Player Matchup

Nu Wa
Nu Wa
RedArts__
Nu Wa
Level 28
God Stats
41W - 40L
1,364 SR
Queue Stats
286W - 329L
1,491 Elo+
Party 1
Fenrir
Fenrir
brandonjaimee
Fenrir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 146L
1,526 Elo+
Solo
Apollo
Apollo
jc0005
Apollo
Level 6
God Stats
1W - 1L
1,447 SR
Queue Stats
3W - 4L
1,535 Elo+
Solo
Ares
Ares
jokerdpd
Ares
Level 16
God Stats
5W - 4L
1,842 SR
Queue Stats
63W - 62L
1,506 Elo+
Solo
Charybdis
Charybdis
oppsIneedadiaper
Charybdis
Level 29
God Stats
21W - 31L
1,203 SR
Queue Stats
267W - 304L
1,520 Elo+
Party 1
Team Averages
Level 21
1,471 SR
1,515 Elo+

VS

Team Averages
Level 45
1,617 SR
1,577 Elo+
Mercury
Mercury
Allumx
Mercury
Level 146
God Stats
5W - 8L
1,521 SR
Queue Stats
435W - 398L
1,616 Elo+
Party 2
Athena
Athena
Mo_Geta
Athena
Level 20
God Stats
15W - 16L
1,776 SR
Queue Stats
548W - 592L
1,349 Elo+
Solo
King Arthur
King Arthur
Subject l3
King Arthur
Level 23
God Stats
10W - 0L
1,883 SR
Queue Stats
53W - 12L
1,777 Elo+
Solo
Hachiman
Hachiman
The_Midori_lso
Hachiman
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
naboozim
Cthulhu
Level 3
God Stats
3W - 2L
1,404 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RedArts__
Nu Wa
15
1 / 7 / 3
8,753
875
10,152
11,465
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 2
8,839
884
2,379
5,323
3,881
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
jc0005
Apollo
15
1 / 7 / 2
8,809
881
3,787
12,788
6,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
1 / 5 / 3
9,801
980
9,691
15,758
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
15
0 / 5 / 5
9,014
901
8,649
12,833
6,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

169

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Allumx
Mercury
17
6 / 0 / 7
10,878
1,088
11,474
4,088
1,596
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Mo_Geta
Athena
17
8 / 5 / 9
10,669
1,067
5,314
10,456
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Subject l3
King Arthur
17
6 / 0 / 14
10,475
1,048
14,625
11,319
11,033
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
17
4 / 0 / 16
10,201
1,020
14,673
5,956
2,020
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
naboozim
Cthulhu
17
1 / 0 / 15
9,530
953
6,808
7,324
7,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
5
Kills
25
25
Deaths
5
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
Allumx
Mercury
6
0
7
9.5
W
Athena
Mo_Geta
Athena
8
5
9
2.5
L
Nu Wa
RedArts__
Nu Wa
1
7
3
0.36
W
King Arthur
Subject l3
King Arthur
6
0
14
13
W
Hachiman
4
0
16
12
L
2
1
2
3
L
Apollo
jc0005
Apollo
1
7
2
0.29
L
Ares
1
5
3
0.5
W
Cthulhu
naboozim
Cthulhu
1
0
15
8.5
L
Charybdis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
52,894
58,167
Taken
39,143
42,926
Mitigated
26,973
3,462
Healing
853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Allumx
Mercury
11,474
3,986
0
0
4,088
1,596
0
2,281
1,619
0
36,666
W
Athena
Mo_Geta
Athena
5,314
693
0
60
10,456
4,919
0
4,333
5,873
10,258
0
L
Nu Wa
RedArts__
Nu Wa
10,152
2,541
0
377
11,465
4,799
0
2,445
9,020
18,232
0
W
King Arthur
Subject l3
King Arthur
14,625
1,830
0
0
11,319
11,033
0
4,849
6,162
0
36,471
W
Hachiman
14,673
8,344
0
793
5,956
2,020
0
3,880
1,878
0
29,999
L
2,379
219
0
62
5,323
3,881
0
769
4,554
0
6,787
L
Apollo
jc0005
Apollo
3,787
1,864
0
462
12,788
6,125
0
2,068
10,720
0
20,366
L
Ares
9,691
426
32
1,302
15,758
21,926
0
4,697
11,061
24,678
0
W
Cthulhu
naboozim
Cthulhu
6,808
622
0
0
7,324
7,405
0
3,358
3,768
20,980
0
L
Charybdis
8,649
5,721
0
1,227
12,833
6,195
0
2,143
10,690
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
51,753
167
Minions Killed
187
4
Camps Cleared
13
721,308
Distance Traveled
1,044,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,878
1,088
52
5
9
253,779
0
W
Athena
10,669
1,067
11
1
0
182,773
2
L
Nu Wa
8,753
875
11
1
0
165,347
1
W
King Arthur
10,475
1,048
38
4
1
218,534
1
W
Hachiman
10,201
1,020
51
5
2
180,084
0
L
Fenrir
8,839
884
10
1
0
107,784
0
L
Apollo
8,809
881
48
5
0
163,313
0
L
Ares
9,801
980
21
2
2
136,102
1
W
Cthulhu
9,530
953
35
4
1
209,670
0
L
Charybdis
9,014
901
77
8
2
148,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role