Player Matchup

Da Ji
Da Ji
Fight_IRL
Da Ji
Level 119
God Stats
12W - 16L
1,493 SR
Queue Stats
196W - 278L
1,413 Elo+
Party 2
Charybdis
Charybdis
FriskyFruit6383
Charybdis
Level 85
God Stats
8W - 15L
1,607 SR
Queue Stats
269W - 294L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Lukeluk10
Zhong Kui
Level 79
God Stats
1W - 3L
1,310 SR
Queue Stats
88W - 133L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
OriginalClaw340
Amaterasu
Level 84
God Stats
6W - 7L
1,449 SR
Queue Stats
51W - 110L
1,230 Elo+
Solo
Chang'e
Chang'e
queen_Lunafreya
Chang'e
Level 83
God Stats
2W - 2L
1,711 SR
Queue Stats
70W - 57L
1,491 Elo+
Solo
Team Averages
Level 90
1,514 SR
1,404 Elo+

VS

Team Averages
Level 82
1,540 SR
1,459 Elo+
Osiris
Osiris
ArSlicker
Osiris
Level 41
God Stats
8W - 6L
1,615 SR
Queue Stats
237W - 379L
1,446 Elo+
Party 1
Artio
Artio
Killerman2511
Artio
Level 109
God Stats
24W - 21L
1,432 SR
Queue Stats
302W - 461L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Madrat2003
Danzaburou
Level 83
God Stats
4W - 7L
1,420 SR
Queue Stats
339W - 447L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
NibbaTree
Baron Samedi
Level 89
God Stats
10W - 9L
1,616 SR
Queue Stats
305W - 453L
1,465 Elo+
Party 1
Ymir
Ymir
xDSloppyMeat
Ymir
Level 86
God Stats
11W - 9L
1,615 SR
Queue Stats
264W - 377L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fight_IRL
Da Ji
5
1 / 4 / 0
3,707
618
2,230
3,829
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
FriskyFruit6383
Charybdis
1
0 / 0 / 0
1,221
204
0
0
0
Zhong Kui
Lukeluk10
Zhong Kui
6
0 / 4 / 0
3,365
561
1,397
3,828
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
OriginalClaw340
Amaterasu
7
0 / 0 / 0
3,754
626
364
2,344
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 0 / 0
3,976
663
1,781
3,339
1,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArSlicker
Osiris
8
2 / 0 / 3
4,828
805
1,408
3,063
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 0 / 2
4,279
713
725
4,456
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Madrat2003
Danzaburou
7
1 / 2 / 0
4,227
705
1,841
3,307
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NibbaTree
Baron Samedi
9
4 / 0 / 2
5,272
879
2,565
3,653
1,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,360
727
788
1,761
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
ArSlicker
Osiris
2
0
3
3.5
L
Da Ji
Fight_IRL
Da Ji
1
4
0
0.25
L
Charybdis
FriskyFruit6383
Charybdis
0
0
0
0
W
1
0
2
2
L
Zhong Kui
Lukeluk10
Zhong Kui
0
4
0
0
W
Danzaburou
Madrat2003
Danzaburou
1
2
0
0.5
W
Baron Samedi
NibbaTree
Baron Samedi
4
0
2
5
L
Amaterasu
OriginalClaw340
Amaterasu
0
0
0
0
L
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,772
Damage
7,327
13,340
Taken
16,240
5,834
Mitigated
7,471
4,096
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ArSlicker
Osiris
1,408
245
0
1,687
3,063
1,713
0
115
2,924
0
20,902
L
Da Ji
Fight_IRL
Da Ji
2,230
626
0
660
3,829
1,196
0
661
3,168
0
12,476
L
Charybdis
FriskyFruit6383
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
725
158
0
1,726
4,456
2,407
0
935
3,481
7,732
0
L
Zhong Kui
Lukeluk10
Zhong Kui
1,397
72
0
500
3,828
1,860
0
2,295
1,533
10,060
0
W
Danzaburou
Madrat2003
Danzaburou
1,841
841
0
989
3,307
805
0
968
2,339
0
20,823
W
Baron Samedi
NibbaTree
Baron Samedi
2,565
668
42
2,241
3,653
1,705
444
870
2,557
25,237
0
L
Amaterasu
OriginalClaw340
Amaterasu
364
0
0
1,365
2,344
1,015
0
647
1,697
0
12,444
L
1,781
145
59
1,512
3,339
1,763
0
334
3,005
14,117
0
W
788
474
0
718
1,761
841
0
0
1,761
19,736
3,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,023
Gold Earned
22,966
99
Minions Killed
204
0
Camps Cleared
0
441,734
Distance Traveled
628,419
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,828
805
53
9
0
148,642
3
L
Da Ji
3,707
618
28
5
0
112,330
1
L
Charybdis
1,221
204
0
0
0
0
0
W
Artio
4,279
713
18
3
0
124,515
0
L
Zhong Kui
3,365
561
14
2
0
107,861
4
W
Danzaburou
4,227
705
38
6
0
121,147
1
W
Baron Samedi
5,272
879
54
9
0
108,477
1
L
Amaterasu
3,754
626
27
5
0
119,805
3
L
Chang'e
3,976
663
30
5
0
101,738
2
W
Ymir
4,360
727
41
7
0
125,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role