Player Matchup

Ymir
Ymir
osiriiz
Ymir
Level 29
God Stats
34W - 22L
1,590 SR
Queue Stats
52W - 49L
1,425 Elo+
Party 1
Sol
Sol
tubeboy
Sol
Level 86
God Stats
2W - 3L
1,708 SR
Queue Stats
57W - 53L
1,461 Elo+
Party 1
Loki
Loki
РосТок
Loki
Level 44
God Stats
23W - 33L
1,454 SR
Queue Stats
320W - 380L
1,449 Elo+
Solo
Team Averages
Level 53
1,584 SR
1,445 Elo+

VS

Team Averages
Level 87
1,549 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jazeppy
Cthulhu
Level 27
God Stats
7W - 5L
1,516 SR
Queue Stats
20W - 38L
1,383 Elo+
Solo
Horus
Horus
SiegfriedStern
Horus
Level 124
God Stats
19W - 9L
1,629 SR
Queue Stats
79W - 90L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
osiriiz
Ymir
10
1 / 4 / 2
6,404
640
3,973
10,073
8,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
11
1 / 1 / 2
6,304
630
11,742
4,731
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 2
6,229
623
5,632
6,316
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 3
7,542
754
8,231
9,133
3,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Jazeppy
Cthulhu
10
1 / 1 / 6
6,599
660
6,165
12,109
8,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 6
7,526
753
3,391
9,133
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
W
Cthulhu
Jazeppy
Cthulhu
1
1
6
4
W
2
1
6
5
L
Ymir
osiriiz
Ymir
1
4
2
0.5
L
Sol
1
1
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
17,787
21,120
Taken
30,375
11,994
Mitigated
20,038
2,642
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,231
2,526
0
3,282
9,133
3,588
1,362
5,440
3,693
29,618
0
W
Cthulhu
Jazeppy
Cthulhu
6,165
240
165
3,081
12,109
8,257
80
6,122
5,987
22,578
0
W
3,391
1,783
3,822
5,867
9,133
8,193
184
5,047
4,086
0
7,863
L
Ymir
osiriiz
Ymir
3,973
1,118
225
255
10,073
8,342
0
6,819
3,254
10,682
0
L
Sol
11,742
2,930
0
1,522
4,731
1,672
0
3,942
789
33,926
0
L
5,632
1,439
0
640
6,316
1,980
0
4,130
2,186
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,937
Gold Earned
21,667
98
Minions Killed
92
5
Camps Cleared
4
485,329
Distance Traveled
537,913
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,542
754
46
5
2
158,163
1
W
Cthulhu
6,599
660
37
4
2
191,100
2
W
Horus
7,526
753
9
1
0
188,650
1
L
Ymir
6,404
640
18
2
2
149,339
2
L
Sol
6,304
630
51
5
2
173,470
2
L
Loki
6,229
623
29
3
1
162,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role