Player Matchup

Bakasura
Bakasura
ORILEVI2210
Bakasura
Level 8
God Stats
22W - 26L
1,823 SR
Queue Stats
26W - 46L
1,545 Elo+
Party 1
Ra
Ra
RentableMerci
Ra
Level 23
God Stats
6W - 1L
1,297 SR
Queue Stats
136W - 107L
1,637 Elo+
Solo
Charybdis
Charybdis
TheShakaw
Charybdis
Level 26
God Stats
14W - 15L
1,680 SR
Queue Stats
107W - 92L
1,567 Elo+
Solo
Hades
Hades
ch0pstikmafia
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,594 Elo+
Solo
Kumbhakarna
Kumbhakarna
wain12345123
Kumbhakarna
Level 27
God Stats
5W - 5L
1,868 SR
Queue Stats
101W - 143L
1,404 Elo+
Party 1
Team Averages
Level 23
1,634 SR
1,549 Elo+

VS

Team Averages
Level 16
1,565 SR
1,518 Elo+
Cerberus
Cerberus
Bex332
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Ah Puch
Ah Puch
TorvaFullHelm
Ah Puch
Level 17
God Stats
1W - 2L
1,789 SR
Queue Stats
36W - 52L
1,593 Elo+
Solo
King Arthur
King Arthur
Zandizull
King Arthur
Level 27
God Stats
31W - 39L
1,497 SR
Queue Stats
150W - 133L
1,574 Elo+
Solo
Thanatos
Thanatos
nick11800
Thanatos
Level 29
God Stats
46W - 55L
1,540 SR
Queue Stats
326W - 342L
1,504 Elo+
Solo
Apollo
Apollo
讯号回收站
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ORILEVI2210
Bakasura
16
3 / 7 / 7
10,758
512
6,317
16,440
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 3
12,401
591
19,578
19,209
9,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TheShakaw
Charybdis
20
14 / 2 / 2
13,237
630
17,676
18,933
6,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 5 / 5
12,518
596
18,357
16,641
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
wain12345123
Kumbhakarna
13
0 / 5 / 5
9,119
434
5,420
23,985
11,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bex332
Cerberus
14
2 / 9 / 6
9,123
434
3,701
18,191
5,781
Ah Puch
17
6 / 3 / 4
11,194
533
11,576
14,800
12,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Zandizull
King Arthur
19
9 / 3 / 4
12,069
575
27,100
24,234
18,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
nick11800
Thanatos
15
4 / 11 / 6
10,290
490
15,011
24,753
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 8 / 2
9,414
448
2,994
10,844
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
34
Kills
23
23
Deaths
34
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bex332
Cerberus
2
9
6
0.56
W
Bakasura
ORILEVI2210
Bakasura
3
7
7
0.93
W
6
4
3
1.88
W
Charybdis
TheShakaw
Charybdis
14
2
2
7.5
L
Ah Puch
6
3
4
2.67
L
King Arthur
Zandizull
King Arthur
9
3
4
3.67
W
11
5
5
2.7
L
Thanatos
nick11800
Thanatos
4
11
6
0.64
W
Kumbhakarna
wain12345123
Kumbhakarna
0
5
5
0.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,348
Damage
60,382
95,208
Taken
92,822
44,005
Mitigated
48,907
33,243
Healing
31,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bex332
Cerberus
3,701
624
0
2,876
18,191
5,781
0
6,946
11,105
22,802
0
W
Bakasura
ORILEVI2210
Bakasura
6,317
4,735
0
2,782
16,440
6,934
664
447
15,993
0
57,323
W
19,578
3,017
894
7,818
19,209
9,838
234
7,202
12,007
106,336
0
W
Charybdis
TheShakaw
Charybdis
17,676
13,060
0
11,190
18,933
6,987
2,349
1,306
17,627
0
106,912
L
Ah Puch
11,576
886
115
6,042
14,800
12,309
510
8,264
6,536
65,438
0
L
King Arthur
Zandizull
King Arthur
27,100
2,997
0
8,776
24,234
18,784
62
9,823
13,767
267
84,607
W
18,357
4,507
112
6,504
16,641
8,811
981
4,254
12,387
73,619
9,225
L
Thanatos
nick11800
Thanatos
15,011
5,511
0
13,518
24,753
8,511
0
11,775
12,878
0
57,663
W
Kumbhakarna
wain12345123
Kumbhakarna
5,420
1,320
0
3,943
23,985
11,435
170
2,335
21,650
25,639
0
L
2,994
1,812
0
0
10,844
3,522
517
4,746
6,098
0
49,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,033
Gold Earned
52,090
616
Minions Killed
463
0
Camps Cleared
0
1,843,071
Distance Traveled
1,779,095
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,123
434
56
3
0
326,642
3
W
Bakasura
10,758
512
120
6
0
389,195
0
W
Ra
12,401
591
179
9
0
355,282
1
W
Charybdis
13,237
630
166
8
0
359,946
4
L
Ah Puch
11,194
533
120
6
0
359,196
6
L
King Arthur
12,069
575
130
6
0
376,422
5
W
Hades
12,518
596
123
6
0
352,103
2
L
Thanatos
10,290
490
74
4
0
377,847
2
W
Kumbhakarna
9,119
434
28
1
0
386,545
0
L
Apollo
9,414
448
83
4
0
338,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role