Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Syrupy Biscuits
Discordia
Level 157
God Stats
6W - 5L
1,654 SR
Queue Stats
133W - 104L
1,641 Elo+
Party 1
Geb
Geb
Waller102
Geb
Level 157
God Stats
2W - 3L
1,527 SR
Queue Stats
100W - 80L
1,657 Elo+
Party 1
Chiron
Chiron
dawnofdissent
Chiron
Level 148
God Stats
1W - 2L
1,268 SR
Queue Stats
122W - 84L
1,673 Elo+
Party 1
He Bo
He Bo
giants777
He Bo
Level 90
God Stats
0W - 2L
1,297 SR
Queue Stats
20W - 9L
1,752 Elo+
Party 1
Team Averages
Level 138
1,449 SR
1,645 Elo+

VS

Team Averages
Level 133
1,568 SR
1,626 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AFluffyKittenn
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,650 Elo+
Solo
Charybdis
Charybdis
BigPapaMunky
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 501L
1,619 Elo+
Solo
Athena
Athena
DoctorCrimes
Athena
Level 122
God Stats
1W - 0L
1,651 SR
Queue Stats
31W - 15L
1,744 Elo+
Solo
Gilgamesh
Gilgamesh
ElMilaneso
Gilgamesh
Level 154
God Stats
4W - 2L
1,689 SR
Queue Stats
210W - 216L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 6 / 11
6,912
691
5,310
15,407
17,130
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Syrupy Biscuits
Discordia
14
4 / 2 / 9
7,778
778
12,161
4,815
1,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 7
7,206
721
4,069
11,641
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 2 / 9
8,445
845
9,420
6,561
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
giants777
He Bo
14
4 / 5 / 8
7,976
798
8,906
8,254
3,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 2 / 9
9,743
974
10,644
8,026
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 7
8,630
863
12,793
8,427
3,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
BigPapaMunky
Charybdis
14
1 / 2 / 11
8,156
816
6,692
7,858
3,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
3 / 4 / 11
8,934
893
5,228
14,028
13,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
ElMilaneso
Gilgamesh
14
4 / 4 / 6
8,817
882
5,313
19,831
16,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
14
Kills
18
20
Deaths
16
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
11
0.92
W
Discordia
 
Discordia
7
2
9
5.75
W
3
4
7
1.63
W
Charybdis
BigPapaMunky
Charybdis
1
2
11
3.25
W
Athena
3
4
11
2.13
W
Gilgamesh
ElMilaneso
Gilgamesh
4
4
6
1.75
L
Discordia
Syrupy Biscuits
Discordia
4
2
9
4.25
L
0
5
7
0.7
L
6
2
9
5.25
L
He Bo
giants777
He Bo
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
40,670
46,678
Taken
58,170
35,783
Mitigated
39,634
13,278
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,310
1,531
1,054
4,648
15,407
17,130
0
3,566
11,841
0
8,143
W
Discordia
 
Discordia
10,644
792
84
1,956
8,026
3,384
349
3,774
4,252
28,462
0
W
12,793
5,289
1,202
1,790
8,427
3,777
3,191
3,941
4,486
0
26,628
W
Charybdis
BigPapaMunky
Charybdis
6,692
2,941
2,283
2,176
7,858
3,098
1,469
4,341
3,517
0
13,479
W
Athena
5,228
1,659
1,897
1,699
14,028
13,229
343
6,634
7,394
11,806
0
W
Gilgamesh
ElMilaneso
Gilgamesh
5,313
474
1,216
5,736
19,831
16,146
566
6,446
13,385
0
11,853
L
Discordia
Syrupy Biscuits
Discordia
12,161
62
401
1,038
4,815
1,812
0
1,389
3,426
21,921
0
L
4,069
508
348
1,325
11,641
10,706
0
5,128
6,513
8,026
0
L
9,420
2,570
769
2,315
6,561
2,805
60
2,374
4,187
0
24,434
L
He Bo
giants777
He Bo
8,906
301
0
1,380
8,254
3,330
0
3,415
4,839
17,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
44,280
91
Minions Killed
107
0
Camps Cleared
0
956,340
Distance Traveled
1,012,788
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,912
691
10
1
0
197,829
1
W
Discordia
9,743
974
32
3
0
209,602
4
W
Artemis
8,630
863
39
4
0
168,003
3
W
Charybdis
8,156
816
15
2
0
196,357
4
W
Athena
8,934
893
10
1
0
218,388
0
W
Gilgamesh
8,817
882
11
1
0
220,438
2
L
Discordia
7,778
778
20
2
0
220,958
1
L
Geb
7,206
721
6
1
0
184,474
0
L
Chiron
8,445
845
32
3
0
184,947
0
L
He Bo
7,976
798
23
2
0
168,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role