Player Matchup

Cthulhu
Cthulhu
Bortschonfire
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,300 Elo+
Solo
Medusa
Medusa
Mohdonooo
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
iQ3mr-
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,433 Elo+

VS

Team Averages
Level 56
1,523 SR
1,370 Elo+
Cerberus
Cerberus
DarkRex_TV
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Solo
Kali
Kali
H_dashti19
Kali
Level 38
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 10L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
phoenixforce12
Morgan Le Fay
Level 127
God Stats
14W - 22L
1,510 SR
Queue Stats
102W - 150L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 1 / 15
11,213
863
8,824
16,738
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Mohdonooo
Medusa
14
13 / 1 / 8
11,211
862
20,033
10,784
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
iQ3mr-
Nemesis
12
4 / 5 / 15
9,733
749
6,883
11,132
4,646
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkRex_TV
Cerberus
10
2 / 8 / 0
7,627
587
2,774
18,864
13,476
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 11 / 2
9,651
742
10,478
15,375
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
phoenixforce12
Morgan Le Fay
13
1 / 5 / 4
8,823
679
10,323
12,222
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
7
7
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
1
15
13.5
L
Cerberus
DarkRex_TV
Cerberus
2
8
0
0.25
L
4
11
2
0.45
W
Medusa
Mohdonooo
Medusa
13
1
8
17
W
Nemesis
iQ3mr-
Nemesis
4
5
15
2.3
L
Morgan Le Fay
phoenixforce12
Morgan Le Fay
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
23,575
38,654
Taken
46,461
20,861
Mitigated
23,626
11,142
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,824
1,867
0
5,890
16,738
11,977
60
3,611
12,830
25,160
0
L
Cerberus
DarkRex_TV
Cerberus
2,774
445
0
1,503
18,864
13,476
0
2,478
16,386
12,325
0
L
10,478
6,368
0
1,561
15,375
5,334
0
3,241
12,134
0
22,862
W
Medusa
Mohdonooo
Medusa
20,033
10,537
0
3,224
10,784
4,238
2,535
4,025
6,530
0
52,907
W
Nemesis
iQ3mr-
Nemesis
6,883
3,234
0
2,028
11,132
4,646
66
5,021
5,783
0
14,469
L
Morgan Le Fay
phoenixforce12
Morgan Le Fay
10,323
1,021
229
1,975
12,222
4,816
0
4,055
8,167
32,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
26,101
131
Minions Killed
114
2
Camps Cleared
3
729,402
Distance Traveled
624,204
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,213
863
33
3
2
251,263
4
L
Cerberus
7,627
587
29
2
1
207,674
1
L
Kali
9,651
742
22
2
2
193,166
3
W
Medusa
11,211
862
84
6
0
238,346
0
W
Nemesis
9,733
749
14
1
0
239,793
3
L
Morgan Le Fay
8,823
679
63
5
0
223,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role