Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ashura8Nom
Charybdis
Level 18
God Stats
23W - 19L
1,643 SR
Queue Stats
94W - 97L
1,605 Elo+
Solo
Anubis
Anubis
CVRabi
Anubis
Level 27
God Stats
8W - 5L
1,575 SR
Queue Stats
113W - 104L
1,483 Elo+
Solo
Yemoja
Yemoja
MiloZefanya
Yemoja
Level 15
God Stats
0W - 1L
1,245 SR
Queue Stats
6W - 6L
1,668 Elo+
Solo
Bellona
Bellona
lieutenanttrash
Bellona
Level 8
God Stats
4W - 3L
1,910 SR
Queue Stats
33W - 25L
1,661 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,583 Elo+

VS

Team Averages
Level 12
1,517 SR
1,638 Elo+
Bellona
Bellona
TheBigShmeet
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 1
Ra
Ra
VTempest200
Ra
Level 20
God Stats
3W - 2L
1,707 SR
Queue Stats
74W - 47L
1,720 Elo+
Solo
Charybdis
Charybdis
WoWLul
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,597 Elo+
Solo
Yemoja
Yemoja
anastaysia
Yemoja
Level 7
God Stats
2W - 1L
1,379 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 1
Awilix
Awilix
pewpewzoomzoom
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 7 / 1
6,709
447
3,237
11,861
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Ashura8Nom
Charybdis
12
4 / 4 / 0
7,464
498
7,296
8,370
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
CVRabi
Anubis
13
1 / 7 / 5
8,249
550
2,610
10,484
4,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 3 / 6
7,483
499
2,541
8,260
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 3
9,515
634
11,997
11,351
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheBigShmeet
Bellona
11
0 / 4 / 0
6,359
424
2,480
9,319
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 1 / 11
9,750
650
14,021
8,913
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
WoWLul
Charybdis
15
5 / 2 / 5
8,806
587
5,146
8,372
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
anastaysia
Yemoja
9
0 / 4 / 6
6,053
404
1,745
6,182
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
9 / 2 / 6
8,375
558
8,104
8,869
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
21
22
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
1
0.21
L
Charybdis
Ashura8Nom
Charybdis
4
4
0
1
L
Anubis
CVRabi
Anubis
1
7
5
0.5
L
Yemoja
1
3
6
1.33
W
Bellona
TheBigShmeet
Bellona
0
4
0
0
W
7
1
11
12.5
W
Charybdis
WoWLul
Charybdis
5
2
5
3.75
W
Yemoja
anastaysia
Yemoja
0
4
6
0.75
L
6
1
3
7.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
31,496
50,326
Taken
41,655
25,043
Mitigated
18,453
13,949
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,237
762
0
2,320
11,861
3,443
216
3,861
7,882
33,070
0
L
Charybdis
Ashura8Nom
Charybdis
7,296
3,906
0
2,460
8,370
2,076
0
2,822
5,458
0
38,343
L
Anubis
CVRabi
Anubis
2,610
257
0
2,617
10,484
4,599
0
5,230
5,141
37,706
0
L
Yemoja
2,541
239
490
1,341
8,260
4,569
129
2,102
6,058
24,214
0
W
Bellona
TheBigShmeet
Bellona
2,480
962
0
1,755
9,319
5,965
0
753
8,566
0
25,314
W
14,021
1,630
953
3,915
8,913
3,998
0
2,735
6,178
79,600
0
W
Charybdis
WoWLul
Charybdis
5,146
3,673
0
1,267
8,372
2,555
148
882
7,490
0
55,978
W
Yemoja
anastaysia
Yemoja
1,745
489
344
50
6,182
3,125
226
1,850
4,332
7,319
0
L
11,997
6,548
0
4,721
11,351
10,356
864
1,274
10,021
0
55,431
W
8,104
3,193
0
2,395
8,869
2,810
0
2,147
6,633
0
34,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
39,343
395
Minions Killed
383
0
Camps Cleared
0
1,315,427
Distance Traveled
1,422,497
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,709
447
68
5
0
244,407
1
L
Charybdis
7,464
498
80
5
0
266,976
3
L
Anubis
8,249
550
85
6
0
237,611
6
L
Yemoja
7,483
499
36
2
0
278,743
4
W
Bellona
6,359
424
56
4
0
291,986
0
W
Ra
9,750
650
150
10
0
283,265
4
W
Charybdis
8,806
587
111
7
0
256,733
4
W
Yemoja
6,053
404
9
1
0
304,068
5
L
Bellona
9,515
634
126
8
0
287,690
5
W
Awilix
8,375
558
57
4
0
286,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role