Player Matchup

Set
Set
AWildRaikou
Set
Level 29
God Stats
1W - 3L
1,332 SR
Queue Stats
127W - 129L
1,380 Elo+
Party 1
Scylla
Scylla
Saganowski
Scylla
Level 20
God Stats
9W - 8L
1,507 SR
Queue Stats
91W - 87L
1,349 Elo+
Party 1
Cerberus
Cerberus
Zavarah
Cerberus
Level 12
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
alexbrenner20
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 63L
1,436 Elo+
Solo
Charybdis
Charybdis
xoromota69666
Charybdis
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 12L
1,313 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,395 Elo+

VS

Team Averages
Level 14
1,456 SR
1,410 Elo+
Athena
Athena
AwesomeAidan758
Athena
Level 23
God Stats
5W - 1L
1,566 SR
Queue Stats
94W - 83L
1,506 Elo+
Solo
Thor
Thor
RiceLightning
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
antdog38
Tsukuyomi
Level 27
God Stats
63W - 51L
1,504 SR
Queue Stats
121W - 104L
1,433 Elo+
Solo
Merlin
Merlin
endermqn125
Merlin
Level 13
God Stats
2W - 3L
1,210 SR
Queue Stats
45W - 42L
1,114 Elo+
Solo
Neith
Neith
十九点而
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,380
466
5,780
12,434
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Saganowski
Scylla
15
7 / 6 / 1
10,106
561
8,576
9,013
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Zavarah
Cerberus
11
2 / 8 / 4
7,650
425
5,480
12,232
8,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 2
10,835
602
11,345
13,282
5,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
xoromota69666
Charybdis
13
3 / 5 / 0
8,159
453
5,972
10,395
2,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
9,242
513
6,380
13,838
9,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 5 / 6
8,995
500
9,916
9,234
4,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
antdog38
Tsukuyomi
18
10 / 2 / 3
10,838
602
9,113
12,785
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
4 / 7 / 4
9,732
541
9,552
10,506
3,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 0
8,228
457
2,843
9,656
2,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
22
Kills
26
27
Deaths
22
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
5
1
12
11
W
7
5
6
2
L
Scylla
Saganowski
Scylla
7
6
1
1.25
L
Cerberus
Zavarah
Cerberus
2
8
4
0.5
L
9
3
2
3.33
W
Tsukuyomi
antdog38
Tsukuyomi
10
2
3
5.75
W
Merlin
4
7
4
0.86
L
Charybdis
xoromota69666
Charybdis
3
5
0
0.6
W
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
37,804
57,356
Taken
56,019
23,872
Mitigated
25,679
8,786
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,780
2,607
0
620
12,434
4,419
0
3,454
8,980
0
45,571
W
6,380
2,079
0
1,738
13,838
9,685
830
2,699
11,093
28,462
0
W
9,916
3,479
0
905
9,234
4,537
899
3,673
5,521
0
27,227
L
Scylla
Saganowski
Scylla
8,576
468
0
1,456
9,013
2,593
526
4,067
4,946
39,071
0
L
Cerberus
Zavarah
Cerberus
5,480
1,036
0
1,688
12,232
8,373
232
3,496
8,736
24,812
0
L
11,345
3,891
0
4,434
13,282
5,830
2,526
3,366
9,916
0
65,414
W
Tsukuyomi
antdog38
Tsukuyomi
9,113
2,592
0
1,553
12,785
5,185
2,458
3,992
8,542
0
89,097
W
Merlin
9,552
1,484
0
250
10,506
3,571
933
3,160
7,151
36,716
0
L
Charybdis
xoromota69666
Charybdis
5,972
3,556
0
588
10,395
2,657
620
1,661
8,734
0
40,772
W
2,843
1,460
0
1,401
9,656
2,701
623
0
9,656
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
47,035
413
Minions Killed
362
0
Camps Cleared
0
1,513,503
Distance Traveled
1,602,219
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,380
466
78
4
0
343,605
1
W
Athena
9,242
513
48
3
0
349,937
1
W
Thor
8,995
500
27
2
0
290,416
1
L
Scylla
10,106
561
81
5
0
255,843
8
L
Cerberus
7,650
425
60
3
0
293,256
2
L
Fenrir
10,835
602
121
7
0
323,701
0
W
Tsukuyomi
10,838
602
152
8
0
404,190
3
W
Merlin
9,732
541
52
3
0
276,866
4
L
Charybdis
8,159
453
73
4
0
297,098
2
W
Neith
8,228
457
83
5
0
280,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role