Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
JayWrite
Chronos
Level 127
God Stats
5W - 1L
1,823 SR
Queue Stats
196W - 164L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
NotBxndzz
Aphrodite
Level 24
God Stats
0W - 1L
1,570 SR
Queue Stats
30W - 30L
1,411 Elo+
Party 3
Charybdis
Charybdis
Sevenre
Charybdis
Level 160
God Stats
6W - 9L
1,588 SR
Queue Stats
423W - 331L
1,613 Elo+
Party 3
Tyr
Tyr
hybriddashie
Tyr
Level 114
God Stats
6W - 6L
1,648 SR
Queue Stats
265W - 244L
1,599 Elo+
Party 3
Team Averages
Level 115
1,626 SR
1,538 Elo+

VS

Team Averages
Level 78
1,597 SR
1,597 Elo+
Izanami
Izanami
BrandOnOff
Izanami
Level 128
God Stats
27W - 7L
1,648 SR
Queue Stats
165W - 99L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
LLOUCHIS
Cthulhu
Level 124
God Stats
13W - 4L
1,698 SR
Queue Stats
539W - 470L
1,592 Elo+
Party 1
Ares
Ares
Nero7588
Ares
Level 84
God Stats
23W - 20L
1,321 SR
Queue Stats
268W - 297L
1,392 Elo+
Solo
Merlin
Merlin
PepitoGriIIo
Merlin
Level 28
God Stats
6W - 8L
1,584 SR
Queue Stats
118W - 71L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
WarexFTW
Erlang Shen
Level 28
God Stats
22W - 12L
1,734 SR
Queue Stats
82W - 65L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 8 / 3
7,574
421
8,331
16,132
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
JayWrite
Chronos
16
2 / 4 / 0
9,933
552
10,619
18,159
6,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
NotBxndzz
Aphrodite
11
0 / 7 / 1
7,084
394
2,342
11,471
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Sevenre
Charybdis
14
1 / 6 / 1
8,109
451
8,376
16,176
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 0
9,171
510
7,859
17,433
14,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandOnOff
Izanami
19
13 / 1 / 2
12,244
680
18,239
14,027
5,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LLOUCHIS
Cthulhu
17
3 / 1 / 2
11,081
616
12,897
12,459
14,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
15
5 / 1 / 7
10,406
578
5,290
15,399
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
3 / 1 / 7
11,362
631
13,566
7,924
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WarexFTW
Erlang Shen
18
5 / 1 / 7
11,186
621
10,653
13,416
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
29
29
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
8
3
0.19
W
Izanami
BrandOnOff
Izanami
13
1
2
14
L
Chronos
JayWrite
Chronos
2
4
0
0.5
W
Cthulhu
LLOUCHIS
Cthulhu
3
1
2
4
W
Ares
5
1
7
8.5
L
Aphrodite
NotBxndzz
Aphrodite
0
7
1
0.07
W
Merlin
3
1
7
6.5
L
Charybdis
Sevenre
Charybdis
1
6
1
0.25
W
Erlang Shen
WarexFTW
Erlang Shen
5
1
7
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
60,645
79,371
Taken
63,225
40,342
Mitigated
46,976
25,217
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,331
5,210
0
3,874
16,132
6,581
0
5,257
10,689
0
41,497
W
Izanami
BrandOnOff
Izanami
18,239
13,264
0
6,642
14,027
5,057
3,968
3,646
10,381
0
118,492
L
Chronos
JayWrite
Chronos
10,619
3,196
0
5,910
18,159
6,849
0
9,757
8,402
68,987
0
W
Cthulhu
LLOUCHIS
Cthulhu
12,897
1,644
240
5,685
12,459
14,154
0
0
12,459
70,861
0
W
Ares
5,290
423
0
2,429
15,399
16,739
820
1,888
13,511
30,841
0
L
Aphrodite
NotBxndzz
Aphrodite
2,342
173
1,060
2,988
11,471
8,507
0
3,660
7,739
17,783
0
W
Merlin
13,566
1,488
0
2,225
7,924
3,347
1,286
3,682
4,242
95,985
0
L
Charybdis
Sevenre
Charybdis
8,376
4,588
0
3,590
16,176
3,608
0
2,621
13,504
0
57,882
W
Erlang Shen
WarexFTW
Erlang Shen
10,653
5,600
0
6,533
13,416
7,679
0
3,872
9,544
0
87,898
L
7,859
1,121
0
7,795
17,433
14,797
0
10,149
7,284
0
57,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
56,279
465
Minions Killed
708
0
Camps Cleared
0
1,616,280
Distance Traveled
1,799,004
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,574
421
59
3
0
352,441
0
W
Izanami
12,244
680
181
10
0
327,876
3
L
Chronos
9,933
552
142
8
0
325,829
6
W
Cthulhu
11,081
616
159
9
0
353,823
0
W
Ares
10,406
578
46
3
0
342,860
1
L
Aphrodite
7,084
394
32
2
0
273,426
4
W
Merlin
11,362
631
192
11
0
350,366
4
L
Charybdis
8,109
451
100
6
0
315,445
4
W
Erlang Shen
11,186
621
130
7
0
424,079
4
L
Tyr
9,171
510
132
7
0
349,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role