Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
FatMcBooger27
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Inoet
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Hel
Hel
Jackisbeast1
Hel
Level 22
God Stats
4W - 4L
1,529 SR
Queue Stats
23W - 30L
1,308 Elo+
Solo
Bellona
Bellona
ablesc
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 12
1,506 SR
1,392 Elo+

VS

Team Averages
Level 24
1,557 SR
1,371 Elo+
Cabrakan
Cabrakan
EvilDonkyNuts
Cabrakan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 239L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
EvilMable
Erlang Shen
Level 29
God Stats
35W - 34L
1,465 SR
Queue Stats
394W - 504L
1,379 Elo+
Party 1
Ymir
Ymir
MrYerru
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ThiTii
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,192 Elo+
Solo
Hades
Hades
popep123
Hades
Level 26
God Stats
17W - 9L
1,822 SR
Queue Stats
130W - 122L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 1
4,746
475
4,072
4,097
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 8 / 0
4,330
433
2,888
6,911
1,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Inoet
Ares
6
1 / 5 / 2
4,420
442
1,101
5,771
2,117
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
4,891
489
3,180
5,281
2,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ablesc
Bellona
8
2 / 5 / 0
5,528
553
3,010
6,640
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EvilDonkyNuts
Cabrakan
10
6 / 0 / 2
6,334
633
3,444
5,965
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
EvilMable
Erlang Shen
12
7 / 2 / 3
7,095
710
6,387
7,387
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
MrYerru
Ymir
10
7 / 0 / 3
6,919
692
5,183
6,427
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ThiTii
Apollo
6
0 / 3 / 3
4,557
456
1,242
3,171
616
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
popep123
Hades
11
2 / 0 / 2
6,549
655
3,130
6,203
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
22
23
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
W
Cabrakan
EvilDonkyNuts
Cabrakan
6
0
2
7
W
Erlang Shen
EvilMable
Erlang Shen
7
2
3
4.25
L
0
8
0
0
L
Ares
Inoet
Ares
1
5
2
0.4
L
0
4
0
0
W
Ymir
MrYerru
Ymir
7
0
3
8.5
W
Apollo
ThiTii
Apollo
0
3
3
0.5
L
Bellona
ablesc
Bellona
2
5
0
0.4
W
Hades
popep123
Hades
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
19,386
28,700
Taken
29,153
11,542
Mitigated
14,690
3,816
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,072
1,998
0
1,353
4,097
1,001
87
2,361
1,736
0
18,683
W
Cabrakan
EvilDonkyNuts
Cabrakan
3,444
466
0
1,324
5,965
2,849
0
0
5,965
31,717
0
W
Erlang Shen
EvilMable
Erlang Shen
6,387
3,437
0
2,938
7,387
3,654
800
0
7,387
0
35,328
L
2,888
1,393
0
250
6,911
1,720
0
1,878
4,953
0
12,915
L
Ares
Inoet
Ares
1,101
321
0
0
5,771
2,117
0
3,229
2,542
7,783
0
L
3,180
414
0
1,494
5,281
2,361
0
4,038
1,243
23,390
0
W
Ymir
MrYerru
Ymir
5,183
2,184
70
967
6,427
4,816
0
640
5,787
26,871
0
W
Apollo
ThiTii
Apollo
1,242
908
0
415
3,171
616
52
596
2,575
0
8,454
L
Bellona
ablesc
Bellona
3,010
1,141
0
719
6,640
4,343
123
251
6,302
0
15,470
W
Hades
popep123
Hades
3,130
152
22
4,049
6,203
2,755
746
3,045
3,158
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
31,454
141
Minions Killed
270
0
Camps Cleared
0
851,406
Distance Traveled
885,421
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,746
475
28
3
0
165,612
2
W
Cabrakan
6,334
633
55
6
0
188,089
0
W
Erlang Shen
7,095
710
82
8
0
172,747
0
L
Thor
4,330
433
25
3
0
175,209
2
L
Ares
4,420
442
15
2
0
168,250
0
L
Hel
4,891
489
39
4
0
166,669
0
W
Ymir
6,919
692
49
5
0
188,428
5
W
Apollo
4,557
456
15
2
0
140,243
0
L
Bellona
5,528
553
34
3
0
175,666
0
W
Hades
6,549
655
69
7
0
195,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role