Player Matchup

Thoth
Thoth
EdoBul
Thoth
Level 28
God Stats
15W - 24L
1,275 SR
Queue Stats
138W - 134L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
GreaseMonkey0326
Gilgamesh
Level 14
God Stats
22W - 34L
1,331 SR
Queue Stats
116W - 129L
1,297 Elo+
Solo
Fenrir
Fenrir
LDHebard
Fenrir
Level 5
God Stats
2W - 3L
1,392 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Charybdis
Charybdis
Paleozoi
Charybdis
Level 29
God Stats
2W - 2L
1,284 SR
Queue Stats
110W - 102L
1,461 Elo+
Solo
Cthulhu
Cthulhu
colethullu
Cthulhu
Level 21
God Stats
1W - 3L
1,507 SR
Queue Stats
20W - 20L
1,494 Elo+
Solo
Team Averages
Level 19
1,358 SR
1,400 Elo+

VS

Team Averages
Level 18
1,508 SR
1,453 Elo+
Tiamat
Tiamat
F4Handmade191
Tiamat
Level 27
God Stats
29W - 25L
1,499 SR
Queue Stats
40W - 36L
1,423 Elo+
Solo
Chernobog
Chernobog
OneDumbPollock
Chernobog
Level 18
God Stats
11W - 9L
1,659 SR
Queue Stats
62W - 49L
1,524 Elo+
Party 1
Kali
Kali
TrevIord
Kali
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 53L
1,494 Elo+
Party 1
Yemoja
Yemoja
Yello Color
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,522 Elo+
Solo
Anhur
Anhur
osmarduzo
Anhur
Level 22
God Stats
40W - 42L
1,385 SR
Queue Stats
71W - 80L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EdoBul
Thoth
20
8 / 7 / 8
15,698
1,047
35,064
24,877
7,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
20
2 / 6 / 10
14,000
933
16,854
31,973
29,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
LDHebard
Fenrir
18
0 / 3 / 1
11,044
736
1,455
3,577
1,109
Charybdis
Paleozoi
Charybdis
20
6 / 11 / 7
14,729
982
19,947
28,796
9,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
colethullu
Cthulhu
20
4 / 6 / 12
14,957
997
19,952
32,359
52,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
16,204
1,080
32,507
13,978
9,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
OneDumbPollock
Chernobog
20
3 / 1 / 21
14,753
984
16,781
16,922
11,816
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
20
11 / 8 / 14
17,350
1,157
20,486
25,853
10,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
1 / 3 / 18
13,279
885
8,106
19,647
22,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
osmarduzo
Anhur
20
9 / 7 / 16
15,890
1,059
36,768
24,066
8,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
20
Kills
33
33
Deaths
20
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Thoth
EdoBul
Thoth
8
7
8
1.71
W
9
1
13
15.5
L
Gilgamesh
2
6
10
1.17
L
Fenrir
LDHebard
Fenrir
0
3
1
0.17
W
Chernobog
OneDumbPollock
Chernobog
3
1
21
13.5
L
Charybdis
Paleozoi
Charybdis
6
11
7
0.86
W
Kali
11
8
14
2.25
W
Yemoja
1
3
18
3.33
L
Cthulhu
colethullu
Cthulhu
4
6
12
1.67
W
Anhur
osmarduzo
Anhur
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,272
Damage
114,648
121,582
Taken
100,466
100,726
Mitigated
62,619
6,214
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
EdoBul
Thoth
35,064
2,801
0
4,988
24,877
7,615
0
12,110
12,767
63,283
0
W
32,507
1,024
1,019
4,777
13,978
9,307
0
7,887
6,091
82,937
0
L
Gilgamesh
16,854
2,419
0
420
31,973
29,134
0
9,243
22,730
309
42,545
L
Fenrir
LDHebard
Fenrir
1,455
230
0
79
3,577
1,109
0
965
2,612
0
3,394
W
Chernobog
OneDumbPollock
Chernobog
16,781
12,516
0
1,100
16,922
11,816
0
9,105
6,338
0
41,580
L
Charybdis
Paleozoi
Charybdis
19,947
10,344
0
68
28,796
9,982
0
10,573
18,223
0
52,409
W
Kali
20,486
14,698
0
2,826
25,853
10,650
0
16,432
9,421
0
39,421
W
Yemoja
8,106
1,854
4,160
530
19,647
22,018
0
10,484
9,163
15,604
0
L
Cthulhu
colethullu
Cthulhu
19,952
1,155
543
116
32,359
52,886
0
7,722
24,637
49,181
0
W
Anhur
osmarduzo
Anhur
36,768
18,327
0
2,093
24,066
8,828
0
11,203
12,863
0
62,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,428
Gold Earned
77,476
263
Minions Killed
294
5
Camps Cleared
13
1,233,925
Distance Traveled
1,440,110
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,698
1,047
62
4
1
285,385
0
W
Tiamat
16,204
1,080
129
9
1
305,659
0
L
Gilgamesh
14,000
933
64
4
2
326,390
1
L
Fenrir
11,044
736
4
0
2
92,440
0
W
Chernobog
14,753
984
48
3
2
291,115
0
L
Charybdis
14,729
982
63
4
0
246,295
0
W
Kali
17,350
1,157
41
3
4
311,208
0
W
Yemoja
13,279
885
16
1
1
287,698
0
L
Cthulhu
14,957
997
70
5
0
283,415
0
W
Anhur
15,890
1,059
60
4
5
244,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role