Player Matchup

Set
Set
Gold III
Drownedintoilet
Set
Gold III
Level 148
God Stats
18W - 22L
1,569 SR
Queue Stats
302W - 319L
1,447 MMR
Party 1
Hel
Hel
Silver II
Reaper000000x
Hel
Silver II
Level 108
God Stats
26W - 22L
1,639 SR
Queue Stats
311W - 334L
1,130 MMR
Party 1
Mulan
Mulan
Gold V
xiosin ownz
Mulan
Gold V
Level 108
God Stats
68W - 60L
1,593 SR
Queue Stats
317W - 321L
1,363 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,601 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,441 SR
962 MMR
Bacchus
Bacchus
Bronze III
GoCrazySTRAP
Bacchus
Bronze III
Level 81
God Stats
7W - 11L
1,404 SR
Queue Stats
87W - 129L
143 MMR
Solo
Neith
Neith
Silver I
Unknown SLDR
Neith
Silver I
Level 64
God Stats
14W - 10L
1,506 SR
Queue Stats
148W - 192L
1,376 MMR
Solo
Eset
Eset
Gold V
jxanta21
Eset
Gold V
Level 93
God Stats
1W - 4L
1,413 SR
Queue Stats
106W - 122L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
10,930
683
12,614
16,384
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 10
11,033
690
9,561
12,952
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 2 / 9
12,044
753
18,033
23,641
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AthenaDanzaburouKuzenboGilgameshMorgan Le Fay

VS

Bans
CthulhuOdinKukulkanSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoCrazySTRAP
Bacchus
12
2 / 5 / 2
9,553
597
9,288
22,813
27,458
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 4
9,070
567
10,760
10,997
4,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
12
5 / 10 / 1
10,364
648
12,080
13,872
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
8
8
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Bacchus
GoCrazySTRAP
Bacchus
2
5
2
0.6
W
5
2
10
5
L
1
5
4
0.6
L
Eset
5
10
1
0.55
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
32,128
52,977
Taken
47,682
34,129
Mitigated
36,927
31,934
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,614
7,145
0
2,141
16,384
6,903
612
6,542
9,478
0
40,849
L
Bacchus
GoCrazySTRAP
Bacchus
9,288
1,713
58
5,489
22,813
27,458
0
7,160
14,813
20,804
0
W
9,561
836
12,366
9,606
12,952
5,110
551
5,972
6,786
39,033
0
L
10,760
3,771
0
766
10,997
4,474
90
2,853
7,917
0
39,077
L
Eset
12,080
1,031
0
1,266
13,872
4,995
38
2,884
10,489
29,230
0
W
18,033
2,503
358
7,463
23,641
22,116
348
9,138
14,057
13,560
31,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
28,987
168
Minions Killed
107
10
Camps Cleared
3
917,581
Distance Traveled
722,259
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,930
683
40
3
4
311,972
1
L
Bacchus
9,553
597
21
1
0
279,041
2
W
Hel
11,033
690
80
5
2
324,191
1
L
Neith
9,070
567
51
3
1
243,392
3
L
Eset
10,364
648
35
2
2
199,826
1
W
Mulan
12,044
753
48
3
4
281,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role