Player Matchup

Xing Tian
Xing Tian
SlerokeeX
Xing Tian
Level 20
God Stats
9W - 1L
1,835 SR
Queue Stats
46W - 11L
1,891 Elo+
Party 1
Izanami
Izanami
TyrrexSaysHello
Izanami
Level 22
God Stats
7W - 1L
1,637 SR
Queue Stats
81W - 33L
1,891 Elo+
Party 1
Zhong Kui
Zhong Kui
gr8pelimecrinny
Zhong Kui
Level 24
God Stats
4W - 0L
1,979 SR
Queue Stats
57W - 17L
1,891 Elo+
Party 1
Team Averages
Level 22
1,817 SR
1,891 Elo+

VS

Team Averages
Level 115
1,449 SR
1,422 Elo+
Scylla
Scylla
BloodandBone8
Scylla
Level 150
God Stats
1W - 6L
1,529 SR
Queue Stats
31W - 48L
1,446 Elo+
Party 2
Pele
Pele
Parlaee
Pele
Level 109
God Stats
0W - 1L
1,430 SR
Queue Stats
29W - 37L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
VanGzz
Cthulhu
Level 86
God Stats
0W - 2L
1,388 SR
Queue Stats
40W - 51L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SlerokeeX
Xing Tian
12
2 / 1 / 11
8,579
715
3,449
10,283
7,138
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 2 / 4
7,913
659
7,013
6,224
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
gr8pelimecrinny
Zhong Kui
14
10 / 1 / 4
9,832
819
17,306
10,153
7,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,546
712
5,352
8,248
2,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
Parlaee
Pele
12
1 / 3 / 2
7,386
616
4,889
8,667
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
VanGzz
Cthulhu
11
0 / 7 / 4
7,606
634
7,659
17,289
11,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Pele
Parlaee
Pele
1
3
2
0.67
W
Xing Tian
SlerokeeX
Xing Tian
2
1
11
7.5
W
2
2
4
2
L
Cthulhu
VanGzz
Cthulhu
0
7
4
0.29
W
Zhong Kui
gr8pelimecrinny
Zhong Kui
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
17,900
26,660
Taken
34,204
16,982
Mitigated
17,647
9,480
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
285
200
1,039
8,248
2,623
0
5,727
2,521
21,899
0
L
Pele
Parlaee
Pele
4,889
1,163
0
1,575
8,667
3,085
0
5,765
2,902
0
24,336
W
Xing Tian
SlerokeeX
Xing Tian
3,449
306
0
1,255
10,283
7,138
307
3,551
6,732
14,207
0
W
7,013
2,997
0
952
6,224
2,105
82
3,721
2,503
0
30,245
L
Cthulhu
VanGzz
Cthulhu
7,659
809
366
1,615
17,289
11,939
0
9,781
7,508
22,434
0
W
Zhong Kui
gr8pelimecrinny
Zhong Kui
17,306
2,917
0
7,273
10,153
7,739
1,887
5,906
4,247
44,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
23,538
134
Minions Killed
114
5
Camps Cleared
6
675,741
Distance Traveled
644,343
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,546
712
34
3
0
226,451
4
L
Pele
7,386
616
50
4
6
214,721
2
W
Xing Tian
8,579
715
23
2
1
254,766
1
W
Izanami
7,913
659
35
3
3
216,641
0
L
Cthulhu
7,606
634
30
3
0
203,171
3
W
Zhong Kui
9,832
819
76
6
1
204,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role