Player Matchup

Ymir
Ymir
Acidskin
Ymir
Level 24
God Stats
8W - 7L
1,761 SR
Queue Stats
26W - 29L
1,503 Elo+
Solo
Nemesis
Nemesis
CainThaDain
Nemesis
Level 27
God Stats
3W - 2L
1,851 SR
Queue Stats
108W - 76L
1,590 Elo+
Solo
Neith
Neith
GustaveToupie
Neith
Level 17
God Stats
5W - 5L
1,515 SR
Queue Stats
70W - 65L
1,490 Elo+
Party 2
Odin
Odin
jordiricks12
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,680 Elo+
Solo
Ra
Ra
xgabillx
Ra
Level 18
God Stats
1W - 1L
1,454 SR
Queue Stats
97W - 99L
1,468 Elo+
Party 2
Team Averages
Level 19
1,616 SR
1,546 Elo+

VS

Team Averages
Level 28
1,423 SR
1,225 Elo+
Sun Wukong
Sun Wukong
Krymh
Sun Wukong
Level 22
God Stats
10W - 3L
1,308 SR
Queue Stats
10W - 6L
1,213 Elo+
Party 1
Ymir
Ymir
Rageromer
Ymir
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,213 Elo+
Party 1
Freya
Freya
Xillian711
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Chang'e
Chang'e
cheezcke
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 1
Olorun
Olorun
ggpwnkthx
Olorun
Level 26
God Stats
7W - 4L
1,308 SR
Queue Stats
13W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 7 / 11
9,691
421
6,534
20,953
19,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
CainThaDain
Nemesis
17
4 / 9 / 8
11,142
484
16,312
24,583
11,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 9 / 5
11,990
521
22,917
19,913
8,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 9 / 2
9,698
422
4,243
17,445
8,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 9 / 5
12,098
526
16,391
17,735
10,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Krymh
Sun Wukong
20
8 / 3 / 5
14,359
624
13,158
22,136
12,733
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
18
6 / 4 / 13
12,953
563
10,557
20,261
19,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
20
15 / 8 / 4
13,854
602
28,323
20,615
7,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
cheezcke
Chang'e
15
3 / 3 / 13
11,304
491
8,344
12,819
4,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
ggpwnkthx
Olorun
20
11 / 6 / 3
14,724
640
18,373
22,919
11,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
24
Kills
43
43
Deaths
24
31
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
11
1.07
L
Nemesis
CainThaDain
Nemesis
4
9
8
0.89
L
10
9
5
1.39
W
Sun Wukong
Krymh
Sun Wukong
8
3
5
3.5
W
Ymir
6
4
13
3.13
W
Freya
15
8
4
2.13
W
Chang'e
cheezcke
Chang'e
3
3
13
3.17
W
Olorun
ggpwnkthx
Olorun
11
6
3
2.08
L
2
9
2
0.33
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,397
Damage
78,755
100,629
Taken
98,750
59,247
Mitigated
56,624
22,318
Healing
43,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,534
2,199
0
2,045
20,953
19,963
623
17,272
3,630
26,754
0
L
Nemesis
CainThaDain
Nemesis
16,312
9,764
0
8,314
24,583
11,905
0
10,853
13,380
0
67,402
L
22,917
15,764
0
4,497
19,913
8,608
1,665
15,032
4,720
0
67,212
W
Sun Wukong
Krymh
Sun Wukong
13,158
5,080
0
9,332
22,136
12,733
5,043
5,106
17,030
0
82,921
W
Ymir
10,557
2,600
0
5,563
20,261
19,383
195
4,456
15,805
69,716
0
W
Freya
28,323
9,247
0
7,564
20,615
7,860
2,746
4,730
15,885
77,746
0
W
Chang'e
cheezcke
Chang'e
8,344
974
3,331
3,664
12,819
4,913
388
4,849
7,970
26,786
0
W
Olorun
ggpwnkthx
Olorun
18,373
10,785
0
13,637
22,919
11,735
8,125
6,284
16,635
100,608
0
L
4,243
766
0
440
17,445
8,077
216
9,453
7,630
11,269
19,946
L
16,391
1,243
2,083
4,939
17,735
10,694
114
12,987
4,685
84,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
67,194
440
Minions Killed
562
0
Camps Cleared
0
1,761,460
Distance Traveled
2,020,822
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,691
421
29
1
0
348,207
1
L
Nemesis
11,142
484
109
5
0
378,075
0
L
Neith
11,990
521
108
5
0
343,751
0
W
Sun Wukong
14,359
624
174
8
0
442,918
3
W
Ymir
12,953
563
103
4
0
378,584
6
W
Freya
13,854
602
90
4
0
399,104
1
W
Chang'e
11,304
491
21
1
0
430,306
7
W
Olorun
14,724
640
174
8
0
369,910
4
L
Odin
9,698
422
49
2
0
304,018
1
L
Ra
12,098
526
145
6
0
387,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role