Player Matchup

Loki
Loki
Abyss9999
Loki
Level 17
God Stats
2W - 1L
1,721 SR
Queue Stats
31W - 30L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Artemisa25
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Anhur
Anhur
PeriwinklePetal
Anhur
Level 22
God Stats
3W - 1L
1,648 SR
Queue Stats
75W - 86L
1,306 Elo+
Solo
Rama
Rama
QuitamaridosalDM
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Ymir
Ymir
Vampses
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Solo
Team Averages
Level 12
1,574 SR
1,246 Elo+

VS

Team Averages
Level 41
1,436 SR
1,491 Elo+
Skadi
Skadi
CommanderWeeb
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthJordi
Tsukuyomi
Level 7
God Stats
2W - 0L
1,272 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
SHRIQUI01
Anhur
Level 149
God Stats
1W - 1L
1,408 SR
Queue Stats
27W - 22L
1,623 Elo+
Party 2
Ymir
Ymir
TheOnlyOne67
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
oscarert2
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 5 / 1
5,930
494
4,897
9,966
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Artemisa25
Kukulkan
8
0 / 4 / 4
4,998
417
2,701
4,665
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 0
5,410
451
1,206
4,509
1,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 1
5,467
456
1,872
5,966
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Vampses
Ymir
9
2 / 4 / 0
5,780
482
1,222
9,015
2,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,379
448
1,400
5,997
1,444
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
DarthJordi
Tsukuyomi
11
4 / 1 / 1
6,731
561
4,109
5,760
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
SHRIQUI01
Anhur
14
11 / 0 / 2
8,121
677
10,472
5,088
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 6
5,793
483
983
6,391
2,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
oscarert2
Kukulkan
11
4 / 2 / 4
6,817
568
6,895
5,143
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
19
19
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
1
0.5
L
Kukulkan
Artemisa25
Kukulkan
0
4
4
0.5
W
0
4
1
0.13
W
Tsukuyomi
DarthJordi
Tsukuyomi
4
1
1
4.5
L
1
2
0
0.5
L
1
4
1
0.38
W
Anhur
SHRIQUI01
Anhur
11
0
2
12
W
0
2
6
1.5
L
Ymir
Vampses
Ymir
2
4
0
0.5
W
Kukulkan
oscarert2
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
23,859
34,121
Taken
28,379
9,474
Mitigated
9,113
4,000
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,897
1,057
0
2,968
9,966
2,703
270
2,480
7,486
0
29,120
L
Kukulkan
Artemisa25
Kukulkan
2,701
653
0
0
4,665
1,461
550
2,788
1,877
11,883
0
W
1,400
641
0
207
5,997
1,444
1,153
469
5,528
0
15,457
W
Tsukuyomi
DarthJordi
Tsukuyomi
4,109
1,086
0
473
5,760
1,679
1,059
308
5,452
0
27,052
L
1,206
318
0
417
4,509
1,738
0
253
4,256
0
15,317
L
1,872
1,616
0
615
5,966
1,100
348
950
5,016
0
22,486
W
Anhur
SHRIQUI01
Anhur
10,472
5,268
0
3,086
5,088
2,065
1,231
434
4,654
0
55,683
W
983
285
0
1,250
6,391
2,495
211
1,533
4,858
12,087
0
L
Ymir
Vampses
Ymir
1,222
562
0
0
9,015
2,472
344
1,407
7,608
14,211
0
W
Kukulkan
oscarert2
Kukulkan
6,895
1,115
0
1,627
5,143
1,430
1,028
1,179
3,964
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
32,841
200
Minions Killed
231
0
Camps Cleared
0
989,425
Distance Traveled
1,021,780
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,930
494
69
6
0
208,750
0
L
Kukulkan
4,998
417
23
2
0
185,534
0
W
Skadi
5,379
448
30
3
0
173,054
0
W
Tsukuyomi
6,731
561
47
4
0
236,077
4
L
Anhur
5,410
451
36
3
0
217,785
6
L
Rama
5,467
456
51
4
0
212,743
2
W
Anhur
8,121
677
95
8
0
206,762
0
W
Ymir
5,793
483
19
2
0
185,544
2
L
Ymir
5,780
482
21
2
0
164,613
0
W
Kukulkan
6,817
568
40
3
0
220,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role