Player Matchup

Fenrir
Fenrir
GammaFizzy
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,576 Elo+
Solo
Ares
Ares
Killa50554
Ares
Level 21
God Stats
0W - 2L
1,256 SR
Queue Stats
77W - 64L
1,610 Elo+
Party 1
Arachne
Arachne
ReapingGod
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
catchy44
Charybdis
Level 27
God Stats
1W - 3L
1,306 SR
Queue Stats
74W - 61L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
philosity
Kukulkan
Level 3
God Stats
1W - 2L
1,703 SR
Queue Stats
3W - 7L
1,681 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,596 Elo+

VS

Team Averages
Level 18
1,571 SR
1,556 Elo+
Apollo
Apollo
EverydaySuicide
Apollo
Level 17
God Stats
4W - 1L
1,737 SR
Queue Stats
12W - 3L
1,777 Elo+
Solo
Odin
Odin
NuttSponge
Odin
Level 16
God Stats
1W - 0L
1,450 SR
Queue Stats
15W - 11L
1,477 Elo+
Solo
Neith
Neith
PCLAGKILLER
Neith
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 269L
1,476 Elo+
Solo
Sol
Sol
Persteponme422
Sol
Level 28
God Stats
5W - 2L
1,669 SR
Queue Stats
209W - 173L
1,548 Elo+
Solo
Fenrir
Fenrir
Velimath08
Fenrir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GammaFizzy
Fenrir
14
1 / 9 / 0
8,832
520
4,079
15,687
16,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 3 / 8
7,473
440
5,298
11,477
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ReapingGod
Arachne
10
3 / 6 / 5
7,242
426
6,065
10,486
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
catchy44
Charybdis
13
3 / 2 / 5
7,842
461
5,617
8,576
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
philosity
Kukulkan
15
6 / 5 / 2
9,111
536
10,836
9,834
4,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 4
11,078
652
15,749
11,267
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 7
7,799
459
3,049
8,271
4,695
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 4
8,005
471
4,500
8,638
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 2 / 4
10,815
636
12,600
11,718
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Velimath08
Fenrir
14
5 / 4 / 6
9,083
534
5,537
13,010
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
14
Kills
25
25
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
L
Fenrir
GammaFizzy
Fenrir
1
9
0
0.11
L
1
3
8
1.67
W
0
3
7
1.17
W
1
2
4
1.5
W
8
2
4
5
L
Arachne
ReapingGod
Arachne
3
6
5
0.92
W
Fenrir
Velimath08
Fenrir
5
4
6
2
L
Charybdis
catchy44
Charybdis
3
2
5
2.75
L
Kukulkan
philosity
Kukulkan
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
41,435
56,060
Taken
52,904
37,758
Mitigated
22,030
9,874
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,749
8,614
0
842
11,267
5,184
3,652
3,599
7,668
0
70,570
L
Fenrir
GammaFizzy
Fenrir
4,079
1,314
0
2,028
15,687
16,847
0
2,441
13,246
0
47,105
L
5,298
110
0
1,945
11,477
9,367
0
1,896
9,581
18,409
0
W
3,049
429
0
558
8,271
4,695
819
2,447
5,603
0
32,436
W
4,500
1,350
0
4,176
8,638
2,679
842
827
7,675
0
61,009
W
12,600
4,495
0
8,847
11,718
4,286
298
4,949
6,769
81,328
0
L
Arachne
ReapingGod
Arachne
6,065
4,272
0
1,673
10,486
4,312
0
3,689
6,797
0
31,283
W
Fenrir
Velimath08
Fenrir
5,537
650
0
2,884
13,010
5,186
0
3,894
9,055
0
45,638
L
Charybdis
catchy44
Charybdis
5,617
3,314
0
3,519
8,576
3,124
0
1,291
7,285
0
46,590
L
Kukulkan
philosity
Kukulkan
10,836
704
0
709
9,834
4,108
0
3,283
6,551
59,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
46,780
389
Minions Killed
508
0
Camps Cleared
0
1,525,008
Distance Traveled
1,537,607
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,078
652
129
8
0
335,149
0
L
Fenrir
8,832
520
107
6
0
297,223
0
L
Ares
7,473
440
24
1
0
350,440
4
W
Odin
7,799
459
68
4
0
297,456
2
W
Neith
8,005
471
86
5
0
276,270
5
W
Sol
10,815
636
144
8
0
311,824
5
L
Arachne
7,242
426
58
3
0
275,203
5
W
Fenrir
9,083
534
81
5
0
316,908
2
L
Charybdis
7,842
461
93
5
0
287,541
3
L
Kukulkan
9,111
536
107
6
0
314,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role