Player Matchup

Artemis
Artemis
BadGirlsDaddy
Artemis
Level 29
God Stats
33W - 31L
1,590 SR
Queue Stats
113W - 127L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Fetzerr
Gilgamesh
Level 23
God Stats
12W - 6L
1,600 SR
Queue Stats
257W - 228L
1,576 Elo+
Solo
Thoth
Thoth
ReinadeCuenca
Thoth
Level 25
God Stats
5W - 9L
1,719 SR
Queue Stats
27W - 38L
1,507 Elo+
Solo
Terra
Terra
Sarutoebee
Terra
Level 24
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
darioxdasilva
Kukulkan
Level 10
God Stats
2W - 4L
1,338 SR
Queue Stats
4W - 6L
1,483 Elo+
Party 2
Team Averages
Level 22
1,596 SR
1,530 Elo+

VS

Team Averages
Level 42
1,646 SR
1,586 Elo+
Yemoja
Yemoja
DuunKy
Yemoja
Level 9
God Stats
8W - 3L
1,623 SR
Queue Stats
40W - 25L
1,669 Elo+
Party 1
Achilles
Achilles
Tanker5400
Achilles
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 50L
1,627 Elo+
Party 1
Hera
Hera
Yejiphos
Hera
Level 124
God Stats
1W - 0L
1,788 SR
Queue Stats
26W - 18L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
dentiste9
Danzaburou
Level 28
God Stats
16W - 10L
1,594 SR
Queue Stats
61W - 51L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
seibartoot
Gilgamesh
Level 23
God Stats
16W - 12L
1,727 SR
Queue Stats
129W - 133L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 5 / 1
9,925
522
8,307
14,030
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Fetzerr
Gilgamesh
16
5 / 8 / 4
10,319
543
14,137
18,344
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 0
8,648
455
3,251
8,434
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
15
2 / 1 / 7
8,722
459
5,158
14,104
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
darioxdasilva
Kukulkan
11
0 / 9 / 0
7,009
369
955
9,686
2,888
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DuunKy
Yemoja
14
0 / 2 / 5
9,281
488
2,461
9,102
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Tanker5400
Achilles
18
9 / 2 / 6
11,316
596
12,713
15,378
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
19
14 / 2 / 4
12,631
665
20,542
10,666
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
dentiste9
Danzaburou
14
0 / 6 / 1
8,472
446
3,833
11,632
4,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
seibartoot
Gilgamesh
17
5 / 2 / 2
10,804
569
7,734
14,632
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
14
Kills
28
28
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
5
1
0.9
W
Yemoja
DuunKy
Yemoja
0
2
5
1.25
L
Gilgamesh
Fetzerr
Gilgamesh
5
8
4
0.88
L
3
5
0
0.6
L
Terra
2
1
7
5.5
W
Achilles
Tanker5400
Achilles
9
2
6
6
W
Hera
14
2
4
8
L
Kukulkan
darioxdasilva
Kukulkan
0
9
0
0
W
Danzaburou
dentiste9
Danzaburou
0
6
1
0.08
W
Gilgamesh
seibartoot
Gilgamesh
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
47,283
64,598
Taken
61,410
31,676
Mitigated
42,912
14,771
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,307
4,646
0
2,819
14,030
5,863
435
4,973
8,866
0
69,377
W
Yemoja
DuunKy
Yemoja
2,461
331
4,211
2,155
9,102
10,164
412
1,271
7,654
15,345
0
L
Gilgamesh
Fetzerr
Gilgamesh
14,137
4,585
0
3,391
18,344
7,758
0
6,105
11,832
0
70,279
L
3,251
342
0
1,282
8,434
2,501
1,057
2,951
5,076
35,602
0
L
Terra
5,158
538
468
6,481
14,104
12,666
217
3,200
10,802
32,399
0
W
Achilles
Tanker5400
Achilles
12,713
3,041
0
5,285
15,378
16,436
434
2,834
12,544
0
64,280
W
Hera
20,542
4,231
0
2,610
10,666
3,804
61
971
9,562
98,670
0
L
Kukulkan
darioxdasilva
Kukulkan
955
276
0
330
9,686
2,888
643
5,774
3,820
22,763
0
W
Danzaburou
dentiste9
Danzaburou
3,833
1,350
0
1,548
11,632
4,111
2,152
2,648
8,940
0
51,882
W
Gilgamesh
seibartoot
Gilgamesh
7,734
3,204
0
4,724
14,632
8,397
216
1,185
13,346
0
93,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
52,504
410
Minions Killed
517
0
Camps Cleared
0
1,622,600
Distance Traveled
1,794,420
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,925
522
106
6
0
314,713
7
W
Yemoja
9,281
488
20
1
0
324,089
5
L
Gilgamesh
10,319
543
116
6
0
368,653
3
L
Thoth
8,648
455
83
4
0
342,177
6
L
Terra
8,722
459
53
3
0
357,514
0
W
Achilles
11,316
596
98
5
0
375,968
3
W
Hera
12,631
665
162
9
0
382,820
4
L
Kukulkan
7,009
369
52
3
0
239,543
1
W
Danzaburou
8,472
446
105
6
0
304,094
5
W
Gilgamesh
10,804
569
132
7
0
407,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role