Player Matchup

Ra
Ra
AbioticComic678
Ra
Level 120
God Stats
104W - 132L
1,445 SR
Queue Stats
202W - 229L
1,350 Elo+
Party 3
Awilix
Awilix
AonusTapeworm
Awilix
Level 113
God Stats
9W - 15L
1,500 SR
Queue Stats
71W - 68L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
BloodAres19
Cthulhu
Level 141
God Stats
15W - 6L
1,592 SR
Queue Stats
120W - 118L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
FeelLikePotato
Sun Wukong
Level 63
God Stats
1W - 2L
1,455 SR
Queue Stats
96W - 101L
1,212 Elo+
Party 3
Neith
Neith
STROKENTOKEN420
Neith
Level 81
God Stats
6W - 6L
1,325 SR
Queue Stats
44W - 56L
1,246 Elo+
Party 2
Team Averages
Level 104
1,463 SR
1,275 Elo+

VS

Team Averages
Level 70
1,333 SR
1,302 Elo+
Bacchus
Bacchus
Bigblack42013
Bacchus
Level 28
God Stats
0W - 4L
1,113 SR
Queue Stats
25W - 42L
1,279 Elo+
Party 1
Neith
Neith
GrogCrusher
Neith
Level 64
God Stats
13W - 13L
1,482 SR
Queue Stats
194W - 258L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 146
God Stats
73W - 71L
1,512 SR
Queue Stats
234W - 261L
1,279 Elo+
Solo
Mercury
Mercury
Monsters33199
Mercury
Level 104
God Stats
2W - 8L
1,263 SR
Queue Stats
171W - 213L
1,426 Elo+
Party 1
Discordia
Discordia
ThirdBlitzReich
Discordia
Level 9
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 13L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,081
560
6,172
10,392
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 1
9,213
512
7,767
11,306
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
BloodAres19
Cthulhu
15
4 / 0 / 3
9,305
517
5,778
11,060
10,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
FeelLikePotato
Sun Wukong
14
1 / 1 / 2
8,194
455
9,841
8,901
8,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 5
9,508
528
12,446
7,033
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 6 / 0
6,960
387
2,250
11,268
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 3 / 1
7,678
427
4,400
9,664
3,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
HaywireRegent48
Sun Wukong
15
0 / 3 / 2
8,618
479
5,427
20,738
10,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
14
4 / 3 / 0
8,688
483
7,326
14,834
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ThirdBlitzReich
Discordia
14
0 / 3 / 1
7,884
438
4,751
6,337
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
5
5
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
5
2
1
2.75
L
Bacchus
0
6
0
0
W
Cthulhu
BloodAres19
Cthulhu
4
0
3
5.5
W
Sun Wukong
FeelLikePotato
Sun Wukong
1
1
2
2
L
1
3
1
0.5
L
Sun Wukong
HaywireRegent48
Sun Wukong
0
3
2
0.33
L
Mercury
4
3
0
1.33
W
6
1
5
8.5
L
Discordia
ThirdBlitzReich
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
24,154
48,692
Taken
62,841
30,977
Mitigated
34,911
20,413
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,172
481
1,278
5,709
10,392
4,503
1,536
4,862
5,530
71,819
0
W
7,767
3,898
0
5,289
11,306
4,291
2,367
267
11,039
0
52,807
L
Bacchus
2,250
142
0
1,397
11,268
13,297
0
3,339
7,922
11,584
0
W
Cthulhu
BloodAres19
Cthulhu
5,778
208
173
3,697
11,060
10,769
60
1,554
9,506
49,291
0
W
Sun Wukong
FeelLikePotato
Sun Wukong
9,841
3,091
0
748
8,901
8,805
1,394
0
8,901
0
43,258
L
4,400
1,072
0
3,715
9,664
3,369
0
2,646
6,994
0
50,085
L
Sun Wukong
HaywireRegent48
Sun Wukong
5,427
998
0
11,514
20,738
10,572
281
341
20,351
0
49,198
L
Mercury
7,326
2,975
0
5,126
14,834
5,606
0
3,039
11,679
0
58,589
W
12,446
4,778
788
2,731
7,033
2,609
668
560
6,473
0
53,437
L
Discordia
ThirdBlitzReich
Discordia
4,751
189
0
530
6,337
2,067
31
2,264
3,945
50,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
39,828
498
Minions Killed
426
0
Camps Cleared
0
1,667,755
Distance Traveled
1,586,563
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,081
560
149
8
0
382,840
11
W
Awilix
9,213
512
97
5
0
346,278
0
L
Bacchus
6,960
387
28
2
0
301,158
4
W
Cthulhu
9,305
517
79
4
0
324,204
6
W
Sun Wukong
8,194
455
78
4
0
333,646
0
L
Neith
7,678
427
102
6
0
288,781
1
L
Sun Wukong
8,618
479
97
5
0
341,752
1
L
Mercury
8,688
483
116
6
0
352,087
3
W
Neith
9,508
528
95
5
0
280,787
4
L
Discordia
7,884
438
83
5
0
302,785
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role