Player Matchup

Anhur
Anhur
AntonioMarques
Anhur
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 73L
1,462 Elo+
Solo
Ymir
Ymir
B1bek
Ymir
Level 119
God Stats
2W - 0L
1,537 SR
Queue Stats
185W - 123L
1,511 Elo+
Solo
Horus
Horus
Skrymiiiir
Horus
Level 57
God Stats
16W - 6L
1,801 SR
Queue Stats
543W - 544L
1,471 Elo+
Solo
Bellona
Bellona
Terrim
Bellona
Level 156
God Stats
5W - 4L
1,301 SR
Queue Stats
907W - 932L
1,455 Elo+
Solo
Janus
Janus
Vinctorisave
Janus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,422 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,464 Elo+

VS

Team Averages
Level 102
1,566 SR
1,470 Elo+
Raijin
Raijin
Bestblend
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,537 Elo+
Solo
Bellona
Bellona
ByMoRoXx
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Sanxex
Cthulhu
Level 97
God Stats
9W - 7L
1,738 SR
Queue Stats
564W - 541L
1,498 Elo+
Solo
Hel
Hel
ĐÏÄĐ
Hel
Level 123
God Stats
1W - 2L
1,574 SR
Queue Stats
225W - 243L
1,422 Elo+
Party 1
Persephone
Persephone
Шеефф
Persephone
Level 86
God Stats
2W - 6L
1,520 SR
Queue Stats
215W - 256L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
12,932
924
19,417
16,294
7,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
B1bek
Ymir
16
1 / 2 / 22
10,569
755
12,639
19,452
26,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
16
2 / 2 / 22
10,624
759
8,052
21,684
24,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Terrim
Bellona
17
8 / 4 / 13
11,104
793
13,561
17,011
22,908
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 4 / 18
11,607
829
19,413
17,210
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bestblend
Raijin
18
4 / 4 / 8
10,653
761
13,858
11,736
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ByMoRoXx
Bellona
17
6 / 8 / 2
10,503
750
18,052
29,489
22,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Sanxex
Cthulhu
17
3 / 6 / 6
9,884
706
12,864
17,438
17,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 10
9,860
704
7,705
12,419
7,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Шеефф
Persephone
17
1 / 7 / 6
10,027
716
15,162
11,756
4,376
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
30
Kills
15
15
Deaths
30
86
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
W
Ymir
B1bek
Ymir
1
2
22
6
L
Raijin
Bestblend
Raijin
4
4
8
2
L
Bellona
ByMoRoXx
Bellona
6
8
2
0.88
L
Cthulhu
Sanxex
Cthulhu
3
6
6
1
W
Horus
2
2
22
6.5
W
Bellona
Terrim
Bellona
8
4
13
3.63
W
6
4
18
3.75
L
1
5
10
1.2
L
Persephone
Шеефф
Persephone
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
67,641
91,651
Taken
82,838
91,307
Mitigated
57,632
48,381
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,417
9,366
2,821
3,448
16,294
7,899
3,566
9,789
6,505
0
46,565
W
Ymir
B1bek
Ymir
12,639
2,160
355
2,529
19,452
26,547
0
10,509
8,943
20,825
0
L
Raijin
Bestblend
Raijin
13,858
578
1,325
600
11,736
5,523
727
4,184
7,552
30,667
0
L
Bellona
ByMoRoXx
Bellona
18,052
3,720
824
6,988
29,489
22,836
0
12,513
16,976
0
24,964
L
Cthulhu
Sanxex
Cthulhu
12,864
248
1,164
1,327
17,438
17,253
0
6,206
11,232
24,191
0
W
Horus
8,052
3,453
14,588
11,723
21,684
24,889
588
12,225
9,459
209
15,467
W
Bellona
Terrim
Bellona
13,561
2,705
2,778
3,672
17,011
22,908
114
7,413
9,598
0
19,408
W
19,413
2,812
1,787
4,680
17,210
9,064
1,253
9,653
7,557
42,225
0
L
7,705
1,358
10,159
4,808
12,419
7,644
94
5,352
7,067
16,594
0
L
Persephone
Шеефф
Persephone
15,162
679
0
324
11,756
4,376
741
3,980
7,769
30,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
50,927
144
Minions Killed
136
0
Camps Cleared
0
1,390,718
Distance Traveled
1,248,885
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,932
924
45
3
0
271,794
0
W
Ymir
10,569
755
15
1
0
292,804
1
L
Raijin
10,653
761
38
3
0
240,318
1
L
Bellona
10,503
750
20
1
0
250,750
0
L
Cthulhu
9,884
706
21
2
0
244,491
2
W
Horus
10,624
759
18
1
0
309,607
0
W
Bellona
11,104
793
13
1
0
270,936
1
W
Janus
11,607
829
53
4
0
245,577
0
L
Hel
9,860
704
25
2
0
251,031
4
L
Persephone
10,027
716
32
2
0
262,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role