Player Matchup

Charybdis
Charybdis
AsapPhantomX
Charybdis
Level 155
God Stats
40W - 32L
1,529 SR
Queue Stats
261W - 237L
1,541 Elo+
Party 1
Yemoja
Yemoja
Eudora_Complex
Yemoja
Level 27
God Stats
20W - 35L
1,418 SR
Queue Stats
36W - 41L
1,465 Elo+
Party 1
Da Ji
Da Ji
GodLike_Complex
Da Ji
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,486 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,498 Elo+

VS

Team Averages
Level 60
1,558 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arrg4n7bas73rd
Ah Muzen Cab
Level 145
God Stats
11W - 5L
1,522 SR
Queue Stats
279W - 194L
1,614 Elo+
Party 2
Ah Puch
Ah Puch
LyreeSin
Ah Puch
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,385 Elo+
Solo
Ymir
Ymir
MikeM454
Ymir
Level 29
God Stats
162W - 118L
1,651 SR
Queue Stats
226W - 189L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsapPhantomX
Charybdis
16
9 / 3 / 11
12,567
739
24,068
20,614
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 12
11,986
705
12,864
19,352
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 5 / 9
12,124
713
15,496
16,167
9,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arrg4n7bas73rd
Ah Muzen Cab
14
3 / 9 / 7
11,539
679
12,739
17,896
6,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
LyreeSin
Ah Puch
16
6 / 8 / 5
12,751
750
15,208
17,145
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
2 / 4 / 7
12,248
720
12,444
25,436
28,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
21
Kills
11
12
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arrg4n7bas73rd
Ah Muzen Cab
3
9
7
0.72
L
Charybdis
AsapPhantomX
Charybdis
9
3
11
4.83
L
3
4
12
2.25
L
9
5
9
2.7
W
Ah Puch
LyreeSin
Ah Puch
6
8
5
1.06
W
Ymir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,428
Damage
40,391
56,133
Taken
60,477
30,842
Mitigated
40,842
10,332
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arrg4n7bas73rd
Ah Muzen Cab
12,739
6,130
0
3,612
17,896
6,078
1,494
1,923
15,973
0
40,030
L
Charybdis
AsapPhantomX
Charybdis
24,068
12,192
59
5,826
20,614
9,203
1,050
10,272
10,342
0
63,151
L
12,864
1,188
1,001
2,924
19,352
12,018
52
10,852
8,500
36,852
0
L
15,496
4,271
0
522
16,167
9,621
380
6,951
9,216
0
27,408
W
Ah Puch
LyreeSin
Ah Puch
15,208
2,003
0
3,461
17,145
6,481
623
4,736
12,409
50,879
0
W
Ymir
12,444
2,719
161
5,898
25,436
28,283
264
6,669
18,767
35,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
36,538
183
Minions Killed
181
5
Camps Cleared
8
846,539
Distance Traveled
865,103
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,539
679
46
3
4
288,037
1
L
Charybdis
12,567
739
104
6
3
283,465
0
L
Yemoja
11,986
705
49
3
1
273,937
0
L
Da Ji
12,124
713
30
2
1
289,137
3
W
Ah Puch
12,751
750
80
5
3
265,153
4
W
Ymir
12,248
720
55
3
1
311,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role