Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FearXenovia
Hachiman
Level 24
God Stats
7W - 0L
1,937 SR
Queue Stats
115W - 40L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
Level 17
God Stats
14W - 2L
1,903 SR
Queue Stats
107W - 35L
1,586 Elo+
Party 2
Team Averages
Level 43
1,780 SR
1,550 Elo+

VS

Team Averages
Level 6
1,331 SR
1,351 Elo+
Morgan Le Fay
Morgan Le Fay
Tater008
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Tiamat
Tiamat
detonater57
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
sanracal
Izanami
Level 7
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
12 / 1 / 12
9,946
995
11,368
10,655
7,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FearXenovia
Hachiman
11
4 / 3 / 14
7,974
797
5,061
6,680
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Gladiatoriun
Morgan Le Fay
12
10 / 1 / 12
8,961
896
9,468
5,773
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tater008
Morgan Le Fay
10
3 / 8 / 1
7,349
735
9,001
10,197
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
9
0 / 9 / 3
6,459
646
3,133
11,139
5,880
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
sanracal
Izanami
9
1 / 9 / 2
6,530
653
3,788
8,849
2,897
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
26
Kills
4
5
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
12
1
12
18
W
Hachiman
FearXenovia
Hachiman
4
3
14
3.67
W
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
10
1
12
16
L
Morgan Le Fay
Tater008
Morgan Le Fay
3
8
1
0.44
L
Tiamat
0
9
3
0.17
L
Izanami
sanracal
Izanami
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
15,922
23,108
Taken
30,185
11,546
Mitigated
12,128
1,991
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,368
962
0
1,447
10,655
7,024
0
6,187
4,468
35,619
0
W
Hachiman
FearXenovia
Hachiman
5,061
2,781
0
333
6,680
2,666
1,150
2,695
3,985
0
14,812
W
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
9,468
1,802
0
211
5,773
1,856
776
3,842
1,931
24,013
0
L
Morgan Le Fay
Tater008
Morgan Le Fay
9,001
1,596
0
1,109
10,197
3,351
0
6,066
3,858
17,420
0
L
Tiamat
3,133
637
0
641
11,139
5,880
0
8,009
2,823
8,689
0
L
Izanami
sanracal
Izanami
3,788
2,106
0
92
8,849
2,897
0
5,920
2,668
0
16,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
20,338
128
Minions Killed
71
9
Camps Cleared
0
614,580
Distance Traveled
479,054
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,946
995
53
5
7
221,925
0
W
Hachiman
7,974
797
32
3
1
189,221
3
W
Morgan Le Fay
8,961
896
43
4
1
203,434
2
L
Morgan Le Fay
7,349
735
18
2
0
150,772
1
L
Tiamat
6,459
646
13
1
0
168,892
1
L
Izanami
6,530
653
40
4
0
159,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role