Player Matchup

Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ganjman69
Jormungandr
Level 18
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
GoodTimes710
Hades
Level 5
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,617 SR
1,500 Elo+

VS

Team Averages
Level 42
1,558 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
UrMomm
Horus
Level 25
God Stats
9W - 5L
1,595 SR
Queue Stats
80W - 110L
1,434 Elo+
Solo
Ra
Ra
copiouscadence
Ra
Level 14
God Stats
5W - 1L
1,580 SR
Queue Stats
24W - 22L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
8,475
605
8,790
8,962
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Ganjman69
Jormungandr
11
1 / 3 / 3
8,344
596
6,377
11,869
10,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
8,065
576
2,216
11,368
8,688
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
7 / 2 / 2
10,020
716
13,459
12,238
9,321
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
UrMomm
Horus
3
0 / 0 / 0
6,762
483
0
0
0
15
3 / 2 / 7
9,765
698
12,910
9,114
3,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
W
Sun Wukong
 
Sun Wukong
7
2
2
4
L
Jormungandr
Ganjman69
Jormungandr
1
3
3
0.83
L
1
5
0
0.2
W
Horus
UrMomm
Horus
0
0
0
0
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,383
Damage
26,369
32,199
Taken
21,352
22,579
Mitigated
12,915
1,421
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,790
5,232
0
0
8,962
3,572
0
4,842
4,120
0
41,378
W
Sun Wukong
 
Sun Wukong
13,459
3,620
61
2,144
12,238
9,321
323
6,505
5,733
2,054
33,105
L
Jormungandr
Ganjman69
Jormungandr
6,377
1,603
0
130
11,869
10,319
0
4,144
7,725
22,896
0
L
2,216
455
186
1,105
11,368
8,688
0
5,017
6,351
13,583
0
W
Horus
UrMomm
Horus
0
0
0
0
0
0
0
0
0
0
0
W
12,910
1,550
1,447
3,002
9,114
3,594
491
2,401
6,713
41,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
26,547
138
Minions Killed
133
7
Camps Cleared
2
664,316
Distance Traveled
530,284
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,475
605
80
6
7
248,335
1
W
Sun Wukong
10,020
716
54
4
1
260,354
3
L
Jormungandr
8,344
596
35
3
0
236,720
2
L
Hades
8,065
576
23
2
0
179,261
3
W
Horus
6,762
483
0
0
0
0
0
W
Ra
9,765
698
79
6
1
269,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role