Cernunnos
15
2 / 6 / 3
9,427
471
9,558
16,762
5,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 1
9,895
495
6,830
8,075
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
12
3 / 9 / 1
8,083
404
13,256
17,602
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
WarHMMR
Cu Chulainn
13
0 / 7 / 1
8,651
433
8,783
18,463
14,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
15
2 / 6 / 4
9,569
478
6,646
14,766
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
34
Kills
8
8
Deaths
34
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
A-WVLL
Sobek
2
2
12
4
L
Cernunnos
BlazingMoons
Cernunnos
2
6
3
0.58
L
1
6
1
0.25
L
Sylvanus
3
9
1
0.39
W
Medusa
7
1
7
10.5
L
Cu Chulainn
WarHMMR
Cu Chulainn
0
7
1
0.07
W
5
2
8
4.5
W
Ravana
YungZoe79
Ravana
16
1
4
18
L
Awilix
2
6
4
0.67
W
Janus
ropoooooo
Janus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,179
Damage
45,073
79,747
Taken
75,668
44,583
Mitigated
35,944
32,207
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A-WVLL
Sobek
5,620
265
711
11,813
19,967
15,358
101
4,849
14,977
24,432
0
L
Cernunnos
BlazingMoons
Cernunnos
9,558
3,108
0
2,465
16,762
5,879
0
4,189
12,573
0
56,062
L
6,830
1,065
0
440
8,075
2,515
728
2,523
5,552
70,275
0
L
Sylvanus
13,256
3,590
716
3,547
17,602
8,537
0
4,259
13,343
32,940
6,363
W
Medusa
10,617
5,408
0
5,645
14,152
5,311
5,070
5,525
8,439
0
77,139
L
Cu Chulainn
WarHMMR
Cu Chulainn
8,783
1,098
0
3,711
18,463
14,110
0
3,015
15,448
6,982
42,364
W
13,849
2,147
0
5,288
16,812
11,502
2,835
3,080
13,100
0
63,003
W
Ravana
YungZoe79
Ravana
15,015
5,261
0
3,998
15,217
7,444
595
3,051
11,888
0
107,868
L
Awilix
6,646
2,903
0
40
14,766
4,903
0
3,871
10,895
0
48,905
W
Janus
ropoooooo
Janus
12,078
750
589
4,163
13,599
4,968
1,825
3,487
9,771
101,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
45,625
626
Minions Killed
478
0
Camps Cleared
0
2,012,380
Distance Traveled
1,657,817
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,376
519
26
1
0
377,321
1
L
Cernunnos
9,427
471
100
5
0
303,559
4
L
Nu Wa
9,895
495
136
7
0
299,764
2
L
Sylvanus
8,083
404
54
3
0
274,485
3
W
Medusa
11,471
574
133
7
0
365,744
0
L
Cu Chulainn
8,651
433
100
5
0
360,078
6
W
Susano
11,911
596
127
6
0
362,002
0
W
Ravana
13,616
681
160
8
0
441,142
1
L
Awilix
9,569
478
88
4
0
419,931
2
W
Janus
12,852
643
180
9
0
466,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role