Player Matchup

Sobek
Sobek
DeadlyQueenn
Sobek
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Set
Set
Jumjii
Set
Level 55
God Stats
2W - 0L
1,343 SR
Queue Stats
9W - 16L
1,319 Elo+
Party 1
Charybdis
Charybdis
TickTitanic47
Charybdis
Level 79
God Stats
1W - 0L
1,728 SR
Queue Stats
11W - 20L
1,374 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,398 Elo+

VS

Team Averages
Level 30
1,530 SR
1,351 Elo+
Fenrir
Fenrir
Methot Machine
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,304 Elo+
Solo
Fafnir
Fafnir
RenzoD123
Fafnir
Level 18
God Stats
0W - 1L
1,430 SR
Queue Stats
4W - 11L
1,286 Elo+
Party 2
Scylla
Scylla
charlierange
Scylla
Level 68
God Stats
1W - 1L
1,660 SR
Queue Stats
49W - 58L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 9
5,698
950
2,163
5,531
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Jumjii
Set
10
8 / 0 / 5
6,620
1,103
5,626
2,668
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TickTitanic47
Charybdis
9
3 / 0 / 9
5,704
951
4,746
3,933
1,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,825
638
822
4,447
1,059
Fafnir
RenzoD123
Fafnir
6
0 / 4 / 0
4,304
717
1,082
6,045
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
7
0 / 3 / 0
4,159
693
3,179
4,859
972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Set
Jumjii
Set
8
0
5
10.5
L
0
6
0
0
L
Fafnir
RenzoD123
Fafnir
0
4
0
0
W
Charybdis
TickTitanic47
Charybdis
3
0
9
7.5
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,535
Damage
5,083
12,132
Taken
15,351
5,468
Mitigated
5,789
2,699
Healing
894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,163
405
0
1,783
5,531
3,356
116
1,958
3,573
3,252
0
W
Set
Jumjii
Set
5,626
2,025
0
160
2,668
938
290
800
1,868
0
18,363
L
822
480
0
78
4,447
1,059
0
612
3,835
0
2,001
L
Fafnir
RenzoD123
Fafnir
1,082
319
0
463
6,045
3,758
0
905
5,140
2,228
0
W
Charybdis
TickTitanic47
Charybdis
4,746
2,811
0
756
3,933
1,174
1,100
1,729
2,204
0
14,897
L
Scylla
3,179
284
32
321
4,859
972
0
646
4,213
11,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,022
Gold Earned
12,288
55
Minions Killed
23
4
Camps Cleared
1
353,300
Distance Traveled
273,420
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,698
950
3
1
0
111,934
3
W
Set
6,620
1,103
27
5
4
126,015
2
L
Fenrir
3,825
638
2
0
0
78,981
0
L
Fafnir
4,304
717
4
1
0
101,502
0
W
Charybdis
5,704
951
25
4
0
115,351
1
L
Scylla
4,159
693
17
3
1
92,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role