Player Matchup

Hercules
Hercules
Blue 4151436
Hercules
Level 24
God Stats
2W - 3L
1,509 SR
Queue Stats
19W - 23L
1,497 Elo+
Party 1
Ymir
Ymir
Prexxxy Nexxy
Ymir
Level 129
God Stats
1W - 3L
1,637 SR
Queue Stats
181W - 162L
1,679 Elo+
Party 1
Anubis
Anubis
YeetedToday
Anubis
Level 57
God Stats
3W - 0L
1,716 SR
Queue Stats
3W - 1L
1,502 Elo+
Solo
Team Averages
Level 70
1,621 SR
1,559 Elo+

VS

Team Averages
Level 49
1,568 SR
1,524 Elo+
Cthulhu
Cthulhu
Andreghetti
Cthulhu
Level 89
God Stats
10W - 23L
1,313 SR
Queue Stats
253W - 392L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Frostbytee1
Nu Wa
Level 51
God Stats
2W - 2L
1,862 SR
Queue Stats
155W - 103L
1,688 Elo+
Party 2
Apollo
Apollo
ImDeido
Apollo
Level 7
God Stats
6W - 5L
1,530 SR
Queue Stats
15W - 20L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blue 4151436
Hercules
13
5 / 0 / 8
10,373
741
5,941
15,301
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 3 / 7
9,481
677
8,850
19,789
8,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
5 / 1 / 5
9,869
705
9,192
9,375
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andreghetti
Cthulhu
11
0 / 2 / 4
8,451
604
8,339
10,020
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 2
8,258
590
17,221
7,834
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ImDeido
Apollo
11
2 / 9 / 2
8,332
595
4,854
12,112
3,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
4
4
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andreghetti
Cthulhu
0
2
4
1
W
Hercules
Blue 4151436
Hercules
5
0
8
9
L
2
5
2
0.6
L
Apollo
ImDeido
Apollo
2
9
2
0.33
W
5
3
7
2.83
W
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
30,414
44,465
Taken
29,966
20,517
Mitigated
14,559
21,200
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andreghetti
Cthulhu
8,339
661
237
1,626
10,020
8,731
0
4,740
5,280
22,776
0
W
Hercules
Blue 4151436
Hercules
5,941
1,346
0
10,039
15,301
7,863
296
8,683
6,618
0
18,994
L
17,221
5,883
512
735
7,834
2,669
120
6,281
1,553
43,551
0
L
Apollo
ImDeido
Apollo
4,854
1,489
0
0
12,112
3,159
0
7,433
4,224
0
10,236
W
8,850
3,269
0
4,763
19,789
8,941
165
11,009
8,780
23,095
0
W
Anubis
9,192
657
0
6,398
9,375
3,713
506
6,780
2,595
54,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
25,041
148
Minions Killed
105
7
Camps Cleared
4
712,531
Distance Traveled
689,051
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,451
604
34
2
1
224,781
2
W
Hercules
10,373
741
22
2
2
272,074
0
L
Nu Wa
8,258
590
57
4
3
224,174
5
L
Apollo
8,332
595
14
1
0
240,096
2
W
Ymir
9,481
677
20
1
1
209,660
3
W
Anubis
9,869
705
106
8
4
230,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role