Player Matchup

Ares
Ares
DamnaSean
Ares
Level 131
God Stats
19W - 7L
1,619 SR
Queue Stats
403W - 436L
1,522 Elo+
Party 1
Hera
Hera
III CaiN IIl
Hera
Level 146
God Stats
5W - 8L
1,227 SR
Queue Stats
385W - 383L
1,551 Elo+
Party 1
Eset
Eset
The Love Jones
Eset
Level 156
God Stats
4W - 2L
1,598 SR
Queue Stats
504W - 530L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
lll AbeL lll
Cernunnos
Level 121
God Stats
1W - 1L
1,346 SR
Queue Stats
265W - 232L
1,521 Elo+
Party 1
Artio
Artio
tikie3
Artio
Level 107
God Stats
18W - 10L
1,745 SR
Queue Stats
296W - 286L
1,551 Elo+
Party 1
Team Averages
Level 132
1,507 SR
1,534 Elo+

VS

Team Averages
Level 45
1,468 SR
1,531 Elo+
Cthulhu
Cthulhu
AxelF1323
Cthulhu
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 11L
1,558 Elo+
Solo
Thor
Thor
OkiUra
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,547 Elo+
Solo
Pele
Pele
Poulmavinger
Pele
Level 65
God Stats
2W - 4L
1,517 SR
Queue Stats
282W - 263L
1,553 Elo+
Party 2
Vamana
Vamana
Zwasi
Vamana
Level 67
God Stats
8W - 11L
1,519 SR
Queue Stats
564W - 516L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
longdangsilver
Gilgamesh
Level 48
God Stats
5W - 4L
1,514 SR
Queue Stats
286W - 259L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 1 / 19
9,762
887
9,355
14,288
17,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 2 / 17
9,823
893
14,162
7,621
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 15
9,035
821
9,723
7,140
4,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
lll AbeL lll
Cernunnos
17
9 / 1 / 15
10,032
912
20,929
11,073
7,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
tikie3
Artio
16
2 / 1 / 22
9,848
895
7,904
18,680
23,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelF1323
Cthulhu
14
1 / 7 / 4
7,961
724
15,399
17,188
17,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
OkiUra
Thor
16
3 / 3 / 4
8,933
812
7,253
15,563
5,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
8,167
742
8,941
11,991
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
Zwasi
Vamana
14
1 / 4 / 5
8,562
778
8,037
14,176
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
longdangsilver
Gilgamesh
13
1 / 5 / 6
7,740
704
9,054
11,391
9,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
24
Kills
7
7
Deaths
24
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AxelF1323
Cthulhu
1
7
4
0.43
W
Ares
4
1
19
13.5
W
6
2
17
7.25
L
Thor
OkiUra
Thor
3
3
4
1.67
L
1
5
5
0.7
W
3
2
15
5.25
L
Vamana
Zwasi
Vamana
1
4
5
0.88
W
Cernunnos
lll AbeL lll
Cernunnos
9
1
15
16.5
L
Gilgamesh
longdangsilver
Gilgamesh
1
5
6
0.8
W
Artio
tikie3
Artio
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,073
Damage
48,684
58,802
Taken
70,309
57,215
Mitigated
53,519
22,456
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AxelF1323
Cthulhu
15,399
478
1,921
3,259
17,188
17,921
0
9,805
7,383
26,520
0
W
Ares
9,355
650
570
2,136
14,288
17,087
661
4,132
9,534
12,298
0
W
14,162
3,392
1,246
1,164
7,621
4,676
1,586
1,993
5,494
27,785
0
L
Thor
OkiUra
Thor
7,253
423
1,347
4,826
15,563
5,989
611
10,537
5,026
0
19,215
L
8,941
508
903
2,417
11,991
6,753
271
6,514
5,477
0
19,116
W
9,723
485
1,291
1,019
7,140
4,379
657
2,396
4,561
22,688
0
L
Vamana
Zwasi
Vamana
8,037
1,977
309
4,506
14,176
13,045
280
7,772
6,404
3,062
13,521
W
Cernunnos
lll AbeL lll
Cernunnos
20,929
10,397
635
2,512
11,073
7,113
2,028
2,915
8,029
0
38,989
L
Gilgamesh
longdangsilver
Gilgamesh
9,054
1,337
2,729
2,027
11,391
9,811
396
6,516
4,875
0
14,260
W
Artio
tikie3
Artio
7,904
106
4,496
7,387
18,680
23,960
243
4,535
13,147
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,500
Gold Earned
41,363
115
Minions Killed
96
0
Camps Cleared
0
1,034,250
Distance Traveled
1,069,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,961
724
28
3
0
182,242
0
W
Ares
9,762
887
3
0
0
213,782
0
W
Hera
9,823
893
30
3
0
196,983
0
L
Thor
8,933
812
24
2
0
190,432
1
L
Pele
8,167
742
23
2
0
235,223
0
W
Eset
9,035
821
34
3
0
184,962
1
L
Vamana
8,562
778
12
1
0
232,134
1
W
Cernunnos
10,032
912
29
3
0
201,144
1
L
Gilgamesh
7,740
704
9
1
0
229,966
0
W
Artio
9,848
895
19
2
0
237,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role