Player Matchup

Fenrir
Fenrir
Deadlysmeagol
Fenrir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 77L
1,368 Elo+
Solo
Hel
Hel
Elniguel-_-
Hel
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 33L
1,367 Elo+
Party 2
Cupid
Cupid
Jesusec
Cupid
Level 13
God Stats
3W - 3L
1,494 SR
Queue Stats
19W - 23L
1,372 Elo+
Party 2
Ares
Ares
Qheks
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,105 Elo+
Solo
Baba Yaga
Baba Yaga
enriquemanuel
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,408 Elo+
Party 2
Team Averages
Level 23
1,499 SR
1,324 Elo+

VS

Team Averages
Level 13
1,542 SR
1,358 Elo+
Ymir
Ymir
BoranAga
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,373 Elo+
Party 1
Odin
Odin
CleanSword
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 1
Neith
Neith
QuietTouch
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,334 Elo+
Party 1
Kali
Kali
Sacrez
Kali
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 19L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
turbozenek
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
8,265
590
6,146
7,851
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 12
7,501
536
4,639
8,036
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Jesusec
Cupid
11
2 / 1 / 5
7,214
515
3,837
6,180
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Qheks
Ares
7
0 / 2 / 6
5,721
409
711
5,565
2,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
enriquemanuel
Baba Yaga
13
9 / 1 / 8
8,324
595
10,781
6,442
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 3 / 3
6,249
446
2,468
8,844
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 5 / 3
5,874
420
4,128
7,408
3,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
2 / 3 / 3
6,196
443
4,719
4,530
1,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
Sacrez
Kali
12
3 / 5 / 2
7,488
535
5,147
10,330
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
turbozenek
Ah Muzen Cab
10
0 / 5 / 4
6,346
453
3,122
6,916
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
21
Kills
8
8
Deaths
21
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
3
1.17
L
1
5
3
0.5
W
8
1
6
11
W
2
3
12
2.67
W
Cupid
Jesusec
Cupid
2
1
5
4.5
W
Ares
Qheks
Ares
0
2
6
1.5
L
Neith
2
3
3
1.17
L
Kali
Sacrez
Kali
3
5
2
0.8
W
Baba Yaga
enriquemanuel
Baba Yaga
9
1
8
13
L
Ah Muzen Cab
turbozenek
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
19,584
34,074
Taken
38,028
12,246
Mitigated
17,256
12,930
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,468
448
0
0
8,844
4,843
196
3,073
5,771
15,105
0
L
4,128
1,391
0
0
7,408
3,086
358
3,886
3,522
3,235
14,230
W
6,146
2,020
0
2,602
7,851
2,868
0
705
7,146
0
40,440
W
4,639
215
2,338
3,678
8,036
2,703
843
631
7,405
28,378
0
W
Cupid
Jesusec
Cupid
3,837
3,028
410
2,066
6,180
1,809
1,346
869
5,311
0
34,479
W
Ares
Qheks
Ares
711
191
0
859
5,565
2,574
0
766
4,799
6,999
0
L
Neith
4,719
1,764
0
994
4,530
1,444
598
2,294
2,236
0
22,509
L
Kali
Sacrez
Kali
5,147
1,986
0
3,019
10,330
5,562
0
4,021
6,309
0
42,347
W
Baba Yaga
enriquemanuel
Baba Yaga
10,781
1,103
0
977
6,442
2,292
1,354
150
6,292
44,692
0
L
Ah Muzen Cab
turbozenek
Ah Muzen Cab
3,122
1,647
0
1,566
6,916
2,321
925
3,136
3,780
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
32,153
318
Minions Killed
229
0
Camps Cleared
0
1,156,254
Distance Traveled
1,231,728
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,249
446
14
1
0
257,677
1
L
Odin
5,874
420
33
2
0
290,247
4
W
Fenrir
8,265
590
75
5
0
231,842
1
W
Hel
7,501
536
80
6
0
243,875
4
W
Cupid
7,214
515
70
5
0
246,267
1
W
Ares
5,721
409
11
1
0
172,330
0
L
Neith
6,196
443
50
4
0
230,297
0
L
Kali
7,488
535
76
5
0
274,113
3
W
Baba Yaga
8,324
595
82
6
0
261,940
4
L
Ah Muzen Cab
6,346
453
56
4
0
179,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role